DarkChris126
Smash Journeyman
yo IBL did u find yor Ryu moveset?
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I never though about it that way, this reminded me of Street Fighter Alpha Anniversary where there's a mode where you can literally choose a different form of any character in any game and pit them to fight agaisnt each other.In a perfect world, we would have Sheik look like from The Legend of Zelda: Ocarina of Time, Zelda from Skyward Swords, Link from Twilight Princess, and Toon Link from his games. However, I am expecting that we get a redesign of both Zelda and Sheik, as opposed as I am to this idea.
Actually there is a real possibility of me taking some gaming design courses in my IT classes. So you never know... But by the time I graduate and potentially begun looking for job opportunities in that career field Smash 4 will already be developed.Wow!With all ur great ideas,you guys should be developers for SsbU or work at least at Nintendo or something
It was over on Capcom Unity's Ask Capcom board. It was buried sadly.@Starphoenix: Kind of important, where did you ask that question on Capcom-Unity whenever or not either Mega Man or Ryu was getting in? I believe you said something about it a few days ago.
Hey man, at least you have a crack at Smash 5, just be sure to take ideas from this site. The good ones anywayActually there is a real possibility of me taking some gaming design courses in my IT classes. So you never know... But by the time I graduate and potentially begun looking for job opportunities in that career field Smash 4 will already be developed.
Can you ask again and link to it? If not, what is your username over there? I may be able to figure out just by looking at the Ask Capcom thread and I'll bump it for you.Starphoenix said:It was over on Capcom Unity's Ask Capcom board. It was buried sadly.
We only have 5, three of them are Japan only. So take your pick. :\Hey man, at least you have a crack at Smash 5, just be sure to take ideas from this site. The good ones anyway
Are there any custom robo games worth playing?
http://www.capcom-unity.com/ask_cap...Got_a_twist_on_the_Super_Smash_Bros_questions.Can you ask again and link to it? If not, what is your username over there? I may be able to figure out just by looking at the Ask Capcom thread and I'll bump it for you.
Bumped it. Hopefully, Capcom will finally answer this question.Starphoenix said:http://www.capcom-unity.com/ask_capc...Bros_questions.
The Virtual Console could definitely play a role in how a character should be selected - albeit minor. The games released on there are re-releases. It would mean much more if it were a remake or even a full-fledged new game. But I think any characters on the Virtual Console gain slightly higher chances based on that. In the case of Geno, for example, it shows both cooperation between Nintendo and Square Enix for it's re-release and a still high interest in the game.I noticed that Arcadenik brought up the Virtual Console in here when counting relevancy. Now this has me curious. Do you think that the Virtual Console could contribute to a character's relevancy in a positive way and if so, how much? And to Arcadenik, why did you bring up the Virtual Console in the first place? My answer to the first question; I am not very sure about this, but I am not going to rule this out as a possibility.
Take Geno for example (I know he has a very low chance, but bear with me). Yes, he hasn't appeared in any new games since 2003, but Super Mario RPG: Legends of the Seven Stars, a game which Geno is known for, did release on the Virtual Console on June, 2008 in Japan and August, 2008 elsewhere. This game was not only successful on the SNES (over a million IIRC), but I also remember it selling very strongly for quite awhile, being on the Top 10 for months. Unlike most game, this one had lots of staying power and as such, created a generation of fans of the game and Geno. And also, why was it the first game from Squaresoft on the Virtual Console in North America and Europe and why was it North America's 250th VC game? Also, why was it among the most requested games for the Virtual Console? I believed that massive fan demand for Geno in SSBB may have gotten Nintendo's attention to release the game on the Virtual Console and Nintendo may not have totally forgotten about Geno.
What's ironic about this is that no one who supports Geno uses the fact that this game came out on the Virtual Console when it's quite possibly the best reason for why Geno has a slight chance of being in SSB4 and possibly the only major thing that could count towards Geno's inclusion. If a miracle occurs to fans eyes and Geno is playable in SSB4, I think this would be proof that the Virtual Console counts as relevancy.
I would be slightly disappointed about not being able to transfer characters to the Wii-U version, although to be fair, I would still be very happy with a balanced 50+ roster between the two version. Much better idea then universal roster, that's for sure.JavaCroc said:I'm wondering; what would people think if there were exclusives on both systems, but no way to bring 3DS characters onto the Wii U version?
Considering that the Wii U version will probably be multiplayer-based, I would be disappointed, but we would have the chance of getting a 50+ roster still with more character options accepted. So what do you think?
I'm not talking about the Pokemon titles. I'm referring to the odds of releasing Arceus from a Poke Ball. Being the strongest legendary Pokemon in terms of base stat totals, it has to be very rare to get.Arceus is not that rare, my cousin is a brat who has six! without hack!
Regardless of platform exclusivity I just want to point out that we still might get the so called customization options that Iwata was mentioning at e3 2011.I would be slightly disappointed about not being able to transfer characters to the Wii-U version, although to be fair, I would still be very happy with a balanced 50+ roster between the two version. Much better idea then universal roster, that's for sure.
Hey not bad, I love it!!That's a moveset for Roy, not Ray of Custom Robo. Here is Snakey's moveset for Ray.
I kind of linked it to Ray's move set. I checked the link, it is not wrong.That's a moveset for Roy, not Ray of Custom Robo. Here is Snakey's moveset for Ray.
The third paragraph is why I think Starfy, Isaac, and another Pokemon newcomer could be primarily on the 3DS, because Starfy, Isaac, and Pokemon are known for their handheld games not console games. Although I don't think we'll be seeing exceptions in terms of that.Regardless of platform exclusivity I just want to point out that we still might get the so called customization options that Iwata was mentioning at e3 2011.
I believe this so called feature will defininetly have lots to do with the Mii function between both the Wii-U and the 3DS, if that turns out to be true then I can definetly see the connection there, as for exclusives on the 3DS I don't think for one second that it will contain any exclusive characters that wouldn't otherwise show up on the Wii-U.
One exception that I thought up was a 3rd party character like Banjo Kazooie since Microsoft really isn't in the handheld market at the moment, another exception might be an exclusive character that makes most of his appearances on Nintendo's handhelds or has had a major recent appearance on the 3DS only.
Overall, I believe we might get the same amount of characters on both, but the Wii-U might contain more due to it's natural capability to handle more data and run smoother without lagging up.
I thought Mario_And_Sonic_Guy said Brawl took 6.98GB. Anyway, it clearly shows that with compression and better management of space, it can definitely be done, especially in the unlikely situation that we don't get a story mode on the 3DS. However, while I hope for the best if this happens, I also expect the worst to occur, which is why I'm still against it.Considering the 3ds can hold 8 gigs and that brawl was 8.5 I now think a universal roster with 44 slots is possible
Oh ya @star that stage is better than I imagined. Poke floats was fun to look at but this board will be fun to look at and play without losing any charm. Although it's not "hanenbow crazy" it is now my favorite stage from you
Chrono? What do you mean?Lol.. The idea of them both working sounds a bit laughable, but could potentially work provided a moveset is good enough, that would be 2 3rd party's for the price of one.
On a side note: I love the great battle from Dragon Quest VIII, is chrono by any chance similar to this?
No they're notlol
Looks like RainbowDashMink is following you too.
Actually, this is another great idea.On subject(new character idea): Two words.
Cooking Mama!
She can help contribute to SSBU by helping to slove the Sausage fest problem.Too much males.
What are you referring to when you say "universal"? You mean as in both the Wii-U and 3DS?So with that said, if a universal roster happen, how many characters would you then expect for the 3DS? I am asking this towards everyone that wishes to answer.
Personally, if that happens, as I expect nothing but the worst to happen, I would say somewhere between 35-40 slots is what we would get. The confirmation of universal roster (If it happens) would also get me to put 100% of my focus on Operation: Connect as I want to have at least one of the two to satisfy.
Lol.. I was trying to get an opinion on Chrono Cross, I've never played the game, but I heard it's a similar RPG like Dragon Quest, I dunno.Chrono? What do you mean?
Never played Chrono Cross, just Chrono Trigger.Lol.. I was trying to get an opinion on Chrono Cross, I've never played the game, but I heard it's a similar RPG like Dragon Quest, I dunno.
I like the idea, it would definitly suit Smash and make things more interesting, but I think 3 supers would be a bit too much, I'd say two(2) Final Smashes would make much more sense.@ssbf
I still expect 44-46. If the 3ds' story is modeled after the sse I can't imagine it being much larger in terms of space or longer because it was already a good length. If I assume correctly and mariosonicguy is right about brawl being less than 7 gigs then there is no reason we can't get 10 more slots
Personally I prefer the smashball system. I'm not exactly sure why. But I'm probably alone in this lol
Birdo in Smash? King Hippo??Here's a Gameradar article on who they think should be in SSB4.
http://www.gamesradar.com/f/19-new-characters-smash-bros-wii-u-must-include/a-20110708145918547079
Thoughts?