kennypu
Smash Journeyman
in real matches, I use PK jump a lot. Most good people know there is a landing lag after a usual pk fire, so they will try to approach you after the pkf. I usually follow up the pk jump with a rising fair or nair to punish them.agree with kenny. lrn pkt2 angles > almost anything.
Question: Does anyone else BUT me see potential in PKjump? Will anyone ever start using it again? Does anyone have super quick fingers like I do in order to do almost all variations without majorly altering controls (L as jump and go insane)?
Does anyone use PKjump other than me?
less doubtful of receiving answers:
How does everyone else use dash attack? dtilt? ftilt? bair?
^need to see. Give as much depth as you can with the last one, but less with dtilt and ftilt.
the only time i really use dtilt is when I'm going for the kill. dtilt trip->bat in the face is a nice kill move if it lands correctly. I know there are other uses for it, but as I like rangeful moves, I don't use it very often.
dash attack i use a lot. the range is wonderful. One things I am starting to do that you guys should do too, is to buffer the dash attack after an aerial move that slightly lags, such as short hop->uair. After learning BDacus with Diddy, I was looking to see if I can find any uses for it with ness. yeah the up smash slides a little bit and can be useful, I concluded that instead of doing BDacus, it'll be smarter to just buffer the dash attack and not the up smash, as it has more range. For those of you who don't know what a BDacus is, its a fairly new AT where you utilize the lag of an action to buffer a dash attack, then buffer a upsmash after buffering the dash attack.
bair is a very spammable move. its easy to connect two sweet spotted bairs at low percentage, great killing move if you want to use it for that, and has a long enough sex kick effect.
but yeah, pkfire is my favorite <3