goldemblem
Smash Apprentice
That is really helpful
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Yes but, like Ken, I don't think he's been on for a long time. If I had to guess, he probably hasn't been on since 2007 but, if he has, he's probably only gone to the Backroom.probably wrong place to ask, but did Isai ever have a SWF account?
I'm pretty sure you just get used to it, I never really had this problem. You can do it the 'normal' way, just rotating the stick, or variations of moving the stick. I personally do it like a really fluent tap, it's kind of strange, but it works for me. The advice that is generally given is to throw Smart Bombs down at yourself, and SDI out of it.What's the best way to practice DI? I'm getting Tap DI down but I'm having a hard time adjusting to Smash DI. It seems like the only time where I can effectively use it is when I get stuck in long, multihit attacks like jabs and ROB/Pikachu/Bowser's Dsmash. Should I consider a different hand position?
this is actually really wrong.Yes but, like Ken, I don't think he's been on for a long time. If I had to guess, he probably hasn't been on since 2007 but, if he has, he's probably only gone to the Backroom.
Tap DI is a rather silly term that simply refers to multiple SDIs (Smash DIs), so i'm not sure what you're getting down and what you can't adjust to. SDI is mostly only useful in multihit attacks anyways, so you're probably doing it fine.What's the best way to practice DI? I'm getting Tap DI down but I'm having a hard time adjusting to Smash DI. It seems like the only time where I can effectively use it is when I get stuck in long, multihit attacks like jabs and ROB/Pikachu/Bowser's Dsmash. Should I consider a different hand position?
Basically I'm refering to when you use the analog stick for one (what I was calling tap) and when you use the c-stick for the other (smash). I'm having trouble getting down the DI with the analog stick. I think it's because of the bad habits that I established during the first Smash Bros where, probably until 2003, I thought the right way to DI was to tap the opposite direction you were sent flying. For example, if you were sent up, you'd tap down and if you were sent diagonally up to the left, you'd tap diagonally down to the right. For some reason, I can't kick this bad habit.Tap DI is a rather silly term that simply refers to multiple SDIs (Smash DIs), so i'm not sure what you're getting down and what you can't adjust to. SDI is mostly only useful in multihit attacks anyways, so you're probably doing it fine.
Well, the mechanic is just called smash DI, regardless of what stick you're using. If you can't do it well just because you do it wrong out of habit, then the only thing you can do to fix it is to just keep working on it.Basically I'm refering to when you use the analog stick for one (what I was calling tap) and when you use the c-stick for the other (smash). I'm having trouble getting down the DI with the analog stick. I think it's because of the bad habits that I established during the first Smash Bros where, probably until 2003, I thought the right way to DI was to tap the opposite direction you were sent flying. For example, if you were sent up, you'd tap down and if you were sent diagonally up to the left, you'd tap diagonally down to the right. For some reason, I can't kick this bad habit.
good doubles charactersSo i made my own thread, and afterward i see this.. OK so anyways, what are some top characters in 2v2 brawl. Since I was told the tier rankings are for 1v1 I'd like to know what ppl consider great 2s characters or good combos of 2s characters. And also what are some toons that just don't bode well for 2v2.
Thanks!
id say if it isnt blatently obvious that the controller is moving you when/where it shouldnt be, and it continues after you reset and replug the controller, it might be you.What's a good way to tell for sure if the directorial stick is faulty on the game cube controller?
I bought a used controller recently (since that's all they have now) and I can't tell if it's mess up or I'm just messing up from lack of play recently.
I DID. Smashboards went "HE-HE, WE AREN'T GOING TO SHOW YOU ANYTHING!!!!"
You have the right idea. The Tier List is an order at which the characters rate at the highest level of play, and at an equal level of play, how a character would perform. This is determined by tournament performance, match-ups, and other key factors. And yes, it is not to deter you from playing other characters. Just a back up to your own answered question =PIn my opinion, the tier list is kind of just a starting point to understanding characters, and a guide to see where the characters are in relation to each-other.
The list definitely wasn't intended for people to choose higher-tier mains, and I don't see why it would hugely influence the choice of a character. Really what's more important than the list is the character's match-ups, because those are decided by the mainers of the character and the other, and those really decide a certain character's viability.
Basically, the list is just a reference to see how good a certain character is, and I would assume that's the way it was intended to be used.
I really dont understand what the **** you're trying to say here. His 'potential', which btw, is only really harnessed by people who realize he sucks, wont help him in his horrid match ups against better characters played by equally skilled opponents.not really, i used characters lower that the high tier because i beleive u can pull out hte characters true potential. me C.Falcon, everyone keeps bashing him, oo he has no recovery, he sucks monkey f***, no nothing. well he's not gonna need it if hes kicking your ***
sorry little rant there. DDD, i'll be with on that
I really dont understand what the **** you're trying to say here. His 'potential', which btw, is only really harnessed by people who realize he sucks, wont help him in his horrid match ups against better characters played by equally skilled opponents.
If you doubt any of this please go ask a good Melee Bowser, hell even Brawl Bowser player right ****ing now, I dare you.
Yeah, dont address any of my points or say anything that supports anything, just call me an 'a hole'. The least you could do is like..capitalize your words.see what i mean people. a-holes like him.
Depends on your main, but universal ATs that might benefit you are Glide Tossing and pivoting. Who do you main, Wario?So after looking at the enormous list of different AT's discovered thus far I cant imagine a lot of them are used consistently in say tournament or competative play. I was just curious as to what might be the most important AT's to work on mastering that will really help improve gameplay and be used efficiently in battle.
If you care to share more which character specific ones are important to learn as well.
Thanks in advance!