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Official Next Smash - Speculation & Discussion Thread

superprincess

Smash Ace
Joined
Jan 30, 2024
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Peach's Castle
Well ideally, the entire remaining DK crew would have voice actors, but the ape noises could work if they stretch the realism with a bit of personification.

Anyway, my changes would be something like:
  • Faster frame data
  • Weaker overall damage
  • Lacks Cargo Throw
  • Giant Punch is replaced with Coconut Gun
  • Spinning Kong is a surfing move, and he has this even if Donkey Kong gets something else.
These changes are outside the realm of possibility for an echo fighter. This is a Melee clone which would require balancing against the entire cast.

My ideal Funky is a Daisy/Dark Samus-like echo, with nothing but aesthetic changes.
 

Gengar84

Smash Hero
Joined
Dec 9, 2009
Messages
7,835
These changes are outside the realm of possibility for an echo fighter. This is a Melee clone which would require balancing against the entire cast.

My ideal Funky is a Daisy/Dark Samus-like echo, with nothing but aesthetic changes.
I think you can get away with one unique move as an echo. Chrom is basically a Roy echo with Ike’s up special. Thats why I suggested just giving him the surfboard as a unique attack while everything else is aesthetic.
 
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D

Deleted member

Guest
A Fortnite character in the next Smash sounds like a no-brainer to me. They're easily n.1 and n.2 crossovers in gaming and they're at the very least compatible in terms of tone. Fortnite has also been popular long enough to escape the fad allegations.

Kids (and grown-ups too, at that point) will go crazy about it, and Sakurai will make sure to also include the Doom guy or some other old glory for us nostalgic gamers.
I thought Fortine was very likely during FP2, as Chapter 1 just finished when FP2 was decided (Aparently the characters were decided around November 2019), basically Fortnite was at his peak, yet they didn't include it.
Fortnite has a legacy now, but its nowhere as popular as it was in Chapter 1 i feel, i'm not really confident about Fortnite's chances for the next game, still possible, mind you, but not sure if i'd call it likely anymore.
 

SMAASH! Puppy

Smash Legend
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I want my Echo Fighters to have an identity separate from their original character. Ryu is better at zoning with Hadouken, while Ken is better at aggression. Chrom removes a mechanic vital to Roy's balancing, and combo game, so he combos differently, deals a lot of damage with stray hits, and is forced to also have a bad recovery to balance that out. Lucina is a bit less good because her identity seems to be that she's either better or worse than Marth depending on how his gimmick is handled.

Dark Samus is negligibly shorter (or at least her Charge Shot is slightly lower to the ground), Richter's only change only kind of matters against Olimar and Snake, and Daisy's only change (aside from a negligibly wider standing hurtbox) was removed so now their combo routes are the same. In Daisy's case, I've been told that this was a good thing for balancing reasons because her turnips were refusing to K.O. but...did she really need that? There are many characters that struggle to K.O., but I don't think that Peach was one of them, and it's not like her combos didn't work, they were just slightly different.

That's the logic between my changes for a hypothetical Funky Kong. He's still a big boi (TM), so he'd struggle againt zoning, and a projectile of any kind would help alleviate that. Combined with the quicker frame data, he'd be allowed a more aggressive bruiser style gameplay. To balance that out, the damage of his moves would be a bit lower so it doesn't go crazy high, and the removal of Cargo Throw makes his grab game a lot less threatening since he's not a grappler. The Spinning Kong change would change how the hitboxes work, but unless Donkey Kong's Up Special changed, it would mainly be cosmetic, as the move would have the same purpose and function.
 

Perkilator

Smash Legend
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I still think a Yiga Footsoldier would make a pretty cool Sheik Echo. The Yiga Clan are meant to be rivals to the Sheikah, so a Yiga Footsoldier as a Sheik Echo makes sense, if not for potential changes:
  • Their attacks actually deal considerable damage but they themselves are relatively slower
  • Some attacks get changed; the neutral special would be something completely unique, that being the Duplex Bow
  • Their Final Smash would be a variation of Sheikah Dance called Flurry Rush; ideally, Sheik’s Final Smash would be changed to something using the Goddess Harp
  • Just for extra giggles, Master Kohga would be an Assist Trophy
 

SMAASH! Puppy

Smash Legend
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Snake Man's stage from Metal Blade Solid
On the subject of echoes, are people still up for gooigi?
In my mind, the ideal Echo Fighter has two things:
  1. A visual appeal that the base fighter doesn't have.
  2. A mechanical idea that can give the base fighter a twist.
Gooigi shakily fits category 1 since he's pretty soulless in a derpy sort of way. It really depends on what they change how.

Mechanically though, the only difference between Luigi and Gooigi is that Gooigi is water soluble and also the terminator. Luigi with Tough Guy would be kinda funny, but other than that I don't think Gooigi benefits from being an Echo Fighter over an alternate costume.
 
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fogbadge

Smash Obsessed
Joined
Jun 29, 2012
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23,497
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Scotland
I still think a Yiga Footsoldier would make a pretty cool Sheik Echo. The Yiga Clan are meant to be rivals to the Sheikah, so a Yiga Footsoldier as a Sheik Echo makes sense, if not for potential changes:
  • Their attacks actually deal considerable damage but they themselves are relatively slower
  • Some attacks get changed; the neutral special would be something completely unique, that being the Duplex Bow
  • Their Final Smash would be a variation of Sheikah Dance called Flurry Rush; ideally, Sheik’s Final Smash would be changed to something using the Goddess Harp
  • Just for extra giggles, Master Kohga would be an Assist Trophy
how are they rivals? they have completely opposing goals
 

Cheese&Chips

Smash Cadet
Joined
Mar 31, 2024
Messages
44
I don't know why they made such a huge deal about Echo Fighters during their initial announcement, then just didn't do anything with them. They were a part of only, what, two directs prior to Ultimate's release, including the direct they were officially announced in? After that, they were never mentioned again. Seemed like an easy and obvious way to please fans alongside all those Mii Fighter costumes we got with every batch of DLC.

Also, would rather some be cut entirely over being inaccurate Echo Fighters. Making Lucina and Chrom different even though there's even an entire cutscene in Awakening dedicated to pointing out how they fight exactly the same way is a good example of the unnecessary padding that pissed people off about FE content in Smash in the first place.
 
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TheLastMaverickHunter

Smash Journeyman
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Apr 23, 2023
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313
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Existent
It's popular so it's bad; that's the only reason people hate on it, I would know, because nobody would shut up about it in high school and I got upset about to the point of getting in trouble. I've gotten over it since, and nowadays I don't really care about Fortnite.
Yep, something similar happened to me. "We Like Fortnite" and other YouTube memes didn't help matters.
 

HyperSomari64

Smash Master
Joined
Apr 10, 2018
Messages
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Lima, Peru
Here’s a random thought that doesn’t really affect anything because it’s not getting in either way: Is the Western localization of the NES DragonBall game, Dragon Power eligible for Smash? Obviously, the original Japanese game isn’t due to being a non-gaming property but Dragon Power, specifically, is. I used to own that game as a kid before I ever knew DragonBall existed.

View attachment 387812
View attachment 387813
Nah
By that logic. we would get AoStH!Robotnik in the West, while Japan gets Arle Nadja. They will have the same moveset but with different animations :skull:
Granted, Carbuncle was the protagonist of MBM, but people tend to forget this fact.
 
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Oracle Link

Smash Master
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Messages
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Germany
Would be better as an alt costume, I think.

Since I see echo talk, my pick for another echo fighter would be King D-Mind:
View attachment 387818
(Replace the hammer with the axe he carries around, make his inhale his stomach mouth, Gordos replaced by shadow orbs)
Interesting Pick!
Technically i wouldnt like Shadow dedede or dark meta knight to be the first kirby echos (as they are just evil versions of those two and ergo fit more as costume)
But considering that king d-Mind is actually more this guy:
1713023007581.png

But Using Shadow dededes Body which makes him an easy clone is great! We Really need some version of Darkmatter like
Void, Darkmatter, Zero, dark mind or welp gooey no matter how Dark matter is an important part of kirbys legacy and deserves a character!
 

pitchfulprocessing

Smash Journeyman
Joined
Apr 13, 2024
Messages
381
hey this is my first post and I don't really know how to break the ice, so I'm just gonna post my fanmade roster lol. I think it's kind of funny how we apparently all just feel it in our bones that Smash stuff is happening within a year or two, and it's surprising how active this forum still is.

This isn't really an actual roster, I obviously don't think we'd get this many new characters. I'm approaching it basically in the sense of like, characters I think have a notable shot for the next Smash in terms of having something going for them while still being characters Nintendo would realistically be willing to add. Essentially if I was Sakurai and Nintendo was looking over me as I was picking the next characters, what would be my shortlist of characters I think are worth adding, and then out of these picking a handful to be the full lineup. Also assume I've absorbed Sakurai's personality and memories to perfectly disguise myself as him so Harada doesn't notice his friend has been replaced and kill me while not fixing Tekken 8's matchmaking or battle pass.

I'm also approaching it in the sense of it being an Ultimate Deluxe, just because otherwise it would involve cuts and that'd be a whole separate discussion that I think would warrant its own post, and I feel like in that case newcomers would partially serve as a way to fill lost archetypes. If you lost Incineroar for example, I think it'd be important to add another grab-focused heavyweight character with a side special command grab and damage buffs but weak neutral, because that's an important playstyle that most closely aligns with traditional grapplers, and with how unexpected a lot of the playstyles can be for even popularly requested newcomers who get in, I think that's more difficult to judge.



Definitely heavy on the third-parties, I wanted to get a few picks I don't think you see as much. It would be boring if it was the same roster as everybody else's and I think a lot of these characters are just worth talking about. Like I said, I think for an actual game, only a handful of these would be picked. I didn't really try to heavily divide between DLC and base game, because it's somewhat arbitrary beyond DLC obviously needing to sell and generally focusing on new mechanics, and it seems like characters like Hero would have been base game anyways had Sakurai and the dev team had enough time to get them in. If I were to divide, I'd say basically every first party pick except Takamaru could work as DLC and be able to sell, while also still fitting in as base game characters, while for the third parties, I could see Doomguy, Akira, Rayman, and maybe Geno being base game. Also no echoes because I just don't have as much to say there.

Here's the explanations if you're at all interested, I tried to briefly suggest what their playstyle could be like for most of them. These explanations ended up being fairly long and I spent a few hours writing them all, so if you're interested you can just skip to whichever character you're curious about.


I ended up writing way way too much lol, so I hope someone reads at least some of what I wrote. I think there's a lot of interesting options to discuss in general and a lot of directions a new Smash could go.
 

Stratos

Smash Lord
Joined
Dec 27, 2014
Messages
1,127
I honestly know what Fortnite is, but I've never played any of the games in the series and I haven't read much, but I just recently watched Fortnite: Save the World on YouTube for a while and I'd say it's pretty interesting. The thing is, if one of the Fortnite series comes as a newcomer to the Super Smash Bros series, who will it be? I ask this because I have the impression that the Fortnite series doesn't have a single protagonist, or at least I assume so, because as I wrote before, I haven't played or read much about the Fortnite series.
 

pitchfulprocessing

Smash Journeyman
Joined
Apr 13, 2024
Messages
381
Not too late to turn back :nifty:
lol I definitely do not have enough time to regularly post on a forum like this either way, it is what it is.



Also I just realised, something I forgot to mention in my write-up, I think a Fortnite character would make a lot of sense and Jonesy could be a pretty cool pick. The main issue I feel like is just representing Fortnite's gameplay properly in a Smash moveset, Jonesy/Agent Jones has a lot of weapons to use but the core mechanic of the game is building, and unlike Minecraft, the building in Fortnite involves massive structures which are assembled in seconds. I think it'd definitely be a challenge to try incorporating that into a moveset in a way that feels faithful but still balanced, just making the structures smaller probably wouldn't end up meshing well with a moveset that's otherwise mostly projectiles, and long disjoints. I think Fortnite might be slightly better represented with a Battle Bus stage that transitions across the island, but I could also see Jonesy getting in as a character and I wouldn't mind that.
 

RileyXY1

Smash Hero
Joined
Jun 8, 2016
Messages
7,750
I don't know why they made such a huge deal about Echo Fighters during their initial announcement, then just didn't do anything with them. They were a part of only, what, two directs prior to Ultimate's release, including the direct they were officially announced in? After that, they were never mentioned again. Seemed like an easy and obvious way to please fans alongside all those Mii Fighter costumes we got with every batch of DLC.

Also, would rather some would be cut entirely rather than being inaccurate Echo Fighters. Making Lucina and Chrom different even though there's even an entire cutscene in Awakening dedicated to pointing out how they fight exactly the same way is a good example of the unnecessary padding that pissed people off about FE content in Smash in the first place.
I think that the term was invented just to avoid fan backlash to 6 out of the 11 base game newcomers being clones, considering that the reputation of clones in this community is quite negative.
 

SMAASH! Puppy

Smash Legend
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Messages
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lol I definitely do not have enough time to regularly post on a forum like this either way, it is what it is.



Also I just realised, something I forgot to mention in my write-up, I think a Fortnite character would make a lot of sense and Jonesy could be a pretty cool pick. The main issue I feel like is just representing Fortnite's gameplay properly in a Smash moveset, Jonesy/Agent Jones has a lot of weapons to use but the core mechanic of the game is building, and unlike Minecraft, the building in Fortnite involves massive structures which are assembled in seconds. I think it'd definitely be a challenge to try incorporating that into a moveset in a way that feels faithful but still balanced, just making the structures smaller probably wouldn't end up meshing well with a moveset that's otherwise mostly projectiles, and long disjoints. I think Fortnite might be slightly better represented with a Battle Bus stage that transitions across the island, but I could also see Jonesy getting in as a character and I wouldn't mind that.
That's a good point. Blocks are a big reason that Steve drives people nuts, and Fortnite's building mechanics would functionally be the same thing on a projectile zoner.

I personally think that Place Block isn't a problem in and of itself. It's absolutely necessary for the playstyle, and has very fun and unique use cases. The problem lies more in the fact that Steve has some of the most ignorant normals in any fighting game ever, and an amazing escape option when folding under pressure is supposed to be a weakness of the character.

I don't know if these problems would be better or worse on a projectile zoner since they would be way more likely have terrible boxing tools and mediocre escape options, but at the same time trying to break walls when your opponent can shoot you is probably going to feel way worse.


EDIT: Perhaps they could do something like having the walls work as a shield against projectiles only, while any regular attacks go through them like a hot knife through butter. That way you get an advantage in a fire fight, but characters that rush you down aren't impeded nearly as badly.
 
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Hadokeyblade

Smash Legend
Joined
Dec 5, 2018
Messages
11,186
I honestly know what Fortnite is, but I've never played any of the games in the series and I haven't read much, but I just recently watched Fortnite: Save the World on YouTube for a while and I'd say it's pretty interesting. The thing is, if one of the Fortnite series comes as a newcomer to the Super Smash Bros series, who will it be? I ask this because I have the impression that the Fortnite series doesn't have a single protagonist, or at least I assume so, because as I wrote before, I haven't played or read much about the Fortnite series.
Jonesy, he and Peely (The anthropomorphic Bananna man) are the games mascots.
 

Oracle Link

Smash Master
Joined
Oct 9, 2020
Messages
3,953
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Germany
hey this is my first post and I don't really know how to break the ice, so I'm just gonna post my fanmade roster lol. I think it's kind of funny how we apparently all just feel it in our bones that Smash stuff is happening within a year or two, and it's surprising how active this forum still is.

This isn't really an actual roster, I obviously don't think we'd get this many new characters. I'm approaching it basically in the sense of like, characters I think have a notable shot for the next Smash in terms of having something going for them while still being characters Nintendo would realistically be willing to add. Essentially if I was Sakurai and Nintendo was looking over me as I was picking the next characters, what would be my shortlist of characters I think are worth adding, and then out of these picking a handful to be the full lineup. Also assume I've absorbed Sakurai's personality and memories to perfectly disguise myself as him so Harada doesn't notice his friend has been replaced and kill me while not fixing Tekken 8's matchmaking or battle pass.

I'm also approaching it in the sense of it being an Ultimate Deluxe, just because otherwise it would involve cuts and that'd be a whole separate discussion that I think would warrant its own post, and I feel like in that case newcomers would partially serve as a way to fill lost archetypes. If you lost Incineroar for example, I think it'd be important to add another grab-focused heavyweight character with a side special command grab and damage buffs but weak neutral, because that's an important playstyle that most closely aligns with traditional grapplers, and with how unexpected a lot of the playstyles can be for even popularly requested newcomers who get in, I think that's more difficult to judge.



Definitely heavy on the third-parties, I wanted to get a few picks I don't think you see as much. It would be boring if it was the same roster as everybody else's and I think a lot of these characters are just worth talking about. Like I said, I think for an actual game, only a handful of these would be picked. I didn't really try to heavily divide between DLC and base game, because it's somewhat arbitrary beyond DLC obviously needing to sell and generally focusing on new mechanics, and it seems like characters like Hero would have been base game anyways had Sakurai and the dev team had enough time to get them in. If I were to divide, I'd say basically every first party pick except Takamaru could work as DLC and be able to sell, while also still fitting in as base game characters, while for the third parties, I could see Doomguy, Akira, Rayman, and maybe Geno being base game. Also no echoes because I just don't have as much to say there.

Here's the explanations if you're at all interested, I tried to briefly suggest what their playstyle could be like for most of them. These explanations ended up being fairly long and I spent a few hours writing them all, so if you're interested you can just skip to whichever character you're curious about.


I ended up writing way way too much lol, so I hope someone reads at least some of what I wrote. I think there's a lot of interesting options to discuss in general and a lot of directions a new Smash could go.
The MAin issue i have would be riju and thats for one reason:
GORON Represenatation Gerudo already have gerudo valley and ganondorf to rperesent them!
And i think Yunobo replacing Riju is a better choice after all he has even more moveset potential then her thanks to Goron Link and him canonically using daruks Protection heck Throw an iron hammer in there!
If i had to pick which games the main 4 race representives come from its these BTW:
Gorons: Yunobo TOTK
Zoras: Ruto OOT
Rito: Medli WW
And Lastly: Gerudo: Urbosa BOTW

I think those 4 should be added in this order Gorons are the second most important zelda race so they gor first, Zoras come right after that, rito are Bird people which are rare in smash same with younger girls weirdly enough and finnaly Urbosa cause Gerudo have the issue of having their main Member being in smash already!

Throw in SS Impa, Midna, Skullkid and i dunno Octorok? in there and smash 20 is well staffed with zelda fighters!
 
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ninjahmos

Smash Lord
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I know a lot of people want the Chrous Kids as the Rhythm Heaven rep for Smash... but I still think Karate Joe would be a better fit. Not only because he and his Rhythm Game, Karate Man, are one of the few to appear in every game in the series, but also because his moveset could not only be based on HIS Rhythm Game, but many others as well.

The Wandering Samurai would also be pretty cool.
 

ninjahmos

Smash Lord
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Another neat gimmick for a Rhythm Heaven character would be that they would have to do their attacks in the rhythm of whatever music is playing in the background.
 

DarthEnderX

Smash Hero
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Nov 10, 2014
Messages
8,876
Technically i wouldnt like Shadow dedede or dark meta knight to be the first kirby echos (as they are just evil versions of those two and ergo fit more as costume)
Dark Meta Knight should be a Meta Knight alt costume.

Galacta Knight should be Meta Knight's Echo. Morpho Knight should be a Galacta Knight alt costume.
 

SMAASH! Puppy

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Another neat gimmick for a Rhythm Heaven character would be that they would have to do their attacks in the rhythm of whatever music is playing in the background.
That I'm a bit more hesitant on. It would be pretty confusing to casual players without a lot of visual cues, and in terms of balance and implementation, there's just so many problems: How do you tackle the difference in power granted by high and low BPM songs like Kapp'n's Song and The Roost? What happens for weird rhythms like the waltzey beat in Marx's theme? How do you handle rhythm changes like when the stage morph feature changes the music. How do you handle items like the Super Star that lower the music's volume in favor of their musical sound effect? What kind of BPM do you set for "songs" like Electroplankton or Environmental Noises?

I feel like there's just too many issues there for the mechanic to function properly.
 
D

Deleted member

Guest
Looking at the roster posted earlier....
I think Gordon Freeman would honestly be a good DLC pick, iconic character and series.
Unfortunately, i think Half-Life not begin in Nintendo platforms might make him not elegible.
 
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Guynamednelson

Smash Legend
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Dec 17, 2014
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Unfortunately, i think Half-Life not begin in Nintendo platforms might make him not elegible.
You did mention Portal and that's a HL spinoff that's on the Switch (fun fact: the Portal collection has every single model and texture from HL2 hidden in its files)

...not that having gman.mdl being unused content in a Switch game makes it more eligible
 

SpecterFlower

Smash Ace
Joined
Aug 21, 2020
Messages
859
Fortnite has plenty of merit to be in Smash, I’ve just always been in flux about how compelling Fortnite’s original material is to work with. It’s kind of a bland game, fittingly so since it needs to suit so many other universes and characters. I don’t hold it against the game but it makes it hard to visualize what Fortnite x Smash might offer. On paper I don’t have anything against it, it’s proven to be more than just a passing fad, it’s just not super exciting when detached from the silly crossover fare.

I wouldn’t say Fortnite lacks its own identity, because at this point that’s just untrue, but it’s a lot less striking than most of the other third parties in the game. What immediately comes to mind is how well Fortnite would lend to Mii Costumes. Beyond that, if we need a character, I just hope they’d let us play with some of the wackier character skins like Fishstick.
They should add meow skulls in that case

opposite of bland

I still think kratos is a likely 3rd party for the next game as well imo.
 
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Ivander

Smash Legend
Joined
Dec 1, 2014
Messages
11,410
Looking at the roster posted earlier....
I think Gordon Freeman would honestly be a good DLC pick, iconic character and series.
Unfortunately, i think Half-Life not begin in Nintendo platforms might make him not elegible.
I mean, for one, Portal in on Switch, which takes place in the Half-Life universe. For two, Sakurai had big praise for Half-Life 2.
Sakurai: I was. I don’t think it has the Hollywood movie feeling though. I feel like it has more of a Nintendo vibe.

Interviewer: Nintendo vibe?
And let's be honest, a re-creation of Half-Life 2's opening with G-Man talking to Gordon Freeman before sending him to the Super Smash Bros. universe would be wild, especially if Valve themselves helped recreate the trailer.
 
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SpecterFlower

Smash Ace
Joined
Aug 21, 2020
Messages
859
That I'm a bit more hesitant on. It would be pretty confusing to casual players without a lot of visual cues, and in terms of balance and implementation, there's just so many problems: How do you tackle the difference in power granted by high and low BPM songs like Kapp'n's Song and The Roost? What happens for weird rhythms like the waltzey beat in Marx's theme? How do you handle rhythm changes like when the stage morph feature changes the music. How do you handle items like the Super Star that lower the music's volume in favor of their musical sound effect? What kind of BPM do you set for "songs" like Electroplankton or Environmental Noises?

I feel like there's just too many issues there for the mechanic to function properly.
And then there’s also that it’s just annoying to play.

Use the rhythm badge in Mario wonder for one level, it’s total garbage.

even as a musician smash just has no place for that, the character would be totally unplayable.
 
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