La di da~
Neutral B: The Mii will pull out a large boxing glove, and punch forward with it, covering a long range. It’s a risky move though, as from time to time, the large boxing glove will fall off, and the Mii will have a surprised shock over its head. The glove that fell off can be picked up and thrown like a weapon by either the Mii or the opponent.
Forward B: The Mii will wind up, and throw a bowling ball across the ground. The height is not good, but if it hits the opponent, it will cause damage, and make them fall down on the ground. If the opponent is guarding they will not take damage, but they will trip and fall anyway. Randomly, the Mii’s bowling ball will fall on it’s own foot, causing it to clutch its foot in pain.
Up B: The Mii will jump up with a basket ball, and slam it into a basket ball net that appears from thing air. The ball that goes through will fall down at a downwards angle, and hurt any opponent it hits. It if hits the ground it will bounce up once, then disappear. Randomly, the basket ball will accidentally hit the Mii in the face, causing them a small amount of damage, but it will not hamper their recovery.
Down B: The Mii swings his golf club against the ground, but messes up, causing a golf club to fly forward in a upwards arc, and then crash into the ground. It of course can damage the opponent, but randomly, the Mii will lose the golf club the opposite way, when he releases the club on the wind up.
FS: The Mii will make a vote channel, where several Miis vote on whether attack the opponent. 80% of the time agree to attack the opponent, and a portal opens. A horde of Mii’s fall though it, much like a human wave of Mii’s crashing forward, and across the stage. They will damage the opponents, when they pass by, and will disappear though a second portal on the opposite side of their path. If they agree to attack the player’s Mii, the wave won’t hurt the opponents, but can hurt the Mii.