Scrimblo Bimblo
Smash Ace
- Joined
- Dec 30, 2023
- Messages
- 728
In my opinion there's absolutely no way Cloud and Sephiroth aren't both in the next Smash base game.
Sora and Hero are more up in the air.
Sora and Hero are more up in the air.
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Hmm, yeah, good points. Though all that was when Sora was a DLC character and Disney would get extra cash from each purchase. I'm just not sure Disney would be as cooperative for base game. Maybe they would, but I'd have to see it to believe it. IDK I don't trust the mouse as far as I can throw 'im.I think Sora is more likely to be base than Cloud just because he's literally the single most requested character of all time according to the Ballot, and cutting a character like that is a ROUGH call to make, especially when Sakurai knows every character has their fans. And even if Disney "bleeds them dry", they did it once and Ultimate's success as the highest selling fighting game ever made would presumably allow a pretty substantial budget, likely HIGHER than before. Plus if I recall correctly, wasn't Disney pretty open to the idea? I mean they hashed out the deal after Sakurai met a Disney exec at an awards show, with FP2 being for sale in early 2020, so I don't think negotiations could've possibly taken that long.
At the same time, I could see Cloud and Sephiroth being DLC because FF7 Remake is Square's giant multi-part game project currently spanning four years and counting.
I'm of the opinion that if Square wants in from the start we'll see Hero in base at least, and I feel like Sora will be there too from his sheer popularity.
This is what I had thought too, but I'm starting to feel that this is a pretty sterilizing mindset. Particularly if our total number of guests has to take a significant hit, I would suspect we want to maintain at least 3-4 characters from Ultimate's expansive DLC cycle of guest characters (and Simon). Cutting these characters' wings immediately after they take off isn't what I anticipate the next game will do. Smash deserves to create a new legacy and further establish new faces. So when I see people say oh yeah, Snake will totally come back over Simon because he was in Brawl so he has the legacy... I just think the mentality is flawed.I think I'd still give the edge to Cloud for seniority, but good play.
Nier.2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
Both of which are still effective, even moreso, by selling Sora as DLC again. This puts emphasis on him directly, presumably gives the participating companies more monetary incentive, and brings back a fan favorite character all the same. It just feels like the ideal business move for a savvy company like Disney to maximize as much as they can out of this deal, while still effectively playing ball and keeping their somewhat good will.the rightful notion of Disney being stingy but while companies are stingy, they also care about money and advertisement
Nier or Chrono Trigger.2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
Isn't it moreso the composers/artists/etc. often involved with them than the actual company in and of itself, or am I just misremembering?This is a friendly reminder that Square isn't against cross overs. Or particularly greedy when taking part in them.
They're just buried under more legal red tape than most.
Isn't it moreso the composers/artists/etc. often involved with them than the actual company in and of itself, or am I just misremembering?
Aren't most collabs also post-game DLC as well? With Cloud being in base Ultimate being an outlier?This is a friendly reminder that Square isn't against cross overs. Or particularly greedy when taking part in them.
They're just buried under more legal red tape than most.
Aren't most collabs also post-game DLC as well? With Cloud being in base Ultimate being an outlier?
It still blows my mind how, if we're assuming Nintendo approached him to ask, C418 didn't let any of his Minecraft tracks be remixed/used for Ultimate. That's like the opportunity of a lifetime (aside from getting to compose music for Minecraft itself) and it just didn't happen.
That is indeed where most of the issues come from. Final Fantasy VII in its entirety has a lot of owners for various parts.
Kaiser Knuckle2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
C H R O N O T R I G G E R2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
Yeah for sure, I don't see Sora not coming back one way or another. I'm not even entirely convinced that Sora would be a lock for Base Game like say Sonic, Pac-Man, Mega Man and Ryu would but I am convinced he'll appear somewhere throughout the lifespan of the next title. My primary argument was more centered on how overplayed the difficulty of getting Sora is -- which is an argument that people relied on constantly for Sora not making it in at all until he eventually did appear. It's more of a personal hunch that Disney would be more willing to play ball than people realize but the incentive for Sora being DLC is still very strong and I'm definitely not writing that possibility off either.Both of which are still effective, even moreso, by selling Sora as DLC again. This puts emphasis on him directly, presumably gives the participating companies more monetary incentive, and brings back a fan favorite character all the same. It just feels like the ideal business move for a savvy company like Disney to maximize as much as they can out of this deal, while still effectively playing ball and keeping their somewhat good will.
Banjo and Steve feel like another situation entirely, to me. Unlike Sora, there is pretty heavy precedent for Banjo being an easy grab for base roster. Microsoft has been providing Nintendo with Rare games on NSO, a service in which they're unlikely to see too much profit from unless Nintendo is paying top dollar for these titles... somewhat unlikely, because the original Banjo-Kazooie, probably the one that would cause the biggest stir, was announced to be coming to NSO in the most nonchalant way possible. Rare got a heavier showcase in that last partner direct, but the conditions in which these games are available is very generous. They could have easily sold all these games independently on the eshop, or through a premium. So I'm willing to agree with the likelihood of Banjo coming back at launch, because Microsoft's recent behavior has favored it... I'm not sure if we have any evidence of Disney operating the same way right now.
And then Steve is Steve. I could see him being DLC, but Banjo / Steve always felt like a comfortable package deal the same way Mega Man / Ryu is to me. And Microsoft feels a bit more desperate to keep its good will among Nintendo fans? So maybe this is more of a personal thing, but I don't see them fighting it too hard as long as Nintendo agrees to add another Microsoft character as DLC soon after - and the options are plentiful.
I think under other conditions Sora would be a lock for base roster. If he was owned by Sega or Capcom this wouldn't even be a question. But Disney isn't just another third party, naturally. I agree that they must be easier to work with than most people think... seeing how Sora was once deemed impossible for this reason. But I do think the "DLC incentive" is the most generous condition that Disney is willing to agree to, personally. I DO think Sora will be back, eventually.
Anything from Taito2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
it's gex2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
This might be the internal bias in me, but the only way I can see this happening is if SEGA's getting at least two new series in the next game by the time everything's said and done. It is much as you already said, this is a character that is only going to happen if Sakurai and co. are given wiggle room after they put in what SEGA wants first (hopefully assuming they even want a newcomer since...well, look at how they practically disappeared on all fronts after Joker came out in Ultimate.)I've been sitting on this thought for a bit and I've been wondering what the possibility of Akira Yuki from Virtua Fighter sliding his way into the next game might be like. VF's legacy in Japan is very much not to be understated, and clearly Sakurai sees it important and notable enough to warrant a fairly recognizable role in the game with the assist trophy, one that when compared with the other third-party assist from non-playable franchises (Bomberman, Rathalos, Shovel Knight, and Yuri Kozukata) feels the most out of place by having the least association with Nintendo (not that it entirely matters but I find it an interesting observation amongst those assists). In fact, I believe the only VF title to ever release on a Nintendo console has been Virtua Quest, which is a strange little spin-off game so far removed from main VF (Akira has of course appeared a few times in other games on Nintendo platforms though). EDIT: I just remembered that the Genesis version of VF2 is included on one of the collections and is on Switch, so there's that I guess.
With the series having some spark put into it with rereleases like VF5 Ultimate Showdown and VF3tb Online, and rumors of VF6 being in development, I wonder if there's a chance Sakurai may decide to give himself a rare "this one's for me" inclusion (because Akira definitely ain't gonna be for the Smash audience), because clearly he views the series as being important.
I dunno, just spewing thoughts. Not something I think is all that likely at all but VF's notable representation in Ultimate has always had me thinking about the possibility of it going all the way.
As long as we get...The Song.I would love Bubble Bobble Assist Trophies, or even a dedicated stage.
DADDY MULK!Listen, anything that gets ZUNTATA music in Smash is fine by me
Mine's at around 700+ hours.View attachment 393512
Almost 3400 hours lol WHAT DOES YOURS SAY NO CHEATING
JK I just thought it was funny cause I think it's probably my longest smash game play time... Stats like this are fun like the winningest character etc.
Chrono Trigger, the game that was Square and Enix before there was a Square-Enix.2 Final Fantasy
1 Dragon Quest
1 Kingdom Hearts
Which SE series is next of any? Or we just need to conserve what we have and hope they all make it? Are these options mutually exclusive?
Yeah, Chrono Trigger’s my top choice too. I’d also love to see some content from their HD2D games like Octopath Traveller and Triangle Strategy. Both games have great soundtracks and really cool and unique visuals. I’d love to see H’aanit, Throne, or Frederica as playable characters in Smash. The other party members would be great too but those would be my choices. Hughette from Triangle Strategy is probably my favorite in the game and would be really unique as a bird riding archer but she’s more of a supporting character so she’s less likely.Chrono Trigger, the game that was Square and Enix before there was a Square-Enix.
I think Akira would have a pretty big uphill battle to get chosen due to Sakurai's approach to fighting game characters. He seems extremely resistant to making up or twisting moves for them, and Virtua Fighter does its best to not have any superhuman attacks, which wouldn't translate super well in Super Smash Bros.I've been sitting on this thought for a bit and I've been wondering what the possibility of Akira Yuki from Virtua Fighter sliding his way into the next game might be like. VF's legacy in Japan is very much not to be understated, and clearly Sakurai sees it important and notable enough to warrant a fairly recognizable role in the game with the assist trophy, one that when compared with the other third-party assist from non-playable franchises (Bomberman, Rathalos, Shovel Knight, and Yuri Kozukata) feels the most out of place by having the least association with Nintendo (not that it entirely matters but I find it an interesting observation amongst those assists). In fact, I believe the only VF title to ever release on a Nintendo console has been Virtua Quest, which is a strange little spin-off game so far removed from main VF (Akira has of course appeared a few times in other games on Nintendo platforms though). EDIT: I just remembered that the Genesis version of VF2 is included on one of the collections and is on Switch, so there's that I guess.
With the series having some spark put into it with rereleases like VF5 Ultimate Showdown and VF3tb Online, and rumors of VF6 being in development, I wonder if there's a chance Sakurai may decide to give himself a rare "this one's for me" inclusion (because Akira definitely ain't gonna be for the Smash audience), because clearly he views the series as being important.
I dunno, just spewing thoughts. Not something I think is all that likely at all but VF's notable representation in Ultimate has always had me thinking about the possibility of it going all the way.
More than 4000 iirc.View attachment 393512
Almost 3400 hours lol WHAT DOES YOURS SAY NO CHEATING
JK I just thought it was funny cause I think it's probably my longest smash game play time... Stats like this are fun like the winningest character etc.
I think Akira would be great and could possibly have a chance, I wrote something up about him beforeI've been sitting on this thought for a bit and I've been wondering what the possibility of Akira Yuki from Virtua Fighter sliding his way into the next game might be like. VF's legacy in Japan is very much not to be understated, and clearly Sakurai sees it important and notable enough to warrant a fairly recognizable role in the game with the assist trophy, one that when compared with the other third-party assist from non-playable franchises (Bomberman, Rathalos, Shovel Knight, and Yuri Kozukata) feels the most out of place by having the least association with Nintendo (not that it entirely matters but I find it an interesting observation amongst those assists). In fact, I believe the only VF title to ever release on a Nintendo console has been Virtua Quest, which is a strange little spin-off game so far removed from main VF (Akira has of course appeared a few times in other games on Nintendo platforms though). EDIT: I just remembered that the Genesis version of VF2 is included on one of the collections and is on Switch, so there's that I guess.
With the series having some spark put into it with rereleases like VF5 Ultimate Showdown and VF3tb Online, and rumors of VF6 being in development, I wonder if there's a chance Sakurai may decide to give himself a rare "this one's for me" inclusion (because Akira definitely ain't gonna be for the Smash audience), because clearly he views the series as being important.
I dunno, just spewing thoughts. Not something I think is all that likely at all but VF's notable representation in Ultimate has always had me thinking about the possibility of it going all the way.
Akira Yuki: People suggest a lot of different Sega and fighting game characters, but I rarely see Akira come up, which I understand given the state Virtua Fighter is in. I think Akira has a fairly solid shot, Virtua Fighter is outright just one of the most influential games ever made with massive legacy and significant representation in Smash already, it seems clear to me Sakurai holds a lot of reverence for the series. It's one of Sega's most important IPs, and is about to get a revival according to Midori's leaks. While I don't see why someone like Sakurai would necessarily be privy to something like that happening, I do think it helps counter the series being dormant for a while. The main issue with Akira I'd say is implementing Virtua Fighter mechanics into a game like Smash. Akira isn't your average fighting game martial artist, he plays nothing like someone like Ryu and is very complex. Sakurai even cited Virtua Fighter as a 3D fighting game that's difficult to translate into Smash in the Kazuya presentation, and the Virtua Fighter series is known for being relatively grounded, so Akira doesn't have any projectiles.
The trade-off is that something Virtua Fighter is also known for is having fairly low gravity and high jumps, moreso than most Tekken games, which is somewhat adapted in Akira's assist trophy already. I could imagine Akira being somewhat like Jigglypuff, having no real recovery but high jumps to make up for it, but unlike Jigglypuff, having limited air mobility and attack powerso he's still a grounded fighter. This would make him easily punishable, but I think it's a fair trade-off. Virtua Fighter, unlike Tekken, is a 3-button game, with guard, punch, and kick buttons, so I could see a moveset adapting it as the attack button being punch, the special button being kick, and the shield button being guard, which would allow you to faithfully represent Virtua Fighter's grounded movement and Akira's moveset. Sakurai already considered giving Min-Min no actual special attacks, and I could see that coming into fruition here. It would make Akira very technical and difficult to master, but I think that's important to the series. Akira is very basic and standard visually, but to me that's part of the appeal of him and Virtua Fighter as a whole, and how the series has to evolve to attract a wider audience is something the people behind it have talked about in interviews, so it's something to think about.
New roster ideas here. Making Lucas and Falco full echoes / clones now, fusing the movesets of Fox and Falco but keeping Falco as his Melee self more or less (most popular version anyway), Ness and Lucas, Lucina and Chrom and revamp ideas for the FE cast and all that.I said smaller roster before but I couldn't do it, so newish roster based on current ideas.
Echoes:
Lemmy is placeholder for Koopalings as separate characters. This gives Jr. color options. And they can have slight stat differences now.
Lucas and Ness their movesets are fused. Picture Lucas's U and D Smash, Yo Yo with Ness used as their tilts, and no Rope Snake. PK Flash is now PSI Rockin / PSI Love, but basically is a big huge blast like PK Flash anyway , but more functional like PK Freeze as quick edgeguard you name it. Best of both worlds type of attack that's new.
Falco is more a tradional clone like in Melee, he was most popular as one anyway. Blasters are unique of course and so is his height and jumps and speed as different as before like in Melee. He does this to "outshine" Fox. The Falco Shine kick is now an imput for Down B on both characters.
Dark Samus has more unique moves but still mostly clonish, but more Melee clone like Falco
Third party:
Newcomers:
Impa
Dixie Kong
Funky Kong
Isaac
Bandana Dee
Takamaru
Octoling / token Splatoon character that's popular
New Pokemon
Noah and Mio
Either Waluigi or Toad
Geno
Knuckles
Rayman
DLC:
Monster Hunter
Amaterasu
Chun Li
Scorpion
Lyn or Alear
Garchomp
Paper Mario
Raven Beak / Sylux
Noteworthy is that Lucina and Chrom share the same moveset now. Still a sort of Marth-like character but with way more unique animations. Chrom's secondary weapon with spears is referenced and bows for Lucina.
Byleth uses magic, brawling and mostly the Sword of the Creator, and Ike uses the axe Urvan for certain moves as F Smash and Down Smash, maybe all Smash attacks with certain different inputs I dunno. Switch up with Ragnell for more speed and Urvan for more power by inputs or something. Like hold the attack button for slower and more powerful Urvan axe attacks and normal inputs for Ragnell which is speedier. This keeps Ike a tank, and hard hitter, but a more functional and optional one.
So it looks like I’ve put 705 hours into Ultimate. Not bad but I’ve put a lot more time into Brawl. Funnily enough, it looks like I also put 705 hours into Pokemon Shield (but only 380 in Scarlet). 705 hours looks like my record for time spent on a Switch game.View attachment 393512
Almost 3400 hours lol WHAT DOES YOURS SAY NO CHEATING
JK I just thought it was funny cause I think it's probably my longest smash game play time... Stats like this are fun like the winningest character etc.
Only 190 hours for me. I’ve tended to be pretty on/off with Smash Bros. as a game.View attachment 393512
Almost 3400 hours lol WHAT DOES YOURS SAY NO CHEATING
JK I just thought it was funny cause I think it's probably my longest smash game play time... Stats like this are fun like the winningest character etc.
Before I sold my Switch I had over 1,000 hours clocked in. My only other most played were BOTW at 750 and FE3H at 200.Almost 3400 hours lol WHAT DOES YOURS SAY NO CHEATING