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If she doesn't get in now, it'll probably be too late. Just like Pokemon and FE, LoZ has a cast that constantly rotates. There's no reason in waiting to add Mipha in Smash 6 because the next Zelda game will likely introduce us to a new cast of characters; characters who would instantly be more relevant than any of the Champions.I definitely support the idea of her being an Assist Trophy, or a Spirit.
Too soon to be a fighter, I think.
well last time we only two SS tracks on the SS stage one of which was attached to a remix of the first one so it wouldnt surprise me if there was only the one botw trackStill nothing new regarding Mipha?
We should keep an eye on the music as welll: So far neither Mipha's Theme nor a Champion Theme Medley has been heard, even though many matches were played on the BotW-stage. Also no Vah Ruta Battle theme so far (arguably this would be a very fitting theme for Smash). On the one hand I really do want those songs in Smash, but on the other hand, if none of these tracks are in the base game, this really gives me a lot of hope... if Mipha really is a DLC-fighter, Nintendo might have saved those tracks for later. Thus the abscence of any Mipha/champion related song is another good sign imo.
Still nothing new regarding Mipha?
We should keep an eye on the music as welll: So far neither Mipha's Theme nor a Champion Theme Medley has been heard, even though many matches were played on the BotW-stage. Also no Vah Ruta Battle theme so far (arguably this would be a very fitting theme for Smash). On the one hand I really do want those songs in Smash, but on the other hand, if none of these tracks are in the base game, this really gives me a lot of hope... if Mipha really is a DLC-fighter, Nintendo might have saved those tracks for later. Thus the abscence of any Mipha/champion related song is another good sign imo.
I've counted more than 625 Spirits from watching videos (Gamexplain was a good starting point) and still no Mipha.As other people have been saying, Mipha is strangely the only Champion not seen yet. I wouldn't get my hopes too high but it's definitely strange since we're now past the 600 mark.
As of now, we have the 2017 presentation theme, main theme (remix), and Kass's theme (remix).well last time we only two SS tracks on the SS stage one of which was attached to a remix of the first one so it wouldnt surprise me if there was only the one botw track
The only downside to this is that we have 5-6 BotW songs now. The fact that we have so many makes me a little worried that there aren't any plans to include more in a future update (DLC). Though, I suppose a second BotW stage wouldn't need music exclusively from that game. They could always flesh it out with music from other Zelda games.Apparently Hyrule Castle (<3) and Final Boss Ganon are the only new songs (besides Main Theme, Trailer Theme and Kass Theme) from Breath of the Wild. Not a single champion theme. I take this as a good sign.
Maybe. It's just unusual for us to get so many songs from a single game. I mean, if there was ever a game that deserved that many songs, it's definitely BotW. Though I'm not sure how likely it is to happen. Depending on how you look at things, this could be a pro or a con for Mipha and the other Champions.Cosmic77
There is a whole lot music they could add if Mipha is a DLC fighter, for instance:
- Mipha's Theme
- Sidon's Theme
- Life in the Ruins / Daruk's Theme
- Champion Theme Medley (Kass version)
- Champion Theme Medley (Remix)
- Champion Ballad
- Vah Ruta Dungeon Theme
- Attack on Vah Ruta
- Attack on Vah Medoh
- Zora's Domain
- Rito Village
- Hateno Village
- Monk Maz Koshia
- Blight Ganon
- Molduga Battle
- Guardian Battle (Remix)
- Parasailing
I don't think 5 songs are that many, considering the amount of stellar songs in Breath of the Wild.
...Well, at least she's getting some representation?Mipha is a Spirit:
https://pastebin.com/NCi8Af0N
Huge bummer...
Well, it would've been too obvious anyways to put in all champions as spirits except for Mipha. Let's just hope spirits don't deconfirm characters.
That's what I was expecting. Definitely gives Mipha less of an advantage over the other Champions, but I feel like our chances are still good. Seems like every notable Nintendo character (bar Piranha Plant, which is disappointing because that would really help our case) is a Spirit too. Everyone is in the same boat as us.Mipha is a Spirit:
https://pastebin.com/NCi8Af0N
Huge bummer...
Well, it would've been too obvious anyways to put in all champions as spirits except for Mipha. Let's just hope spirits don't deconfirm characters.
he never said they’d be new series. he said they’d be new to the series (smash series). so 1st parties aren’t out yet, though with joker being the first pick 1st party characters did lose plenty of chance i’ll agree with that (but well at least we’ll get persona music in smash). another good new is that mipha at least edges out most 1st party characters because she’s one of the most unique and unpredictable picks, and reggie did say they’re going exactly for that. so idk, still a bit of hope from wave 1 and slightly more from wave 2. guess we’ll have to wait and seeOn the one hand I am happy that Joker got in, since I think he is a great addition to the roster. On the other hand, I am sad that Mipha's chances have shrunk immensely. Reggie more or less said the DLC fighters will be unexpected fighters from franchises that aren't in Smash yet. I guess that means, Mipha won't be one of the 5 DLC-characters, unfortunately. But we can still hope for DLC wave 2...
The only thing we can conclude from Reggie's comment is that all of the DLC characters will be new to the series. In other words, all newcomers and no vets. And as far as characters being suprises, that could apply to just about anyone. It's a generic statement.On the one hand I am happy that Joker got in, since I think he is a great addition to the roster. On the other hand, I am sad that Mipha's chances have shrunk immensely. Reggie more or less said the DLC fighters will be unexpected fighters from franchises that aren't in Smash yet. I guess that means, Mipha won't be one of the 5 DLC-characters, unfortunately. But we can still hope for DLC wave 2...
I know this thread hasn't been alive for a while, but I posted this in the general Zelda thread and figured I'd post it here too. No harm in that, right?I wrote up a moveset for Mipha. She's my personal pick of the Champions if any of them got in Smash, mainly because a character with a healing move sounds really interesting to me.
Concept:
Mipha isn't shown to do much fighting in Breath of the Wild, but we do know two things about her abilities. She wields a trident, has exceptional strength and swimming skills even for her species, and has the unique ability to heal. Being able to heal in Smash Bros is a VERY strong effect, so her moveset will be based around spacing the opponent out with her long disjointed trident, while having a special move she can use to slowly restore her health. Her general moveset has to be weaker by default to compensate for such a massively powerful move, though.
Stats:
She's rather slow on the ground, but has above average air speed. In general she's not very fast, making it easy to pressure her. Weight is slightly below average.
Normals:
As she hasn't been shown doing much fighting, her attacks will be mostly based on how Link wields spears in BotW, as well as just general trident attacks. A lot of her moves using the trident will be comparable in speed/range with Simon/Richter, albeit her attacks will be slightly slower.
Jab- A quick punch with her free hand, followed by a quick palm of her other hand, hitting with the bar of the trident, finishing off with an elbow to knock the opponent away.
F-Tilt- A decently long ranged jab with the trident.
U-Tilt- She swats upward with the tailend of her head.
D-Tilt- Pokes at the floor, can trip opponents.
Dash Attack- She lunges forward with the trident stretched out as far as possible. Relatively weak but fantastic range. References BotW spear running attack.
N-Air- She hits behind her with the back of the trident, which combos into a front hit with the fork.
F-Air- Long range poke forward with the trident.
B-Air- Relatively long startup as she turns the trident around, with a strong thrust backward.
U-Air- She pokes upward and spins in a circle, multihit move.
D-Air- A "divekick" type move, with the trident facing down and in front of her as she travels in that direction.
F-Smash- A flurry of trident stabs, followed by a finisher with insane range. References the BotW spear charge attack.
U-Smash- Summoning the power of Vah Ruta, she sends a pillar of water upward. After the initial hit, weaker multihit rain falls down to protect her during the long endlag.
D-Smash- She stabs the trident into the ground, creating a large splash of water around her.
Grab- Standard one-handed grab. Her pummel is unique in that it deals no damage to the opponent, instead healing Mipha for a small amount (<1%) per pummel.
U-Throw/B-Throw- She tosses the opponent upward/backward
F-Throw- She stabs the trident into them, hurtling them forward. Can kill at high% close to the ledge.
D-Throw- She drops them on the ground and jabs them with the back of her trident, sends at a low angle for tech-chase.
Specials:
Up Special- Waterfall Climb
Similar to Squirtle's Up B, she swims up a "waterfall" that she summons in front of her. Goes straight up and can't be angled, but has a lot more vertical distance than Squirtle's recovery. Great OoS option.
Neutral Special- Mipha's Grace
Mipha Holds her hand against her chest, slowly healing herself at a constant rate. Heals about 1% per second, done 0.2% at a time. There's a small startup before the healing takes effect. This move can be cancelled by jumping, shielding, or pressing the button again like certain charging moves, (Cloud Limit, etc.) but only after you have been healing for at least a second. This move can't be jump-cancelled midair, but can be cancelled with an airdodge.
Side Special- Swim Attack
Mipha launches herself forward while spinning, covered in water, as a reference to the spin attack Link can do while swimming with Zora Armor in BotW. Functions similarly to Meta Knight's side B, but can't be angled up or down. When used on the ground, Mipha will swim through the ground (similar to Inkling, kinda) and the move will be much stronger.
Down Special- Vah Ruta's Rain
Mipha calls upon Vah Ruta for help, which summons a rain cloud above her. The rain cloud will travel forward very slowly in whatever direction Mipha is facing when she summons it. The rain deals no knockback, but deals decent damage to enemies who stand in it too long. The cloud dissipates after a few seconds.
Taunts:
Up Taunt- Mipha bashfully turns away from the camera, closing her eyes.
Side Taunt- Mipha lays down and floats on a water spout that appears beneath her.
Down Taunt- Mipha smiles to the camera, showing off her shark teeth- before Sidon pops up behind her and does the same.
Final Smash: Divine Beast's Laser
Mipha swings her trident forward to catch anyone in front of her, then jumping onto Vah Ruta and shooting a giant laser beam at everyone unfortunate enough to be hit by the attack.
I'm probably gonna make one for Urbosa, and maybe Daruk too. Lemme know what you think!
MM link is already in smashSo I just wrote a news about the next Zelda-Event-Tournament that takes place this weekend in SSBU and asked the German Nintendo community what Zelda-characters they want for Smash Ultimate:
Poll Zelda newcomers (German)
So far 25% (!) out of all voters want to see Mipha in Smash, that's really a high number - only Midna and Skull Kid are more requested. She even beats fan favourites like Girahim, Impa or Tingle, I didn't expect that. Only 8 % of all voters so far don't want any new Zelda-character, which also says a lot - people really want to see a new Zelda rep.
No, SSBU Young Link is the one from Ocarina of Time (click here for more info).MM link is already in smash
they're the same link, hes a combination of his ablities from both games, using items he can only use in one and items he can only use in the other. they deku, goron, zora 3 in one is usually referred to as masked linkNo, SSBU Young Link is the one from Ocarina of Time (click here for more info).
Majora's Mask Link could use the 3 masks and use the Zora, Goron & Deku abilities, which could be a really interesting moveset for Smash.
Have you not seen the picture on the link from my previous post? He doesn't use any items that are exclusive to MM, all items are from OoT as well as Navi, the sword and the milkglass. Not even the Final Smash is Fierce Deity Link or anything MM-related. Therefore Young Link clearly is OoT-Link.they're the same link, hes a combination of his ablities from both games, using items he can only use in one and items he can only use in the other. they deku, goron, zora 3 in one is usually referred to as masked link
lets see, he uses fire arrows, something he couldnt use in oot same with the hook shot, many of his voice clips are taken straight from MM. and again they are the same character, suggesting they be separate would be like saying we should have sunshine mario and galaxy mario be separateHave you not seen the picture on the link from my previous post? He doesn't use any items that are exclusive to MM, all items are from OoT as well as Navi, the sword and the milkglass. Not even the Final Smash is Fierce Deity Link or anything MM-related. Therefore Young Link clearly is OoT-Link.
Yeah, while it is true he only could use those two items in his adult form in Ocarina of Time, still the designs make it clear that the bow with the fire arrows and the blue hookshot are from OoT, not from MM. And aren't the voiceclips from OoT and MM the same? I understand the argument that Young Link in principle is the same character in both games... his appearance in Smash however is based on his appearance in OoT, maybe that's a better formulation. If they wanted to also reference MM, they would / could have included things from MM to Young Link's appearance (maybe Tatl instead of Navi for half of his alts, Hero's Shield, the MM-version of Kokiri Swords and other MM weapons for half of his alts, a Fierce Deity Final Smash, and so on....) , however they decided against it.. Why? probably to not mix those two games together and to maintain a consistent representation of OoT-Young Link. But hey, that's just my opinion and I don't think we'll find common ground, it's okay to disagree / have another opinion...lets see, he uses fire arrows, something he couldnt use in oot same with the hook shot, many of his voice clips are taken straight from MM. and again they are the same character, suggesting they be separate would be like saying we should have sunshine mario and galaxy mario be separate
to be fair every character is missing things from their pre smash inclusion games, it just easier to notice with the links as theyre specific incarnations. there nothing wrong with wanting more stuff from MM i just think its a little late for link, well human link his 5 other forms should still be okYeah, while it is true he only could use those two items in his adult form in Ocarina of Time, still the designs make it clear that the bow with the fire arrows and the blue hookshot are from OoT, not from MM. And aren't the voiceclips from OoT and MM the same? I understand the argument that Young Link in principle is the same character in both games... his appearance in Smash however is based on his appearance in OoT, maybe that's a better formulation. If they wanted to also reference MM, they would / could have included things from MM to Young Link's appearance (maybe Tatl instead of Navi for half of his alts, Hero's Shield, the MM-version of Kokiri Swords and other MM weapons for half of his alts, a Fierce Deity Final Smash, and so on....) , however they decided against it.. Why? probably to not mix those two games together and to maintain a consistent representation of OoT-Young Link. But hey, that's just my opinion and I don't think we'll find common ground, it's okay to disagree / have another opinion...
im dead hyped to play as all of themWhat do you guys think?