GoldenYuiitusin
Smash Lord
SHHHHARMS fans are more likely to get a new game than us Project x Zone fans at least.
He'll hear you.
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SHHHHARMS fans are more likely to get a new game than us Project x Zone fans at least.
Imagine if they used Vocaloid to remix one or two SEGA songs for Smash…I think it'd be pretty amusing if they used the Hatsune Miku vocaloid program to make a remix in a smash game. Miku is technically a game character in the absolute loosest sense imaginable so it wouldn't really be OUT of place.
shrug I can't help it if Nintendo is also wrong.WayForward literally showed off their next Shantae game in Nintendo's own indie branded "Indieworld"
An indie developer is a person or small team creating software, apps, games, or other digital products without the support of a large company or publisher.The number of employees doesn't define whether or not they're an indie company, it's the fact that they're not owned by a AAA company (or any other company) that does.
The term lost meaning years ago tbh.If a company of over 100 employees still counts as "indie" than the term has lost all meaning.
Yeah but Sakurai is an SNK superfan.looks at Terry's showcase with how much he talked about SNK's history and whatnot
Aww yee, Smoke time.
A franchise is dead/dormant when it misses a console generation. ARMS has, like, another 7 years till then.So... It's almost been ten years since ARMS had a game.
Do we call it dead?
No it doesn't.Indie just means independently owned, simple as that.
Correct. The size of their staff makes them not an independent company.Just because WayForward is successful doesn't make them not an independent company.
We're talking about a man who has a copy of frickin' Battle Monsters. Even if he might not be super into something, the man clearly has a huge passion for fighting games, and video games in general, and he's more than capable of putting in the effort into the characters he showcases. I'm positive he would put in the passion for something like Mortal Kombat, even if it's something not familiar to his country.Yeah but Sakurai is an SNK superfan.
Does he have that same passion for MK?
No it doesn't.
If it did, companies like Valve, Epic and Tencent would count as "indie devs".
Correct. The size of their staff makes them not an independent company.
If Mortal Kombat ever got into Smash, I'm sure Sakurai would figure out something to show it off in an engaging way like he has for every other character showcase.We're talking about a man who has a copy of frickin' Battle Monsters. Even if he might not be super into something, the man clearly has a huge passion for fighting games, and video games in general, and he's more than capable of putting in the effort into the characters he showcases. I'm positive he would put in the passion for something like Mortal Kombat, even if it's something not familiar to his country.
For a "Fatality", could there be someway of artistically censoring it a la Joker replacing the blood coming out of the hit target(s) in his all out attack / final smash with stars?If Mortal Kombat ever got into Smash, I'm sure Sakurai would figure out something to show it off in an engaging way like he has for every other character showcase.
With that said, and apologies if I missed a hypothetical somewhere in the previous pages, but my main concern with MK in Smash is that I don't know how it shakes out legally speaking, because if Mortal Kombat can't legally be sold in Japan and Sakurai and his team are Japanese devs, would someone along the chain of command be like "hey whoa, you can't do that, those games are banned"? Like I don't know if MK characters have been in crossovers that were able to be sold in Japan, and I don't really want to rain on anyone's parade if they really want someone like Scorpion or Sub-Zero, but like...
And as another concern (though not my main one), even if they could, while I'm sure they could figure out a moveset that works in the confines of Smash Bros., I still feel like it'd be kinda weird not having a Fatality somewhere but that'd be a hard sell in a Nintendo published game and just using something like a Friendship makes me think about how most people generally don't like MK vs DC because of them kinda doing the same thing, among other reasons lol
A bit unrelated but i wonder if any indie company of today will "evolove" to become a AAA company in the future.Indie just means independently owned, simple as that. Indie studios often are made up of small teams, sometimes even solo developers, but they don't have to be.
Just because WayForward is successful doesn't make them not an independent company.
In Scorpion's classic fatality, he incinerates the fighter to their skeleton, so there's not any blood involved.For a "Fatality", could there be someway of artistically censoring it a la Joker replacing the blood coming out of the hit target(s) in his all out attack / final smash with stars?
I mean there's some you could MAYBE use? Like the one in Ultimate Mortal Kombat 3 where Scorpion summons a bunch of clones and they just maul the opponent after the screen goes dark, like you could just have it be the copies beating up the opponent a la Final Smashes like Ike or Cloud instead of just turning the lights off?For a "Fatality", could there be someway of artistically censoring it a la Joker replacing the blood coming out of the hit target(s) in his all out attack / final smash with stars?
Basically this, but there's room for a few others too.I mean the answer to the Fatality question is obvious
Just use the friendships
Both Scorpion and Sub-Zero have non-bloody Fatalities. Scorpion's original "pull off my mask and breath fire" Fatality. And Sub-Zero's SNES "Freeze you solid then shatter you" Fatality.For a "Fatality", could there be someway of artistically censoring it a la Joker replacing the blood coming out of the hit target(s) in his all out attack / final smash with stars?
If Scorpion, use the flaming skull breath. That's easy to keep PG while still being a Fatality.I still feel like it'd be kinda weird not having a Fatality somewhere but that'd be a hard sell in a Nintendo published game and just using something like a Friendship makes me think about how most people generally don't like MK vs DC because of them kinda doing the same thing, among other reasons lol
The fact that they still work on games from other companies like Nintendo and Arc System Works shows they are not fully sustainable on their own and needs the money of bigger corpos to stay afloat, all without being owned by any of them.Correct. The size of their staff makes them not an independent company.
Friendships feel like victory screens to me.I mean the answer to the Fatality question is obvious
Just use the friendships
Being fair, combining moves together to form one super is a classic SNK staple so it makes total sense as a Final Smash for Terry.Terry's Final Smash is just three of his moves stringed together (hence Triple Wolf) so I don't see why they couldn't do the same with Scorpion. Something like teleport punches into "Get over here" into fire breath.