-Your forum name: nevershootme (In tournaments i go by 8-Bit)
-The character(s) you play:
Smash 64: I don't play too much, but favorites are Mario, Falcon, Pikachu
Melee: Peach, Sheik (This was long before I knew about smashboards and tier lists)
Brawl: MK, Snake, Olimar, ZSS, G&W (Mostly Snake and MK in tournaments)
Brawl+: MK, ZSS, Sheik, Falco
-Smash Bros. tournament experience:
I've hosted tournaments mostly in the Miami, FL area and I actually live minutes away from some of the best players in the state in various characters. To note: Seibrik, Lambchops, ESAM, Nick Riddle, Afro Thundah, Players at my school (FIU). I've troubleshoot many tournament hosts on their bad methods and provided suggestions to running better tournaments, even to one extent I sacrificed my fun time (on my own birthday) to take over a tournament due to inconsistent roles the host made (Relied on my own computer to run the brackets). I have also assisted tournament hosts at the same time in order to make things run smooth.
I've provided hours of tournament footage during the last year (all on youtube) and met amazing players in FL and some OOS in person: DaShizWiz, ChuDat, Inui to name a few, I've also traveled to Houston, TX to play a bit of smash with some of the residents (Although I would like to meet with Xryo or anyone else for that matter
). I've also provided live streams in the past (Especially the 17 hour live stream coverage of Gigabits March in Orlando, FL, lasting until 6am). To this day I've been regularly provide any live stream footage and upload match videos when I get the chance.
I've been playing Brawl tournaments since the Japanese release and through time, I've developed visions of seeing how characters work out and why they are dumb. I've placed top 8 on occasion on local tournaments, and rarely get the chance to attend OOS tournies, but I always keep in touch with the community and will always be up to date on performing well in tourney.
-Interest and Contributions:
My interest is heavily based on Game Design, primarily on Mechanics. This the most important thing to designing a balanced fighting game. I've been pondering day by day as I played vBrawl and I keep saying things in my head how this game is ridiculously stupid at times. When it came to Brawl+, the moment I played it, I said, "This is what vBrawl should be... not some bs like tripping (I mean, why does pivot tripping exist somehow!)" To this day, some people are not as analytical, only a select few can see it. I am an Engineer IRL, and I analyze things regularly and try to string the balance to what Brawl would have been, and to make all characters fair and equal (a la Guilty Gear). Since then I've been playing with the nightly builds from shanus and there will always be tweaking to ensure further balance. I've actually been in charge of a project i've done in school and it was successful that friends and peers loved it.
I've played various fighting games from time to time, some were stupid, some were fun. games such as Melty Blood, Bleach DS, Street Fighter, BlazBlue, King of Fighters. Every single game has it's different mechanics that make it fun regardless.
My contribution to the WBR would be to provide, and host test tournaments with Brawl+. Provide in depth analysis of various mechanics you would like me to take a look at. Provide forms of media (Pictures and Video) to illustrate the changes you are demonstrating. I am not a hacker myself, but I am a strong visualizer and a strong supporter of mods and hacks in order to deviate from the standard norm. I can play all characters to it's fullest potential and provide reasoning and essential changes to such characters.
-Links of Forum contribution:
Although I do not have any major contributions except hosting tournaments and provide input in the Atlantic South forum (and socializing).
http://www.smashboards.com/showthread.php?t=235549&page=5
-Snake vs ZSS matchup discussion
http://www.smashboards.com/showthread.php?t=225117&page=7
-Personal critiques of MK players
http://www.smashboards.com/showthread.php?t=234775&page=3
-Snake vs Olimar matchup discussion, I've provided a basic layout and from personal experience in this matchup.
-As an optional bonus, get a recommendation from a current WBR member and/or answer this question: Given the power to change anything in the game, how would you have gone about buffing Bowser or nerfing Metaknight?
I do not have any recommendations avilable, but I don't even know who would vouch for me lol. I would say Dark Sonic being a fellow Floridian and supporter of Brawl+, I don't think this is possible lol.
On nerfing Meta Knight:
Being an MK main myself, various aspects of the character should be adjusted in order to keep in quality on top, but not stupidly over powered to gimping someone at 10% one case would be u-air, it can be sapmmed over and over for simple combos to even a tornado vertical kill. such nerf would include an increased knock back in early % or increase cooldown on the attack.
Priorities of the character are severely insane and he can beat out most things, to nerf it, we should remove invincibility frames from his up-b off the ground, I mean up-b a grenade and not taking the damage is ridiculous.
His knockback on certain attacks such as up-b are ridiculous they make characters fly in stupid directions, one such change to consider is where he makes contact at the apex of his up-b where it sends people to the edge for the kill, we should change that type of knock back to a light vertical direction.
The tornado is a major problem seeing that it does 10% on full count and impossible to DI at times. To nerf this, we could reduce the damage it does or his vertical lift. or lower priority of the attack
D-smash is the greatest problem since it's the most spammiest move of the bunch. To nerf it, we could add more cooldown or lower frame speed of the attack, to even adjust knockback properties of the attack. or we can have the 2nd hit of d-smash be lethal and the 1st hit be non-lethal and less damaging.
-Thanks for taking time in reading this and I hope you guys will pick the best of the best out of this batch