Borskaboska
Smash Apprentice
- Joined
- Jun 14, 2018
- Messages
- 113
Sakurai very clearly has a good eye when it comes to story boarding character reveals and such, so i don't doubt it'll look cool. Showing off the different characters one by one, they strike a pose and show out some signature attack, it all takes place in some ambiguous plain or empty ravine. And we will all love it.Hey, I've been meaning to ask you all something for a while now.
What do we all think the next Smash Bros. game's intro is going to be like? Both animation-wise AND music-wise?
Personally, I'd like something like Smash 64 and Melee, animation-wise. Where the intro uses pre-rendered cutscenes (that are exclusive to said intro) that plays up Smash's nature of being a huge crossover between the Nintendo multiverse/gaming multiverse.
Music-wise, however? I think it's about time Smash Bros. got someone like Hironobu Kageyama (Dragon Ball Z) or Hiroshi Kitadani (One Piece) to really bring the hype for a new Smash Bros. opening.
I'll say this much... PLEASE, do NOT give future Smash Bros. game intros something like Lifelight. EVER AGAIN.
No shade to Erina Koga and Abby Trott. They're beautiful singers, but Lifelight (as the INTRO to a Smash Bros. game) kind of kills the hype for me a bit, ngl.
A huge thing thats happened to fighting games since Ult was in production was the massive success of Guilty Gear Strive. Strive prooves that a good artstyle can absolutely sell a game; its crazy to think now but before strive GG was a pretty niche franchise. I could see Sakurai taking inspiration from strive for the artstyle in the next game.
Sakurai tends to do opera/classical for the openings to give the game a "grand" feel, like smash is this huge mythic event that can only be expressed through the same genre as a church choir. But if they were to use something different, I'd go for Jazz Fusion. Like it's a fusion of styles, and smash is a fusion of franchises. And i think it realy embodies the energetic nature of smash matches.