Hey everyone, I want discuss My Music a bit and how it should be expanded upon in the next two titles. We know Sakurai is interested in fleshing out other features and modes beyond just the character roster and stage count. One of those features should be My Music.
My Music was, in my opinion, one of the better executed additions in Super Smash Bros. Brawl. There was not much drawback to it as it didn't fail to deliver in any way. Although that is not to say there are not area's that cannot be improved upon or included. Those are what I wish to discuss here, way's in which My Music should or could improve. Some of these suggestions are rather miniscule, but little changes such as these can make all the difference in the world. Here are my first three:
1: Stage Assignment - Allowing the ability to change tracks or move them would give players more customization and creativity in regard to the stages. An example of how this would help. A player feels that a particular track would be better suited for another stage, he want's to move "Nature Area" to "Green Greens". He loves the song, but wants too place it in Green Green's track listing. Having this ability would allow those decisions to be made by the player.
2: Stage Selection Music Command - In order to best explain this idea, let me pose an example. Say you want to have a little bit of fun, so you select Link and Ganondorf and decide to go to Bridge of Eldin for a themed match. On top of this you want "The Dark World" to be the music playing as you fight. Problem is you have no way of knowing which track will play. It isn't practical to contently retrace back to the My Music menu and turn on and off every song apart from the one you want. My idea to implementing the solution for this is, surprisingly, taken from Melee.
When a player has their cursor over the stage they desire, holding "L" and "R" simultaneously will allow them to bring up the My Music screen. From here a player can change the music options to their preference before heading into battle. They can select a particular song or simply change the frequency parameters, and once finished pressing "B" will return them too the stage select screen.
3: Individual Track Volume - Perhaps some of you observed this, maybe not? But as great as Brawl's soundtrack is there are equalization issues with a handful of songs. Many of these issues stem from the volume being lower than others, while others are too loud. Trying to fix this with the general BGM settings are difficult, as not every track has this problem. Simply turning up the BGM will not work as the other tracks can become painfully louder. If you want to see this for yourself go to Port Town: Aero Dive, I can point out 4-5 tracks alone that have this mastering issue.
So my solution to this is adding another option for each track apart from frequency, volume. It allows us to change the volume of individual tracks without affecting every other song.
Lastly, as I see, it there are two paths My Music will take from Brawl. Downloadable Tracks or Custom Music. Both options have their pro's and con's, but none the less I feel they are very real options.
1: Downloadable Music - Let me explain how this would work. Smash Bros 4 will have a system that allows the game to receive content such as in Brawl, extending further than custom stages and snapshots. When you go to "My Music", under each stage listing will be a 13th slot (because in Brawl the max amount of tracks associated with an individual stage is twelve) that is blank. Within it will be the words "Storage Memory". Once pressed a menu will pop up, allowing you to edit the tracks within that stage's listing. Nothing is ever deleted, only cycled. Within whatever form of storage Nintendo allows will be the music you download, they will be "free agents" of sorts that have no assigned stage. Though within the track description would be a suggested stage.
Stages with twelve tracks, such as third party stages or select Nintendo stages, will have only room to place one DLC track. In order to have more they'd have to cycle other songs out. Stages with lower music counts would be able to add up to 13 total tracks.
If the memory of the system is not enough it can stream off of the storage medium. Musical updates would not be every day, but once a week. Tracks would be "originals", not arrangements. The only time you could potentially receive an arrangement is if it were from an older Smash title (ie Melee and Brawl).
Musical DLC could be in the form of "Golden CD's".
2: Custom Music - The set up would be much the same as with DLC. You have a 13th track that allows for the storage menu. You cycle through songs, pick a stage, and are complete. Only difference is the user picks the songs they want to listen too. It would not be very complicated, just drag and drop from your computer. I don't really need to dive into this much more.
As far as track listing for non-Vide Game music goes. All I will say is if hackers can do it than developers who are paid a lot of money can too.