Kirbeh
Smash Champion
Call me crazy but hard disagree here.Yeah, sorry, I don't see it. Hovering and shielding from below are replacements for Dixie's and Cranky's abilities anyways.
Tricks as attacks would be neat but it's not enough to cover a whole moveset.
Plus, if it's about making a moveset about one concept, Dixie is the better choice anyways. Her hair lets her float, propel upwards, smash stuff, grab things, torpedo, and she has way more material to work with in general.
Dixie should absolutely be the next in line for DK and she has more than enough to be a unique newcomer over the Diddy echo people always suggest.
However, despite being a less important side character, I'd actually argue Funky has more move set potential if you work with the surfing/mechanic angle. Yes, it would involve more creative liberties expanding on those particular aspects, but it offers more than Dixie using her hair as an extra limb. Her hair does have a lot of utility but she's no Milia/Filia in terms of sheer versatility.
Let me be perfectly clear, I'm not placing greater value on Funky Kong or saying Dixie's concept is worse off, but the things we know about Funky Kong combined with his limited usage actually work to his benefit in this case. Essentially, Funky has more options and creative freedom. There's a foundation for an interesting concept without being beholden to including a lot of specifics.
I'd still place Funky well behind Dixie and even Cranky as far as priority goes, but I think people often undersell a lot of characters' potential just because they aren't seen as likely.
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