hadesblade
Smash Lord
I thought I was stating the obvious... but I'll take the only compliment I'll probably ever get from youHades made a smart post?!?! Granted he's responding to marik (<3 Marik), but still I'm quite shocked/impressed.
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I thought I was stating the obvious... but I'll take the only compliment I'll probably ever get from youHades made a smart post?!?! Granted he's responding to marik (<3 Marik), but still I'm quite shocked/impressed.
We take damage? I never noticed/realized that. Perhaps it's a characteristic only typical to the purple Pikmin?In my experience, when olimar fsmashes, we trade hits with the pikmin. It sends us flying out of our egg, while our egg kill it. It's great that we kill a whole pikmin, when we take 15+ damage (assuming it's not a white pikmin). Also, a grounded olimar can pluck 6 pikmin in the time it takes us to break out of egg roll.
I never said there weren't other options, Yoshi needs to mix things up as much as possible.Bolded is wrong. Egg roll isn't "efficient" at doing anything. 91 frames minimum time iirc. Also tossed purple pikmin beat out egg roll. Utilt seems like the best way to get pikmin off now imo. If your in the air either bair, nair, or uair depending on what area the pikmin are.
:\You can combo a bair out of egg roll? T_T
<3 Metatitan.Hades made a smart post?!?! Granted he's responding to marik (<3 Marik), but still I'm quite shocked/impressed.
A grounded olimar is when he's most open? Olimar's ground game>>>>>>>his air game. Olimar is one of the easiest chars to juggle with his horrible fall speed and lackluster air dodge. His whistle does make it a bit harder, he still takes the damage even when he isn't hit back out.We take damage? I never noticed/realized that. Perhaps it's a characteristic only typical to the purple Pikmin?
You really shouldn't leave a grounded Olimar open. It's one of our few chances to actually approach him and get past his self-made barrier.
Yeah, mixing in egg roll is like mixing in falcon punch, except, with more ending lag and no reward in comparison.I never said there weren't other options, Yoshi needs to mix things up as much as possible.
>___<
You said we could follow up an egg roll with a bair. I was hoping you'd like teach us some new AT to instantly break out of egg roll... if you still haven't gotten the sarcasm, heres a hint, it's there.Obviously not. We have to drop the Egg, and then follow it up with a Bair or something. It should've been pretty obvious Yoshi has no OoS options and can't perform moves out of a shielded animation.![]()
You misunderstood me. In order to GET HIM IN THE AIR, we need to punish a grounded Olimar and then juggle him.A grounded olimar is when he's most open? Olimar's ground game>>>>>>>his air game. Olimar is one of the easiest chars to juggle with his horrible fall speed and lackluster air dodge. His whistle does make it a bit harder, he still takes the damage even when he isn't hit back out.
I've pulled this off before, please don't speak on other people's behalf.Yeah, mixing in egg roll is like mixing in falcon punch, except, with more ending lag and no reward in comparison.
Oh really? Show me then, supreme intelligent master.You said we could follow up an egg roll with a bair. I was hoping you'd like teach us some new AT to instantly break out of egg roll... if you still haven't gotten the sarcasm, heres a hint, it's there.
That's not what you said. You said he's most open on the ground.You misunderstood me. In order to GET HIM IN THE AIR, we need to punish a grounded Olimar and then juggle him.
see? ^^You really shouldn't leave a grounded Olimar open. It's one of our few chances to actually approach him and get past his self-made barrier.
The falcon punch or the egg roll? And if it's a half competent player that know's anything about falcon/yoshi (depending which one your talking about), the amount of punishing you take from trying to mix them in greatly out weighs the reward you get when you land one.I've pulled this off before, please don't speak on other people's behalf.
lolwut?Here's a hint: I wasn't referring to that AT. Just a simple Bair followed by the shielded animation dropping. Pretty simple, and Yoshi can reduce the lag or frames or whatever it is, but the OoS options are still pretty much non-existant.
for waisting my time :DShow me then, supreme intelligent master.
Please re-read what I posted. For the love of ****ing God, it's sitting right there.That's not what you said. You said he's most open on the ground.
see? ^^
Thank you, have a nice day.You really shouldn't leave a grounded Olimar open. It's one of our few chances to actually approach him and get past his self-made barrier.
I've done both. Yes, the risk is greater than the reward, but it's still possible and can be considered as "thinking outside of the box" a notion some Yoshi's are always repeating.The falcon punch or the egg roll? And if it's a half competent player that know's anything about falcon/yoshi (depending which one your talking about), the amount of punishing you take from trying to mix them in greatly out weighs the reward you get when you land one.
No, you're the one wasting my time. You're unable to grasp such a simple concept as this one:lolwut?
And I'm tempted to siggy this: for waisting my time :D
But that's not what I meant.Marik, I don't think you understand what you're saying.
You're telling us that the best time to approach Olimar is when he's grounded. A grounded Olimar has:
His dumb grabs
His dumb smashes
Pikmin Toss
The ability to shield and as a result shieldgrab
The ability to merely jump and smack us with an aerial or jump away.
So it is within our best interest to approach him as he's grounded? No.
Our best chance of approaching him safely is when he's in the air and throwing a pikmin. THIS is when you approach him, not when he's standing on the ground. He's throwing a pikmin, so he has the lag of that move which won't knock you away unless it's a purple pikmin, though you can even beat that with a bair. Since he's already in the air, you can get him in landing lag or he has to DJ away, putting him higher into the air. If he's grounded, he'll merely shut us down.
Well, it's already going to be a different view since this MU is the most I use DR in to keep myself moving. Wario for the most part has to camp unless he wants to get grabbed. Granted he'll get a few openings where he can Dair and such, we (advocating DR here) can just see what is coming and get out of the way before he can fully reach us, which allows us to pivot grab/Bair/etc. him.YES.
Wario sounds good.
I don't have the patience to do the standing ChainGrab on Wario. Wat do?![]()
Be a man and do a pivot grab infinite back and forth across the stage.I don't have the patience to do the standing ChainGrab on Wario. Wat do?![]()
I like the way you think.Be a man and do a pivot grab infinite back and forth across the stage.
Meta Knight - Disadvantage
Snake - Disadvantage
Wario - Advantage (Kinda Even idk)
Falco - Disadvantage
Diddy Kong - Disadvantage
King Dedede - Disadvantage
Marth - Disadvantage
Pikachu - ???
Olimar - ??? (Not made decisions on this yet)
Ice Climbers - Even
R.O.B. - ???
Kirby - ???
Lucario - Disadvantage
Zero Suit Samus - ??? (Played nick riddle though)
Toon Link - Disadvantage
Pit - ???
Donkey Kong - Even
Peach - Even
Mr. Game And Watch- ???
Luigi - Disadvantage
Fox - ???
Wolf - ???
Sonic - Even
Sheik - ???
Bowser - ???
Zelda - Even
Pokémon Trainer - Advantage
Ike - Even
Lucas - Even (Maybe advantage)
Mario - Even
Ness - ???
Yoshi - This never happens.
Samus - ???
Jigglypuff - Advantage
Captain Falcon - Advantage
Link - Even
Ganondorf - Advantage
Thank you very much. That would be appreciated.I'll hopefully get to play snakeee this weekend, so I can contribute to the ZSS match-up then if you want =)