Dukefire
Smash Master
- Joined
- Sep 7, 2018
- Messages
- 4,885
They could operate like how mokujin worked in Tekken. Literal wooden target dummy that fights like a character for each round.Finally, Sakurai's actions figures are now in Smash.
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They could operate like how mokujin worked in Tekken. Literal wooden target dummy that fights like a character for each round.Finally, Sakurai's actions figures are now in Smash.
I thought that was based on his NES design.Obviously, his NES design should be his default look, but that design should be one of his alts.
I feel like that would be way more difficult than Mokujin, given the various different sizes and body shapes of the cast. I think if the Dragon King were to be a real fighter, then they should be like this.They could operate like how mokujin worked in Tekken. Literal wooden target dummy that fights like a character for each round.
I feel like that would be way more difficult than Mokujin, given the various different sizes and body shapes of the cast
Well, I guess it was. But the color scheme is different.I thought that was based on his NES design.
I think Sakurai would look at the series as a whole. Not just Origami King. Paper Mario would just be like the name implies. A paper version of Mario. Central would be the hammer, jump stomp abilities but am also quite certain Paper Mario would fold himself into a paper plane as seen in The Tousand Year Door. 1000% certain in fact.Paper Mario is in a very weird spot because if even the most conservative estimates for when smash 6 development started are true then that places the start of development towards close to when they added the 2024 spirit events, which means the project plan wouldve still been drafted before the Ttyd remake was publicly revealed.
Which means if paper Mario is a base game addition he'd most likely be based primarily on Origami King, which isn't a bad thing as the game itself is fine and dandy; it's just that it'd almost certainly lead to a paper Mario moveset that focuses on... just Mario. I don't think either side of the argument would be satisfied with that.
Edit: does anyone have that fan made poster for paper Mario from back in the day that depicts the smash 4 cast in the paper Mario art style? I believe Ridley was done up in the same way as Hooktail which was very clever.
True Ogre borrows animations from a lot of the Tekken 2 cast that didn't make it into 3, so he has to be rigged to the exact same skeleton as all of them, body shape be damned. Meanwhile, here's what happens when you try to make every single Smash fighter use a custom animation that was meant for Falcon and Falcon alone:
this live action remake of Ring Fit Adventure is looking weird
Meta Knight has Halberd.It becomes less surprising the moment you realize Sephiroth and Kazuya are the only villains to have ever had their own stages, barring unplayable ones like boss fights.
Damn Sakubias.Meta Knight has Halberd.
Fountain of Dreams is taken directly from one of Dedede's boss fights.
Ehhhh, doesn't feel like a Ridley stage even if he is fought in the Norfair region.Norfair could easily count as a Ridley Stage.
I think this is everyone other than the competitive players tbhIt's pretty superficial, but a lot of Smash's base (especially casual players) are more concerned with the "who" than the "what".
I agree that be super cool. Her moveset could be hella sick.Just had a thought today of a big surprise pick that sakurai could do if were continuing off of ultimate's legacy that I had to say. I really think Malenia the Blade of Miquella would be a perfect Joker esk DLC reveal, god that would be hype, I wonder if there will be a speculation thread for her when the time comes..
What do you mean, how he could get in? His sub-series is pretty sizeable at this point, it's decently successful for a Mario RPG, and he's probably the most unique variant of Mario we'd get. The ranks of Mario candidates is also lowering to the point spin-off characters seem plausible.Paper Mario would be pretty cool, but I don't really see how he could get in. Although, I would like to hear some more music from the Paper Mario series.
Honestly even though I'm a huge Paper Mario proponent (TTYD is my favorite game of all time), I'd be okay just getting a new stage that's not dog****/Sticker Star focused primarily and a lot more music (seriously, only having the medley from 3DS and Color Splash's default battle theme is not enough).Paper Mario would be pretty cool, but I don't really see how he could get in. Although, I would like to hear some more music from the Paper Mario series.
Maybe one way to kinda represent it would be to give them a slow ground speed, but a fast air speed? Similar to Jigglypuff. Jigglypuff's walk is slower than it's air speed while it's dash is around the same speed. And some characters like Fox have slower air speeds, but make up for it by being fast on the ground. Maybe the best way to represent Gardevoir's weight and speed would be to give them a slow ground speed with a fast air speed.An interesting thing about Gardevoir is that it's typically in the "somewhat slow but strong" archetype, but unlike many others in that category would probably not make sense to be all that heavy. Of course, they could simply violate its canon weight but maybe leaving it as a lightweight could open up some interesting alternatives to balance its presumed slowness.
Whats this about Gardevoir all of a sudden?An interesting thing about Gardevoir is that it's typically in the "somewhat slow but strong" archetype, but unlike many others in that category would probably not make sense to be all that heavy. Of course, they could simply violate its canon weight but maybe leaving it as a lightweight could open up some interesting alternatives to balance its presumed slowness. Maybe go crazier with the projectile, light/sparkle, or beam-like attacks, projectile reflection and/or a way to temporarily buff itself, all things it's well-known for doing. Another way to look at it is doing it as another take on the mage-/fairy-like archetype, but in a way that's uniquely Pokémon.
Possibly, though it does have that big "gown" appendage that makes me think it would look weird moving fast in the air, or at least would have slow falling speed like the Mario princesses.Maybe one way to kinda represent it would be to give them a slow ground speed, but a fast air speed? Similar to Jigglypuff. Jigglypuff's walk is slower than it's air speed while it's dash is around the same speed. And some characters like Fox have slower air speeds, but make up for it by being fast on the ground. Maybe the best way to represent Gardevoir's weight and speed would be to give them a slow ground speed with a fast air speed.
Gardevoir being made fast on the ground could've been fixed by them having access to Agility, but they can't learn it compared to their counterpart Gallade who can.
Someone lamented the lack of gen 3 reps a bit ago.Whats this about Gardevoir all of a sudden?
I think it’s just discussion on who is the most likely Gen 3 Pokemon if Smash ever picks an older Pokemon again.Whats this about Gardevoir all of a sudden?
Dark Souls makes more sense as a "gaming history" type of pick than Elden Ring, but i still would pick Elden Ring over Dark Souls,Personally I think, between Elden Ring and Dark Souls (putting aside how ER hasn't yet been on a Nintendo platform and DS has), Smash would opt for the latter. I just think the fact that Dark Souls has a longer, more established history, and spread its impact across its generation are things that would stand it in better stead based on whatever drives the selection process.
I think Dark Souls is probably Japan's most important new IP of the 2010s.
That said, it's not like Elden Ring is a poor candidate. It's huge and illustrious and will probably continue to establish itself.
I just notice how Smash doesn't really opt for new third-party IP very much. Like, I would question whether we'd have received Joker if P5 was hypothetically the first in the series. It seems like they gravitate towards more established franchises... but obviously it's not like there can't be exceptions.
Well, I didn't say Elden Ring was a random game, nor that it wouldn't receive consideration. I just think after that consideration, Dark Souls would be the one they'd go with. But it's not like the reverse couldn't be true. They're both significant, I just think DS ultimately has more that Smash values in selection.Dark Souls makes more sense as a "gaming history" type of pick than Elden Ring, but i still would pick Elden Ring over Dark Souls,
For starters I think, i'd rather have a a boss to be playable than the choosen undead or the elden ring avatar. I personally think Malenia from Elden Ring would be the best pick out of the iconic bosses from Dark Souls or Elden Ring. She is humanoid for starters (so easier to implement compared to non-humanoid ones) and she's probably one of the most iconic characters from the 2020s, honestly, i saw her everywhere in 2022.
Elden Ring has also had a impact in, so it's not like it's some random game, i think it deserves as much of a consideration.
Honestly a sluggish lightweight could be interesting. To balance out their poor speed and defense, I think your pitch of having powerful projectiles could be a fun way to balance it. It doesn't necessarily have to be raw power, either; maybe they have different utilities instead, like teleports, reflects, sucking in opponents, spawning hitboxes a distance away like Palu's side special, that sorta stuff.An interesting thing about Gardevoir is that it's typically in the "somewhat slow but strong" archetype, but unlike many others in that category would probably not make sense to be all that heavy. Of course, they could simply violate its canon weight but maybe leaving it as a lightweight could open up some interesting alternatives to balance its presumed slowness. Maybe go crazier with the projectile, light/sparkle, or beam-like attacks, projectile reflection and/or a way to temporarily buff itself, all things it's well-known for doing. Another way to look at it is doing it as another take on the mage-/fairy-like archetype, but in a way that's uniquely Pokémon.
Not that different in terms of what is expected from the player character. There's some unique legendary weapons between the two but if you're going for "boxart man" as Smash is wont to do, they are sword n board knights generally speaking.Souls non-fan here, am I correct in assuming Elden Ring is basically Dark Souls gameplay-wise (Dodge rolls, weighty and methodical combat, fireplaces, healing flasks, etc.) with some extra stuff like an open-world map and jumping? Or do the games diverge more than I realize? I'm wondering how different an Elden Ring MC would be from the Chosen Undead, or any other Dark Souls player avatar.
SeviperGen 3 character talk, eh?
Seviper on the battlefield with Lucy in the background summoning Steelix, Shuckle, Milotic, etc. as Assists.
Never going to happen, but still.![]()
Lucy's from Gen 3. Serperior's from Gen 5.
What has been your favorite game reveal... like ever? On any platform. What game made you the most happy when they showed it off? Mine is an easy selection pic.twitter.com/CuOLGOKpLt
— Corey Cooper (@MetroidFREAK21) February 1, 2025
Elden Ring is basically Dark Souls 4, yes. I don’t think an ER character would be appreciably different than one from the other “Souls” games.Souls non-fan here, am I correct in assuming Elden Ring is basically Dark Souls gameplay-wise (Dodge rolls, weighty and methodical combat, fireplaces, healing flasks, etc.) with some extra stuff like an open-world map and jumping? Or do the games diverge more than I realize? I'm wondering how different an Elden Ring MC would be from the Chosen Undead, or any other Dark Souls player avatar.
It's possible. And there have been rumors hinting at it. Whether it does happen or not is another story.Do you think a Nintendo Direct might happen in February? Other then the Switch 2 Direct happening in April 2nd.