Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Having different imputs for jump (I use L) or Special (I have Y for specials, X for jump), or rapidy sliding the thumb from Y to B, or w/e.How2Shuttle Loop OoS without tap jump?
I just play smart and focus getting him offstage. Once he's there and you learn to gimp him, he'll more than likely not make it back. This may seem obvious but DON'T GET GRABBED. This is just the best way I can explain how I do it. However watching videos is good, but playing against some good Olimars will really help you learn the match-up. Also Nair ***** pikmin.The olimar matchup, what am i doing wrong
Here is my thought process
Can't out camp, his pikmin, even if i continue to destroy them, will put on damage slowly but surely. and dimish my moves in the process.
Which means I have to be on offense. So approach options:
dair camp- punished by usmash or uair in between. Even up b sometimes
dodge land to grab- punished by pivot grab
tornado- punished by pivot grab
walking ftilt- punished by block and grab or sh nair apparently wins (just found this out)
walking dtilt- punished by pivot grab off a pshield. Usually i can do this safely, but following up is impossible. they just run or roll away. Otherwise punished.
sh fair- punished by block and usmash, or just grab if not in range.
dash grab- this is a big no no. There is enough time to react to mk dash.
dash attack- see above
dodge in dsmash- block and grab
dodge behind to anything- punished by utilt.
Even if i try to mix up these options, seems like they always have enough time to react to them, ESPECIALLY if they just wait for me under a platform.
Now as for punishing olimar
Dsmash on shield- how do i punish this? he just does another one or pivot grabs. i don't have a move fast enough to get in.
pivot grab- only option is timing a dtilt?
do any of olimars moves lag, ever?
I'm clueless atm. Time to watch some videos
well m2k vs logicThe olimar matchup, what am i doing wrong
Here is my thought process
Can't out camp, his pikmin, even if i continue to destroy them, will put on damage slowly but surely. and dimish my moves in the process.
Which means I have to be on offense. So approach options:
dair camp- punished by usmash or uair in between. Even up b sometimes
dodge land to grab- punished by pivot grab
tornado- punished by pivot grab
walking ftilt- punished by block and grab or sh nair apparently wins (just found this out)
walking dtilt- punished by pivot grab off a pshield. Usually i can do this safely, but following up is impossible. they just run or roll away. Otherwise punished.
sh fair- punished by block and usmash, or just grab if not in range.
dash grab- this is a big no no. There is enough time to react to mk dash.
dash attack- see above
dodge in dsmash- block and grab
dodge behind to anything- punished by utilt.
Even if i try to mix up these options, seems like they always have enough time to react to them, ESPECIALLY if they just wait for me under a platform.
Now as for punishing olimar
Dsmash on shield- how do i punish this? he just does another one or pivot grabs. i don't have a move fast enough to get in.
pivot grab- only option is timing a dtilt?
do any of olimars moves lag, ever?
I'm clueless atm. Time to watch some videos
Really nice frame stuffWhen dair camping react to where he is and try to predict/react to when he's gonna attack and air dodge through it. Is he in his shield waiting to Usmash, waiting in front of you, etc. Dair camping someone who can punish dair on shield isn't that great an idea anyways. >__> Oli's Uair OoS has a two frame advantage on MK's next Dair(and since its on shield he's gonna buffer it too). Dair camping is just a bad idea when your opponent can either break in between Dairs or punish one on shield.
If Olimars are really Pivot grabbing you then just stay off of the ground when approaching him every now and then.
Even perfectly spaced Ftilt is pretty unsafe. Olimar has 8 frames to grab that ****. :/
Dtilt on shield is punishable by grab. Try rolling towards his pivot grab and grabbing/Ftilting him out of his 29 frame grab if he chooses to pivot grab you for some reason.
You're SH Fairing wrong. Autocancelled Fair has a -2 frame advantage on shield(after shield drop, but is -9 otherwise) and Oli's Usmash comes out on frame 8. If he tries to Usmash you OoS then you should get a free Ftilt or grounded shuttle loop. His grab comes out on frame 11 and is Dtilt/Ftilt-able after SH Fair even though his grab comes out 1 frame faster than your tilt(Dtilt and Ftilt will reach him before his pikmin reaches you).
Dash Attack is a bad idea since he can just pivot grab it. Try dashing towards him and see what he does to react to it. If he runs away then he's definitely gonna pivot grab. Just SH over the pikmin and air dodge into buffer dash grab(or Fair if you see fit).
If they're reacting to them then punish their reactions. >__> It can be done with a little research.
"Down Smash
Hits on: 10
Ends on: 38"
Not sure why you're having problems with this. You have around what, 28 frames to grab/Nair/Dair/Fair/Dtilt/Ftilt/Dsmash/shuttle loop/Tornado? The Olimar boards' frame data thread is probably missing IASA frames on it or something... But from what I can tell it's completely punishable by nearly anything MK has.
Oh and Pivot Grab can't beat Tornado when its at least two inches off the ground. Just don't use grounded nado against Oli.
no i understand it so when you explain it like that it is very clearJust putting stuff out there. >_> Frame data goes a long way until you have to worry about the range on your attacks and spacing(oh wait its meta knight). But I did kinda get carried away with the perfect frame data stuff. I just didn't know how to put it otherwise. And he did say he didn't know how to punish stuff on shield... all that is is frame data. since everything's buffered.
At least Kaffei appreciates it. I think... not sure if he's being sarcastic though. Q-Q
I don't like Rainbow Cruise either lolz55:45 IMO, it is slight MK advantage but falco can be very gay and he wins on some stages, obviously everyone should know to ban FD by now
And I don't think RC isn't that amazing against him either but I'm weird and don't like that stage in general
Same here but It's just so **** against certain characters that I started using it.Lol I never really liked Cruise until recently
Ask me something specific and maybe later when I'm bored at work or procrastinating on hw. I'm not just going to go make a ton of frame maps though.Same here but It's just so **** against certain characters that I started using it.
Some people though practice Rainbow as their "Banning brinstar so I better practice the other one >_<" stage and they can actually be pretty decent "at" the stage. Rainbow can also force MK dittos which may or may not be good for you.
Just remember guys we still have Frigate, Halberd, and Delfino as good stages for MK and they aren't even considered the "super gay" ones.
edit:
RM & CJ Please post more frame data/option analysis.
It's good stuff lol