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Official Next Smash - Speculation & Discussion Thread

SpecterFlower

Smash Ace
Joined
Aug 21, 2020
Messages
859
I honestly know what Fortnite is, but I've never played any of the games in the series and I haven't read much, but I just recently watched Fortnite: Save the World on YouTube for a while and I'd say it's pretty interesting. The thing is, if one of the Fortnite series comes as a newcomer to the Super Smash Bros series, who will it be? I ask this because I have the impression that the Fortnite series doesn't have a single protagonist, or at least I assume so, because as I wrote before, I haven't played or read much about the Fortnite series.
fortnite has characters as skins.

map imo the best way to do it would be start with jonesy as the base and have 7 other popular characters be the skins.
I have no idea what they would be but I can ask my fortune addicted friend.
 

Gorgonzales

Smash Lord
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Jan 23, 2021
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Forgotten Isle
I don't have a problem getting a Fortnite character. It doesn't interest me, but it's Fortnite; I can't argue its merit. What I don't want is Jonesy, because he's bland as **** - deliberately so, to an extent, given he's basically the stock "main guy".

I'm sure there'd be alts, but goddam Jonesy being the default is underwhelming as hell, given Fortnite actually has some pretty unique skin designs.
I don't know much about Fortnite, but I do know that I'd be hard pressed to complain about getting a banana with a gun.

Jonesy is whatever, he's... he's there. But a banana with a gun just feels like it better captures what Smash is about, lol.

Plus the banana (alright **** it let me check its actual name) - Peely - seems like one of the more identifiable and prolific characters in the game. So it's not some random pick. I think. I guess. I don't really know.



To each their own, but this just seems so much more fun than some normal ass dude.
Agreed, I flippin' love Peely. It'd probably be Jonesy who makes the cut, but Fortnite has a lot of fun designs that I'd like to see make it instead.

1713029796456.png


Ok maybe not Cuddle Team Leader, but you get what I mean.

One of these guys could even be a semiclone or unique character. I see Fortnite characters as an Octoling situation because you could easily get away with representing different playstyles. Meowskulls having a moveset based on Zero-Build mode would be cool.
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
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Snake Man's stage from Metal Blade Solid
And then there’s also that it’s just annoying to play.

Use the rhythm badge in Mario wonder for one level, it’s total garbage.

even as a musician smash just has no place for that, the character would be totally unplayable.
The first level I tried the badge on didn't support it, so I was confused as to why it didn't do anything. When it actually does do something, I wish it would accept your button presses even if you can't actually jump right then.

That's my theory on why the Chorus Kids were picked; the three of them together acting like Ice Climbers could allow the player to create their own rhythm to adhere to rather than being forced to. I still think you can pull this off in other ways, but it's a neat idea if true.
 

pitchfulprocessing

Smash Journeyman
Joined
Apr 13, 2024
Messages
381
Looking at the roster posted earlier....
I think Gordon Freeman would honestly be a good DLC pick, iconic character and series.
Unfortunately, i think Half-Life not begin in Nintendo platforms might make him not elegible.
yeah like I said, I feel like Gordon is the least likely character out of all the ones I suggested. Sakurai has praised both Portal and Half-Life in the past, but it's worth noting that like, Sakurai plays pretty much everything that has a Japanese translation, his youtube channel uses clips from a massive variety of games. I really think the likeliest shot Gordon has would be if Nintendo picked out the DLC and wanted to include a Valve character due to their expansion, or if a second ballot happens and a TF2 character gets a ton of votes. Like was mentioned though, Nintendo might view Valve as a direct competitor, so it's hard to say.

I will say though, a Portal stage would be great. Aperture Labs with Glados commentating in the background and the portals as a stage hazard would be fun. Personally I'm happiest with what I wrote for Akira, the Traveler, and Riven.
 
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SMAASH! Puppy

Smash Legend
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Snake Man's stage from Metal Blade Solid
I will say though, a Portal stage would be great. Aperture Labs with Glados commentating in the background and the portals as a stage hazard would be fun.
I just pictured Blue Gel rocketing characters (especially fast ones like Sonic) into blast zones. I need this in my life now.
 

Gorgonzales

Smash Lord
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Jan 23, 2021
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Forgotten Isle
Do you think they could add in Funky Kong as an Echo or semi-clone for DK?
Could they? Yeah. I don't particularly want it, though. At the most similar I'd want Funky to be a semi clone, but to slap DK's rig and mannerisms over Funky and call it a day would be an extreme disservice to the character in my eyes.

Gonna quote something I said earlier on this topic-

Gonna say it right now, but I strongly believe that Funky as a DK Echo is a really, really bad idea, to the point where I'd rather not have him be in the game at all. I really hope that people don't rally behind Funky as an echo since he's so much more than a DK clone, even in his own series. I'm all for Funky, but only as a unique character.

I will now list off the similarities between DK and Funky to see if there is a basis for him being an echo.
1. They have a similar body shape.
2. Uh... they're... both gorillas?
...

DK and Funky are radically (no pun intended) different than one another in personality and abilities. Sure, they share some stuff like the roll and whatnot, but Funky is ripe with moveset potential based on his mannerisms alone, and that's before we get into the surfboard.

Just look at how he moves in DKC:TF compared to DK; he absolutely has his own style of doing things and is animated differently for a lot of things like jumps; even for shared moves like pulling objects from the ground, he puts his own twist on it. Look at his trick animations in Mario Kart, where he's a lot groovier than DK and tries to be a show-off. You could make a whole moveset solely based on him trying to be a bodacious surfer ape. I could see Funky's N-air being a lariat in contrast to DK's more constrained spin, Funky's D-iar being a surfboard flip that functions as a multi-hit, his jab ending with a flex, etc. I could even imagine him having an attack-taunt mechanic similar to Incineroar where he performs a stylish pose after landing an attack.

Donkey Kong is NOT Funky Kong. Heck, they don't even stand the same way. I've seen mods where Funky is made into a DK alt and it just looks uncanny and wrong, Funky isn't meant to be on all-fours in his idle. DK's animalistic moves are fitting for DK, but look out of place on Funky. I just cannot even see the concept working, even with his actual voice (Which the mod includes, and honestly, I don't even want to see Funky in a Smash Bros that'll force him to make gorilla noises; out of all the DK cast, he'd absolutely be the most negatively affected by it.)
View attachment 382915View attachment 382923View attachment 382916View attachment 382917View attachment 382920View attachment 382921

Ah... sorry for the rant, I just don't like the idea of another Daisy situation happening.
 

Louie G.

Smash Legend
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That's my theory on why the Chorus Kids were picked; the three of them together acting like Ice Climbers could allow the player to create their own rhythm to adhere to rather than being forced to. I still think you can pull this off in other ways, but it's a neat idea if true.
There's also the fact that some existing characters already operate on their own "rhythm". Incineroar and Wii Fit Trainer have moves that involve very specific timing - Alolan Whip and Header / Deep Breathing respectively. All that a Rhythm Heaven character would need to do is have an internal metronome tied to certain attacks, and perhaps a light visual indicator of when the button should be pressed, and it would take no time at all for people to get accustomed to those patterns. It wouldn't need to be as extreme as the Mario Wonder rhythm badge, where every single motion is done to a tempo. It's not a foreign concept to Smash Bros, just one that is typically used sparingly and would make up the bulk of a RH character's specials / smashes instead.

And yeah, Chorus Kids are a great choice precisely because as a troupe, it's easy to visualize a rhythm when one character performs an action after another. That's the root of so many games within Rhythm Heaven itself and I think utilizing them to mirror that is kind of genius.

It'd probably be Jonesy who makes the cut, but Fortnite has a lot of fun designs that I'd like to see make it instead.
There's a huge gap in how excited I'd be for a Fortnite character between Jonesy, and someone like Peely or especially Fishstick. It's good that the game has at least done a number to further establish Jonesy as his own character, who actually has agency and does things outside of being a basic skin, but leaning into one of the goofier skins or at least having them as alternate options would do a lot to emphasize that Fortnite is a silly game with its own sense of humor.
 
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CapitaineCrash

Smash Champion
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hey this is my first post and I don't really know how to break the ice, so I'm just gonna post my fanmade roster lol. I think it's kind of funny how we apparently all just feel it in our bones that Smash stuff is happening within a year or two, and it's surprising how active this forum still is.

This isn't really an actual roster, I obviously don't think we'd get this many new characters. I'm approaching it basically in the sense of like, characters I think have a notable shot for the next Smash in terms of having something going for them while still being characters Nintendo would realistically be willing to add. Essentially if I was Sakurai and Nintendo was looking over me as I was picking the next characters, what would be my shortlist of characters I think are worth adding, and then out of these picking a handful to be the full lineup. Also assume I've absorbed Sakurai's personality and memories to perfectly disguise myself as him so Harada doesn't notice his friend has been replaced and kill me while not fixing Tekken 8's matchmaking or battle pass.

I'm also approaching it in the sense of it being an Ultimate Deluxe, just because otherwise it would involve cuts and that'd be a whole separate discussion that I think would warrant its own post, and I feel like in that case newcomers would partially serve as a way to fill lost archetypes. If you lost Incineroar for example, I think it'd be important to add another grab-focused heavyweight character with a side special command grab and damage buffs but weak neutral, because that's an important playstyle that most closely aligns with traditional grapplers, and with how unexpected a lot of the playstyles can be for even popularly requested newcomers who get in, I think that's more difficult to judge.



Definitely heavy on the third-parties, I wanted to get a few picks I don't think you see as much. It would be boring if it was the same roster as everybody else's and I think a lot of these characters are just worth talking about. Like I said, I think for an actual game, only a handful of these would be picked. I didn't really try to heavily divide between DLC and base game, because it's somewhat arbitrary beyond DLC obviously needing to sell and generally focusing on new mechanics, and it seems like characters like Hero would have been base game anyways had Sakurai and the dev team had enough time to get them in. If I were to divide, I'd say basically every first party pick except Takamaru could work as DLC and be able to sell, while also still fitting in as base game characters, while for the third parties, I could see Doomguy, Akira, Rayman, and maybe Geno being base game. Also no echoes because I just don't have as much to say there.

Here's the explanations if you're at all interested, I tried to briefly suggest what their playstyle could be like for most of them. These explanations ended up being fairly long and I spent a few hours writing them all, so if you're interested you can just skip to whichever character you're curious about.


I ended up writing way way too much lol, so I hope someone reads at least some of what I wrote. I think there's a lot of interesting options to discuss in general and a lot of directions a new Smash could go.
I like a lot of your idea, but I just want to comment on Karate Joe. As much as I want it, I just don't see it happening anymore, and I don't see Rhythm heaven getting a characters before Golden sun who have much more fan request. The only thing that would save Rhythm heaven at this point imo is that if they finally do a new game for the Switch for the final year of the console, which I could maybe see happening considering that Nintendo have been reviving some older franchise (I mean, we're getting a Endless ocean of all thing this year, surely Rhythm heaven as a shot, right?). But with no new game, I think they would prioritise Isaac for a "older" first party franchise. If Sakurai specifically want a rhythm moveset, at this point I think he would turn to third party characters such as Cadence from Crypt of Necrodancer (which I think is a super under-discussed indie rep considering she's getting a new game this year and she have a big crossover game with Zelda) or maybe Donchan from Taiko no Tatsujin.

I know a lot of people want the Chrous Kids as the Rhythm Heaven rep for Smash... but I still think Karate Joe would be a better fit. Not only because he and his Rhythm Game, Karate Man, are one of the few to appear in every game in the series, but also because his moveset could not only be based on HIS Rhythm Game, but many others as well.
Well, you could give the "moveset based on other rhythm game" to pretty much every character, not just Karate Joe. Personally I'd rather have Chorus kids just because their design are very unique and it feels like a better representation of what the franchise is about instead of a generic Karate man.
 

Louie G.

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I like a lot of your idea, but I just want to comment on Karate Joe. As much as I want it, I just don't see it happening anymore, and I don't see Rhythm heaven getting a characters before Golden sun who have much more fan request.
I think we're unfortunately of a similar mind about Rhythm Heaven's current state, and I agree with everything you said about Golden Sun taking precedent. That's been exactly my thought process. I don't like to think of these dormant legacy series as being in contest with one another but I do think it's an uphill climb that requires a lot of fan outcry to put them on the map alongside whoever is actually current. Without that extra motivation I can't really justify why Sakurai would dig back on RH unless he really, really, REALLY regrets that he couldn't make it work back in Smash 4. There's space for both Golden Sun and Rhythm Heaven if they choose to utilize it, but Isaac has always been the favorite amongst the neglected 2000s-era franchises that seem to occupy a similar community space while Rhythm Heaven has always been the novelty that many fans would accept, but are not exactly pressed for.

Which obviously doesn't speak for myself, since a Rhythm Heaven character is the only thing left from Nintendo I feel sorely unfulfilled on. My expectations are tempered after being burnt three times in a row, but this will always be my number one pick. I used to resent Isaac a little bit for hogging all the spotlight, but I've come to accept that any of these series getting a victory is kind of a win. I think he's in great shape next game after such a bountiful showing in Ultimate, they're clearly aware of how much people like him. One step at a time.

At this point, I just want a new Rhythm Heaven game first and foremost LOL.

If Sakurai specifically want a rhythm moveset, at this point I think he would turn to third party characters such as Cadence from Crypt of Necrodancer (which I think is a super under-discussed indie rep considering she's getting a new game this year and she have a big crossover game with Zelda) or maybe Donchan from Taiko no Tatsujin.
I don't know if I feel the same about Cadence, but I do think Don-Chan is severely under-discussed. Nintendo and Taiko have a pretty close relationship, dishing out songs from Kirby and Splatoon for the Switch release and of course Mario palling it up with Don Wada in Mario Kart GP. The series has strong pull across Japanese arcades and has been one of the most resilient rhythm series for over 20 years. As far as Namco prospects go I think Tales and Dark Souls may sit slightly above in terms of feasibility, but Taiko would be my number 3.

Nintendo also has a wealth of musical characters to select from, spanning across their most fruitful IPs. Splatoon in particular has adopted such a strong musical focus that an idol character has become somewhat of a dark horse prediction of mine, a role DJ Octavio would fill similarly well. KK Slider is one I have a little less faith in, but could be a surprise pull if they double up on AC after Tom Nook. Pauline is an idea I'm not too crazy about, but it works. Even Kass from Zelda, if they wanted to go completely off the walls weird with it, has remained a compelling idea in my mind because an accordion would just be really interesting to see somebody fight with. I don't anticipate any of these characters would be completely rhythm oriented, but I'm sure it would influence at least a couple attacks.
 
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Perkilator

Smash Legend
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My thoughts on next game’s stages:
Tbh I hope the next game has more relatively laid-back stages and stage layouts. That’s not to say none of them can have a unique gimmick or the like, I just don’t want them to go overboard with the gimmicks.
 

pitchfulprocessing

Smash Journeyman
Joined
Apr 13, 2024
Messages
381
I like a lot of your idea, but I just want to comment on Karate Joe. As much as I want it, I just don't see it happening anymore, and I don't see Rhythm heaven getting a characters before Golden sun who have much more fan request. The only thing that would save Rhythm heaven at this point imo is that if they finally do a new game for the Switch for the final year of the console, which I could maybe see happening considering that Nintendo have been reviving some older franchise (I mean, we're getting a Endless ocean of all thing this year, surely Rhythm heaven as a shot, right?). But with no new game, I think they would prioritise Isaac for a "older" first party franchise. If Sakurai specifically want a rhythm moveset, at this point I think he would turn to third party characters such as Cadence from Crypt of Necrodancer (which I think is a super under-discussed indie rep considering she's getting a new game this year and she have a big crossover game with Zelda) or maybe Donchan from Taiko no Tatsujin.
I agree, I think Rhythm Heaven probably isn't too likely to get a new game without at least a major shakeup. TSUNKU has shown interest but still has obvious hurdles to get past, and a lot of the team behind it is already doing the Warioware games. I think the best bet for a Rhythm Heaven character is at the very least some kind of rerelease collection on the Switch. Still, I would say it's definitely in a better position than Golden Sun was, I'm not sure they're exactly comparable. Rhythm Heaven has more games released more consistently across a wider period of time, and is still referenced in the Warioware series, while Golden Sun's only relevance is being added to NSO, and even prior to that, there was a very long gap until Dark Dawn, which wasn't a very successful game. Rhythm Heaven has always been a modest success.
 

cashregister9

Smash Hero
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Apr 4, 2020
Messages
9,953
A bit late to the Fortnite discussion but a Fortnite character is something I would 100% be alright with and want.

I feel like if they break way from Jonesy and the defaults they could get a lot more people on board with a Fortnite character because the game has some great designs



And there are even things like the music which is excellent

 

Louie G.

Smash Legend
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Rhythm Heaven
Still, I would say it's definitely in a better position than Golden Sun was, I'm not sure they're exactly comparable. Rhythm Heaven has more games released more consistently across a wider period of time, and is still referenced in the Warioware series, while Golden Sun's only relevance is being added to NSO, and even prior to that, there was a very long gap until Dark Dawn, which wasn't a very successful game. Rhythm Heaven has always been a modest success.
I think Rhythm Heaven is more likely to get a new game at any point than Golden Sun is, but I think Golden Sun is in a better position to receive a character in Smash than Rhythm Heaven is. Just by virtue of consistent fan demand, and the series' own increased presence in Ultimate with a freshened up AT, mii costume and slew of new spirits to its name. I'm kind of shocked (and saddened) that we didn't even see a RH assist trophy, at this point. Worth noting that Golden Sun and Rhythm Heaven both have the largest number of spirits out of any Nintendo series without a playable character... maybe that doesn't mean too much, but I think it's clear those two are in a slightly above average position compared to their similarly dormant contemporaries.

The constant references to RH in WarioWare does help the case that someone wants to keep making these games. For our sake I hope the new WarioWare games sold well enough that the team may be able to indulge themselves in another RH title sometime soon. Because I think that's just what it will boil down to, they WANT to do it but they haven't been granted that opportunity yet. Time will tell. Personally I think a new game would do really well, RH has always been kind of a silent success and meme edits surrounding the series are going viral every month. The audience is there but they really dropped the ball with promoting Megamix by making it an eshop exclusive shadowdrop. I imagine actual marketing and a much larger installbase via Switch would do it well.
 
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Guynamednelson

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The constant references to RH in WarioWare does help the case that someone wants to keep making these games
I wonder if Get It Together was supposed to be RH Switch? It's unusual for one system to get two mainline WarioWares, you haven't seen that since Twisted.
 

Golden Icarus

Smash Lord
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Re: Forknife

Don't personally have any enthusiasm towards this series or it's potential in Smash, but it's hard to make a good case against it. One of the biggest games of the last decade, represents a brand new genre, has proven that it has cultural staying power. Can't deny that it's earned its place in the Video Game Hall of Fame.

But I'm also in total agreement that Jonesy is so painfully boring. Somehow feels even more generic than characters like "Hero" and "Villager." Also the things that I would expect to be represented in a Fortnite moveset, like guns and crafting, aren't all that new to Smash and don't inspire much excitement in me. But I'm probably just holding the game to an unnecessary standard.

Fortnite feels like something I should be excited about because I really wanted Steve, but Fortnite just feels slightly less interesting to me in terms of artstyle, character, gameplay, everything. Minecraft is a really high bar to live up to though, so this criticism probably barely matters. It's ****ing Fortnite. Like it or not, it will probably have a good case for Smash from now on and forever.

Re: Rhythm Heaven and Golden Sun and other forgotten gems

Kinda pumped to hear how many people are high on Isaac's chances for the next game. People sound even more optimistic than they were in Smash 4 and Ultimate, which is really interesting. I guess despite the games getting older and older we are just at the point where he really is one of the next obvious first party fan requests. Fingers. Crossed.

Rhythm Heaven still feels a bit more likely to me, largely due to the belief that Sakurai still has some vision for Chorus Kids that he hopes to implement. And despite being dormant for a while now, it feels like a franchise that is still on Nintendo's radar and could get a new release at any moment. Again, fingers crossed.

I think maybe the biggest let down for me with Ultimate's roster was how they really cut back on adding in new 1st party franchises. Sadly I think it's partly due to Nintendo just moving in that direction as a company. The GameCube - DS era had so many brand new IPs, but nowadays it feels like Nintendo is more interested in committing to what works and it reflects in how different Smash 4 and Ultimate's newcomers were. 4 gave us Punch-Out, Wii Fit, Animal Crossing, Xenoblade and even Duck Hunt. Ultimate gave us Splatoon...and eventually ARMS. Not even a retro character like Ice Climbers and Pit, which was pretty disappointing for me (I guess there's K. Rool but obviously that's different).

I don't really expect them to do much different for Smash 6. 3rd party companies are seemingly chomping at the bit to be included in Smash and series like Mario, Zelda, Kirby and Metroid are some of the more notable recent releases and will probably take priority over promoting something like Golden Sun.

I think it would be nice if Smash redefined what a "retro character" is for next game. Like we got G&W and Ice Climbers, then ROB and Pit, then Little Mac and Duck Hunt, but like...Gamecube and GBA are kiiinnda retro now. How about we get Custom Robo and Golden Sun as our "retro throwbacks?" A man can dream...
 

CapitaineCrash

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I agree, I think Rhythm Heaven probably isn't too likely to get a new game without at least a major shakeup. TSUNKU has shown interest but still has obvious hurdles to get past, and a lot of the team behind it is already doing the Warioware games. I think the best bet for a Rhythm Heaven character is at the very least some kind of rerelease collection on the Switch. Still, I would say it's definitely in a better position than Golden Sun was, I'm not sure they're exactly comparable. Rhythm Heaven has more games released more consistently across a wider period of time, and is still referenced in the Warioware series, while Golden Sun's only relevance is being added to NSO, and even prior to that, there was a very long gap until Dark Dawn, which wasn't a very successful game. Rhythm Heaven has always been a modest success.
I see where you're coming from, but I think in the case of Golden sun vs Rhythm heaven, relevancy doesn't matter that much when the last game is already 9 year old, and I don't think cameo is really saving the case for a new character. If anything I do agree that it shows that some teams at Nintendo are still open to do more with the franchise, but with nothing concrete it's hard to really be optimistic. To be fair we could always have both Isaac + Rhythm heaven, but we don't know how many newcomers the next Smash will have, and with a small number like Ultimate I really don't see them making room for RH. Maybe with a Smash 4 number of newcomers it would have more chances.

I think what indirectly hurts Rhythm heaven too is the fact that there's no real character the fanbase can really rally behind clearly. Like Kirby have Bandana dee, DK have Dixie, Xenoblade have Noah and Mio, Golden sun have Isaac, but Rhythm heaven is more similar to Zelda where the (already small) fanbase are fragmented between Chorus kids, Karate Joe, Rhythm girl, Tibby, Wrestler and reporter, The samurai and Marshal.
 

dream1ng

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I agree, I think Rhythm Heaven probably isn't too likely to get a new game without at least a major shakeup. TSUNKU has shown interest but still has obvious hurdles to get past, and a lot of the team behind it is already doing the Warioware games. I think the best bet for a Rhythm Heaven character is at the very least some kind of rerelease collection on the Switch. Still, I would say it's definitely in a better position than Golden Sun was, I'm not sure they're exactly comparable. Rhythm Heaven has more games released more consistently across a wider period of time, and is still referenced in the Warioware series, while Golden Sun's only relevance is being added to NSO, and even prior to that, there was a very long gap until Dark Dawn, which wasn't a very successful game. Rhythm Heaven has always been a modest success.
Neither GS or RH would normally be in a position to get a character atm. Despite both having the requisite success, they don't really go for first-party series that aren't current. And even when there was a retro spot, it was seemingly fixed to the NES/GB era, so they still wouldn't qualify.

The thing is that fanbase demand has been able to bypass dormancy, if pronounced enough. And Isaac is one of the most popular first-party characters in the fanbase, while the same can't be said for any RH character. If they carve out a spot for a first-party fanbase inclusion, Isaac has a real shot there.

Granted, on the basis of demand, it is probably harder to get not just a dormant first-party character, but a character from a dormant series on the roster.

In any case, that's why GS has a better chance than RH currently. Not that GS's chance is amazing, but at least it has a viable path to inclusion. With RH, there aren't seemingly any doors open atm, apart from long shots.
 

Louie G.

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I wonder if Get It Together was supposed to be RH Switch? It's unusual for one system to get two mainline WarioWares, you haven't seen that since Twisted.
I doubt it, I just think the Switch is a console that lends itself well to gimmicky hardware-oriented titles and WarioWare is a natural fit. I was also surprised to see a second WW game so suddenly, but I guess Move It is more of a "traditional" WW while Get It Together tried a bit of a different format.

I also think Nintendo has some reservations about their smaller budget titles, and has been less willing to sell any series at a docked price. It's hard to justify Rhythm Heaven for $50-60 to a general audience, but Wario is at least a character everyone will recognize. I feel like this has hurt Nintendo's more arcade-y franchises and, unfortunately for me, that includes some of my favorites.
 
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CapitaineCrash

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Re: Rhythm Heaven and Golden Sun and other forgotten gems

Kinda pumped to hear how many people are high on Isaac's chances for the next game. People sound even more optimistic than they were in Smash 4 and Ultimate, which is really interesting. I guess despite the games getting older and older we are just at the point where he really is one of the next obvious first party fan requests. Fingers. Crossed.

Rhythm Heaven still feels a bit more likely to me, largely due to the belief that Sakurai still has some vision for Chorus Kids that he hopes to implement. And despite being dormant for a while now, it feels like a franchise that is still on Nintendo's radar and could get a new release at any moment. Again, fingers crossed.

I think maybe the biggest let down for me with Ultimate's roster was how they really cut back on adding in new 1st party franchises. Sadly I think it's partly due to Nintendo just moving in that direction as a company. The GameCube - DS era had so many brand new IPs, but nowadays it feels like Nintendo is more interested in committing to what works and it reflects in how different Smash 4 and Ultimate's newcomers were. 4 gave us Punch-Out, Wii Fit, Animal Crossing, Xenoblade and even Duck Hunt. Ultimate gave us Splatoon...and eventually ARMS. Not even a retro character like Ice Climbers and Pit, which was pretty disappointing for me (I guess there's K. Rool but obviously that's different).

I don't really expect them to do much different for Smash 6. 3rd party companies are seemingly chomping at the bit to be included in Smash and series like Mario, Zelda, Kirby and Metroid are some of the more notable recent releases and will probably take priority over promoting something like Golden Sun.

I think it would be nice if Smash redefined what a "retro character" is for next game. Like we got G&W and Ice Climbers, then ROB and Pit, then Little Mac and Duck Hunt, but like...Gamecube and GBA are kiiinnda retro now. How about we get Custom Robo and Golden Sun as our "retro throwbacks?" A man can dream...
To be fair I'm not super pumped on Isaac chances, I just think it's the most likely of the other "dormant Nintendo franchise".

I do agree that the fact that we know for a fact that Sakurai wanted a RH rep is good, but I feel like if he really wanted to go with the idea... he would have done it either with Smash 4 dlc or with Ultimate, especially because this was at a time when the franchise was still relevant thanks to Megamix. I guess you could argue that maybe he thought that RH would be a hard sell for dlc, and that Ultimate low amounts of newcomers hurts their chance. We also know that Sakurai doesn't always go back to older concept, such as Brawl who had Dixie planned but cut and she never made it in.
 

AreJay25

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So I got nothin' against Fortnite or anything. I've played the game before and enjoyed it for what it was. It's obviously big enough to warrant a character.

... But I don't want Jonesy in Smash. Not because of the character himself, but because after seeing what Steve ended up becoming, I am NOT trying to fight yet another character that can craft whole ass buildings from thin air while also carrying a freaking gun lmao.
 

ninjahmos

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If Snake makes it into the next Smash game, I'm hoping they add in more music from the Metal Gear series.

Including this masterpiece:

 
D

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I think we're unfortunately of a similar mind about Rhythm Heaven's current state, and I agree with everything you said about Golden Sun taking precedent. That's been exactly my thought process. I don't like to think of these dormant legacy series as being in contest with one another but I do think it's an uphill climb that requires a lot of fan outcry to put them on the map alongside whoever is actually current. Without that extra motivation I can't really justify why Sakurai would dig back on RH unless he really, really, REALLY regrets that he couldn't make it work back in Smash 4. There's space for both Golden Sun and Rhythm Heaven if they choose to utilize it, but Isaac has always been the favorite amongst the neglected 2000s-era franchises that seem to occupy a similar community space while Rhythm Heaven has always been the novelty that many fans would accept, but are not exactly pressed for.

Which obviously doesn't speak for myself, since a Rhythm Heaven character is the only thing left from Nintendo I feel sorely unfulfilled on. My expectations are tempered after being burnt three times in a row, but this will always be my number one pick. I used to resent Isaac a little bit for hogging all the spotlight, but I've come to accept that any of these series getting a victory is kind of a win. I think he's in great shape next game after such a bountiful showing in Ultimate, they're clearly aware of how much people like him. One step at a time.

At this point, I just want a new Rhythm Heaven game first and foremost LOL.



I don't know if I feel the same about Cadence, but I do think Don-Chan is severely under-discussed. Nintendo and Taiko have a pretty close relationship, dishing out songs from Kirby and Splatoon for the Switch release and of course Mario palling it up with Don Wada in Mario Kart GP. The series has strong pull across Japanese arcades and has been one of the most resilient rhythm series for over 20 years. As far as Namco prospects go I think Tales and Dark Souls may sit slightly above in terms of feasibility, but Taiko would be my number 3.

Nintendo also has a wealth of musical characters to select from, spanning across their most fruitful IPs. Splatoon in particular has adopted such a strong musical focus that an idol character has become somewhat of a dark horse prediction of mine, a role DJ Octavio would fill similarly well. KK Slider is one I have a little less faith in, but could be a surprise pull if they double up on AC after Tom Nook. Pauline is an idea I'm not too crazy about, but it works. Even Kass from Zelda, if they wanted to go completely off the walls weird with it, has remained a compelling idea in my mind because an accordion would just be really interesting to see somebody fight with. I don't anticipate any of these characters would be completely rhythm oriented, but I'm sure it would influence at least a couple attacks.
Did Don-Chan originate from a videogame? (I honestly dont know)
 

Diddy Kong

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I mean, they could. But like, I want to see Funky Kong with rocket launchers, orange grenades, his surfboard, his Funky Barrel, the Boot and whatnot.
From all the potential DK newcomers, Funky kinda has the most legit reason to be an Echo or at least semi clone. However, I would love them all in as unique fighters. Dixie, Cranky and Funky of course. From these 3, Cranky is guaranteed to be unique, Dixie could be a potential semi clone of Diddy and most even insist on her being an Echo. But Funky has the most reasons to be an Echo. If I can take all 3, I wouldn't mind Dixie as semi clone and Funky as Echo. After all I love playing both Diddy and DK. But all 3 as unique fighters? A dream come true!
 

dream1ng

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This always causes contention when I raise it but Funky seems very much to me to be a character completely capable of uniqueness, yet one that won't get in unless he's at most a semi-clone. I don't deny his potential, I just don't think we'd get him unless it was padding.

I had similar sentiments about Daisy and Dark Samus, as I do about Shadow and Octoling.

People take it to mean I'm advocating for unoriginality, but I'm just trying to be realistic.
 
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superprincess

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RE: Funky Kong as a clone

Daisy got in as an echo, Funky will be one too if he joins. It's obvious.

His stature and overall body type are the exact same as DK's, and his abilities and animations are mostly the same. The only thing different is his personality.

Semi clones aren't common at all anymore, and in the off chance they return next game, I doubt Funky would be one. Dixie is a prime semi clone candidate and I doubt the DK series would double dip. In the Smash Bros echo chamber, Dixie is more popular too.
 

SubspaceJigglypuff

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Hell will freeze over before Sakurai makes Funky a unique character. We can't even get Dixie.
But yeah I think he'd work better as an echo. You could give him unique moves, but eeh he's usually non-playable and his build is so similar to DK's.
Plus there's precedent for him fighting like DK; IIRC he played mostly the same as him in Tropical Freeze apart from surfboard ****. Less of a stretch than Dark Samus at least, I'm sure that's good enough for the Smash devs.

I would hope he'd get Dark Pit tier moveset changes though, I feel like a ideal echo at least has that. Maybe model his Up B after the Kong Cyclone (minus the super armor, wind and general broken-ness, just keep the two hits and make them less overwhelming). Something tiny like that. There must be some other tiny way to change one of his other specials, I just can't think of one rn.
 
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Scrimblo Bimblo

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RE:
Semi clones aren't common at all anymore, and in the off chance they return next game, I doubt Funky would be one. Dixie is a prime semi clone candidate and I doubt the DK series would double dip. In the Smash Bros echo chamber, Dixie is more popular too.
I'd argue that Dixie is also more popular than him in the actual DKC fanbase (and kinda by far at that). Funky only has her beat in Mario Kart, which is actually another good point to make him an echo I think.
 
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MrMcNuts

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hey this is my first post and I don't really know how to break the ice, so I'm just gonna post my fanmade roster lol. I think it's kind of funny how we apparently all just feel it in our bones that Smash stuff is happening within a year or two, and it's surprising how active this forum still is.

This isn't really an actual roster, I obviously don't think we'd get this many new characters. I'm approaching it basically in the sense of like, characters I think have a notable shot for the next Smash in terms of having something going for them while still being characters Nintendo would realistically be willing to add. Essentially if I was Sakurai and Nintendo was looking over me as I was picking the next characters, what would be my shortlist of characters I think are worth adding, and then out of these picking a handful to be the full lineup. Also assume I've absorbed Sakurai's personality and memories to perfectly disguise myself as him so Harada doesn't notice his friend has been replaced and kill me while not fixing Tekken 8's matchmaking or battle pass.

I'm also approaching it in the sense of it being an Ultimate Deluxe, just because otherwise it would involve cuts and that'd be a whole separate discussion that I think would warrant its own post, and I feel like in that case newcomers would partially serve as a way to fill lost archetypes. If you lost Incineroar for example, I think it'd be important to add another grab-focused heavyweight character with a side special command grab and damage buffs but weak neutral, because that's an important playstyle that most closely aligns with traditional grapplers, and with how unexpected a lot of the playstyles can be for even popularly requested newcomers who get in, I think that's more difficult to judge.



Definitely heavy on the third-parties, I wanted to get a few picks I don't think you see as much. It would be boring if it was the same roster as everybody else's and I think a lot of these characters are just worth talking about. Like I said, I think for an actual game, only a handful of these would be picked. I didn't really try to heavily divide between DLC and base game, because it's somewhat arbitrary beyond DLC obviously needing to sell and generally focusing on new mechanics, and it seems like characters like Hero would have been base game anyways had Sakurai and the dev team had enough time to get them in. If I were to divide, I'd say basically every first party pick except Takamaru could work as DLC and be able to sell, while also still fitting in as base game characters, while for the third parties, I could see Doomguy, Akira, Rayman, and maybe Geno being base game. Also no echoes because I just don't have as much to say there.

Here's the explanations if you're at all interested, I tried to briefly suggest what their playstyle could be like for most of them. These explanations ended up being fairly long and I spent a few hours writing them all, so if you're interested you can just skip to whichever character you're curious about.


I ended up writing way way too much lol, so I hope someone reads at least some of what I wrote. I think there's a lot of interesting options to discuss in general and a lot of directions a new Smash could go.
Rayman, Shovel Knight, Waluigi AND Chief? I wanna take this roster on a date ❤
 

Gorgonzales

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Hell will freeze over before Sakurai makes Funky a unique character. We can't even get Dixie.
This feels kind of extreme. I don't think the issue is that we haven't gotten Dixie; I think we'll get her eventually. I really don't see the case for why Funky wouldn't be unique (or a semi clone at the very most) other than "same build" argument.

But yeah I think he'd work better as an echo. You could give him unique moves, but eeh he's usually non-playable and his build is so similar to DK's.
This exact sentiment could be applied to Luigi.
 
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