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if they increase the hitstun, yesHey, would a system like Baroque combos or Mega Crashes work for Smash?
I could easily see that being the case, but only if we started to have chain combos. Otherwise, I find it difficult to see implemented even in a Melee-esque environment.Hey, would a system like Baroque combos or Mega Crashes work for Smash?
Okay this is what I've been saying for a long time. You've just added a lot more to it. Adding new ways tom implement more specials is a good idea IMO, but the way you described it works just as well. Could you give me an example of button combos for those three Samus moves though?Specials now have three versions available to them with the assignments of B+ATK. These will give you different versions of that special. Alternatively, this can give you access to alternating specials. For example, Samus could do Power Beam, Wave Beam, or Ice Beam with B+ATK depending on the input.
I'm going with Steam here.Quit *****ing and keep an open mind. Have you even thought about how this could benefit the series or did you just see BlazBlue and automatically rejected it?
Totally agree why would Smash bros take a lesser and crappier franchise as a role-model to improve ? when you look for perfection beyond SSB you won't find it because the game is already a better fighter.I skimmed your post.
get your SF/Blazblue/Marvel out of my smash brothers.
"Sakurai is the visionary of the millennia and a truly infallible human being. His golden touch has crafted a masterpiece that the whole world will remember for generations.Totally agree why would Smash bros take a lesser and crappier franchise as a role-model to improve ? when you look for perfection beyond SSB you won't find it because the game is already a better fighter.
I love you steam.I skimmed your post.
get your SF/Blazblue/Marvel out of my smash brothers.
I agree with this. The current mechanics are great. They should be built upon, not completely retooled. Otherwise there's not much to differentiate SSB from any other franchise.I'm going with Steam here.
There is no reason to make such a radical change to Smash which goes against its core principles. The whole idea was a more accessible fighting game, so it makes sense we only have three actions. Which is kind of what Steam is getting at (sort of). We don't need to have a heck more attacks.
The problem is you can't really do much more with Smash's mechanics besides refine them and change them slightly. It has a lot of stuff that works, and since the game is suppose to be accessible, not much more can be added. I see what your trying to say. You are trying to add something more to Smash, but we really can't, nor does it matter. The game works and there is nothing wrong with keeping it simple.
It's you who needs to stop being close minded.People need to stop being so close minded. <_<
I want change but not extremely different, just some basic changes is all.
This!King Omasassekke XXVIII;1336This2371 said:People need to stop being so close minded. <_<
I want change but not extremely different, just some basic changes is all.
Yeah, even Battle Revolution didn't do too well with the rentals.Weren't as successful as Pokemon stadium.
No references whatsoever, apart from the Chronicle.There was no Shadow Lugia trophy at all tho?
Who the hell said I wanted to completly change Smash? derp.It's you who needs to stop being close minded.
It's Smash that is unique among fighting games, not the other way around. Phostopheles summed it up perfectly.
edit: oh yeah, editing to answer an edit.
Problem is, those changes which you think are basic would change pretty much the entire game.
He's right. Did you ever play Brawl? Glorious game. . . BlazeBlue, Soul Calibur, Tekken, Street Fighter, vs. Capcom series. . . all bow down to it's balanced glory."Sakurai is the visionary of the millennia and a truly infallible human being. His golden touch has crafted a masterpiece that the whole world will remember for generations.
All because I get to play as a homosexual with a big sword."
-- Ike-Sama
That's what Nintendo vs. Capcom is for.Tekken was awesome indeed, Bkazblue as well, but in NO WAY do I want to see Smash completly remove it's unique aspects and turning it into another Street Fighter.
Haha, I completely forgot about that, now that game would be a perfect mix of both, I would expect good Street Fighter like mechanics if it were that game, Mewtwo vs. Bass EXE. lol....That's what Nintendo vs. Capcom is for.
If you were not referring to adding additional attack buttons, then ok.Who the hell said I wanted to completly change Smash? derp.
I said I wouldn't mind a couple of changes, minor ones mind you like a new mechanic or such, not to completly transform it into a fighter, derp.
Colosseum really should have had some of its music in Brawl. That game was amazing...Pokemon Colosseum and Pokemon XD never did get any representation in Brawl. And Battle Revolution wasn't represented either.
I actually have an unfinished sketch of Nintendo x CapcomHaha, I completely forgot about that, now that game would be a perfect mix of both, I would expect good Street Fighter like mechanics if it were that game, Mewtwo vs. Bass EXE. lol....
Give it enough time, it'll happen.That's what Nintendo vs. Capcom is for.
It could be a ways away though. . .Give it enough time, it'll happen.