HyperSomari64
Smash Master
anyone from Hyperdimension Neptunia?To stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
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anyone from Hyperdimension Neptunia?To stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
That analysis of Nabbit being behind Rosalina in having that big breakout moment is interesting and I will agree that he is at a slight disadvantage. I hope he becomes a spinoff staple at some point, like you said. He's not in a bad spot, but he could definitely use more.I'm totally game for Nabbit, although I wonder if he's had his big break moment like Rosalina yet. You could feasibly play any of the games he's playable in without really having to bother with him, whereas Rosalina was an unavoidable part of her debut that put her in the direct spotlight. I'd really like him to start appearing in more things, maybe becoming a spinoff staple like Rosalina quickly assimilated into, but he's been lagging behind a bit there too. It does strike me as odd that if they wanted to be pushing Nabbit harder, he probably could have slotted into that final wave of MK8D characters. I was rooting for him!
But I do wanna make it clear, he has my support. He's got a great design, and a thief character would provide some really interesting building blocks. Might have to make up a lot of stuff, but truth be told Rosalina took a lot of liberties also. All you need is one strong concept behind the character to inform a compelling moveset, in Rosalina's case it was a puppeteer kit and in Nabbit's it could be a moveset centered around thievery and deception.
While I know they're relatively low in speculative lists compared to the likes of X, Zero, or the numerous other Capcom personalities, but I honestly think EXE has a better chance (albeit an outside one) than some might think. Battle Network is quite popular in Japan and sheer amount of chips gives Smash so many options in terms of moves and attributes. Given Sakurai and company's interest in fighters feeling unique the mechanics in Battle Network could make EXE feel pretty distinct if implemented right.To stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
I think he's perfect for smash bros tbh.While I know they're relatively low in speculative lists compared to the likes of X, Zero, or the numerous other Capcom personalities, but I honestly think EXE has a better chance (albeit an outside one) than some might think. Battle Network is quite popular in Japan and sheer amount of chips gives Smash so many options in terms of moves and attributes. Given Sakurai and company's interest in fighters feeling unique the mechanics in Battle Network could make EXE feel pretty distinct if implemented right.
You're right, I actually highlighted this some time back to convey why people are too hard on Zelda one-offs. In essence, the one major thing in Rosalina's favor when the roster was decided was her role in Super Mario Galaxy.Rosalina is a very curious case. Because she actually got into Smash Bros BEFORE becoming a staple in everything.
Give me more divisive additions! More Wii Fit Trainers! More Piranha Plants! More Incineroars! More Ice Climbers!
You could. But it'd be faster to just google it.who’s that might I ask?
We honestly do.We honestly don't really talk about cuts all that much here
And complete the SNES Mini checklist? Yes please!You know, with the new Contra game coming out, I wonder if there'll be spirits of Bill and Lance?
I feel like these characters are divisive for the first couple of months, then people realize they're fun.Give me more divisive additions! More Wii Fit Trainers! More Piranha Plants! More Incineroars! More Ice Climbers!
Rosalina is a very curious case. Because she actually got into Smash Bros BEFORE becoming a staple in everything.
From a development point of view, she only had Mario Galaxy and Mario Kart. Arguably maybe 3D World which was announced and released first, but she a was a bonus character there, she was part of the project plan for Smash Wii U.
Honestly, it's kinda crazy Rosalina never leaked for Smash Bros given how early the decision to add her was. It's crazy how much spotlight she was given to begin with. I love it, because Rosalina is my favourite, but it's kinda perplexing to think about. She was on the cover to Smash 3DS
i always thought it was cause of how well galaxy didYou're right, I actually highlighted this some time back to convey why people are too hard on Zelda one-offs. In essence, the one major thing in Rosalina's favor when the roster was decided was her role in Super Mario Galaxy.
So then I should rephrase what I said earlier, which I mostly meant in respect to Rosalina's role in Galaxy. She is an inescapable force, the most important supporting character through the game, has a compelling story, she's someone the audience will inevitably connect with. It's a very irregular role for a Mario game. So that's what I meant when suggesting Nabbit lacks this kind of "big break", their big standout role that demands the player's attention. Rosalina was a major character once, while Nabbit has been a supporting character several times. You just need to play Galaxy once for Rosalina to leave an impression, whereas you could play Mario Wonder and kinda just not confront the fact that Nabbit is in the game at all. So I think this presents more of an uphill battle... it doesn't kill his chances outright, I would just hesitate to claim he's had a display quite on that scale.
I will say though, Rosalina did come back for MK7 after MKWii... over Waluigi, at that. I think that was the moment that really solidified that she was here to stay. The role in 3D World helped convey that further down the line but wouldn't have had any influence on Smash and really, she kinda peaked there. She hasn't had a playable role like that since and she seems to have just assimilated comfortably into the spin-off gang.
you hadn't noticed I got my answer I take itYou could. But it'd be faster to just google it.
That depends on your definition of doing well. Obviously it sold well due to being Mario, but as far as Mario games go, it pales in comparison to it's 2D and racing counterpart.always thought it was cause of how well galaxy did
Dovahkiin from skyrim.To stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
hmm perhaps it is the extreme critical praise I’m rememberingThat depends on your definition of doing well. Obviously it sold well due to being Mario, but as far as Mario games go, it pales in comparison to it's 2D and racing counterpart.
Where Mario galaxy really Excelled at was it ratings, being some of the highest rated games of all time.
Staying in SNK territory I'd say Marco Rossi and the rest of his squad. Metal Slug is very popular, it feels very underestimated in Smash speculation.To stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
I would love to see Marco in Smash, especially as a playable character.Staying in SNK territory I'd say Marco Rossi and the rest of his squad. Metal Slug is very popular, it feels very underestimated in Smash speculation.
The real notable thing about Galaxy was that it (along with a certain DS game from a year prior) really brought Mario platformers back into conversation within gaming.That depends on your definition of doing well. Obviously it sold well due to being Mario, but as far as Mario games go, it pales in comparison to it's 2D and racing counterpart.
Where Mario galaxy really Excelled at was it ratings, being some of the highest rated games of all time.
Curiously, Metal Slug is the one SNK series to not have spirits or other cameos whatsoever.And because of how they decided to rep Terry I'm not sure if we'll ever get another SNK rep, as Terry pretty much represents the entire company, with his Spirit Board coming from all kinds of SNK games rather than sticking solely to Fatal Fury, and adding a new SNK rep would diminish this.
Jack Frost, Shadow, Shovel Knight, Riku or Roxas and the RabbidsTo stop talking about cuts for one goddamn second, who's one of the more sleeper pick newcomer choices, in your opinion? For me, it's Athena Asamiya.
Ngl, I rather have the "aging" Brawl Voice Clips than Kevin. Not a fan at all with his performance so far especially Wario's. Feels like Nintendo just got the cheapest, run-of-the-mill actor they could get to make a Mario/Luigi/Wario impression instead someone really qualifiedIf they did this for something as mundane as a Super Mario 64 minigame in WarioWare, they will absolutely do it for Smash. Those Charles lines are over 15 years old now, I think they really need to be recorded as a lot of that lingering Brawl sound design is starting to get stale.
Honestly I hope they use that as a springboard to consider rerecording for other characters and maybe finally bringing in Kenny James.
Surreal seeing Nabbit as candidate. Imagine him as the next joke character for Smash 6
Nabbit's a rising star and arguably in a similar position to Rosalina when she was added to Smash 4. A recurring character in mainline and spinoff Mario, he's had more than 10 years to make a name for himself and I'm thinking this next game might finally be his time, assuming they don't add Waluigi.
Considering that SNK's response to "we're sending you a list of 50 potential songs - how many can we use?" was "all of them", I sincerely doubt that they'd refuse to include any other character that they own in Smash on the grounds that Terry's music choices cover a lot of SNK games. (if anything, it seems like a sign that they're an easy company to work with)And because of how they decided to rep Terry I'm not sure if we'll ever get another SNK rep, as Terry pretty much represents the entire company, with his Spirit Board coming from all kinds of SNK games rather than sticking solely to Fatal Fury, and adding a new SNK rep would diminish this.
Ah yes, Terry Bogard. Famous for representing Metal Slug and Samurai Shodown.And because of how they decided to rep Terry I'm not sure if we'll ever get another SNK rep, as Terry pretty much represents the entire company, with his Spirit Board coming from all kinds of SNK games rather than sticking solely to Fatal Fury, and adding a new SNK rep would diminish this.
I prefer Charles too, but I'm just trying to be realistic. Something like MvDK and TTYD already have those clips from the original game, as far as I'm aware TTYD is using the old Bowser voice too. I think any remaining Charles presence past that is kind of a remnant before they make the full transition over. By the time we get a new Smash Bros I feel like they'll have fully made that jump, and it does seem like they're at least skewing that way for brand new games like Mario Wonder, WarioWare Move It and so forth. But who knows, I guess.Ngl, I rather have the "aging" Brawl Voice Clips than Kevin. Not a fan at all with his performance so far especially Wario's. Feels like Nintendo just got the cheapest, run-of-the-mill actor they could get to make a Mario/Luigi/Wario impression instead someone really qualified
Martinet's clips are still being used for stuff like Mario RPG and MvDK remake games so it isn't so set-in stone yet
Any new character can be fun. Fun is a function of gameplay.I feel like these characters are divisive for the first couple of months, then people realize they're fun.
I mean, very technically, he does. Because all of those games are part of King of Fighters.Ah yes, Terry Bogard. Famous for representing Metal Slug and Samurai Shodown.
In the broadest sense, yeah. But my issue is with the claim that adding more SNK fighters would somehow be redundant or "diminish" Terry, which is a baffling claim.Any new character can be fun. Fun is a function of gameplay.
Why settle for a character that's just fun, when I can have a character that's fun AND iconic?
I mean, very technically, he does. Because all of those games are part of King of Fighters.
Agreed.In the broadest sense, yeah. But my issue is with the claim that adding more SNK fighters would somehow be redundant or "diminish" Terry, which is a baffling claim.
Give him time and he'll get better, and quite honestly, his Wario is good. It sounds alot like Charles' early Wario, during the GameCube days with Wario World and Mario Power Tennis.I really hope they get another guy to do Wario. Kevin's Mario & Luigi are honestly quite good, but his Wario leaves a lot to be desired.
He needs to say "so ein mist" again too.Kevin's Wario reminds me a bit of Thomas Spindler's Wario and that is a good thing.
I need him to do this voice line at some point.
I think Wario being German always nicely complimented him to the main bros' Italian roots. I still headcanon him as German.He needs to say "so ein mist" again too.
Or even just "D'oh, I missed" to acknowledge the mondegreen since Wario speaking German doesn't fit anymore lol.
There are M&L's French, Russian, Scandinavian, Greek and/or Hispanic doppelgangers out in the wild?I think Wario being German always nicely complimented him to the main bros' Italian roots. I still headcanon him as German.
Waluigi is probably Croatian or something
Waluigi's bloodline actually traces back to SpainI think Wario being German always nicely complimented him to the main bros' Italian roots. I still headcanon him as German.
Waluigi is probably Croatian or something
Now that Animaniacs parody of Smash makes sense. (There is a DK knock-off named Jack-Ass Monkey in the episode)Waluigi's bloodline actually traces back to Spain