Mithost
Smash Ace
I was trying to get Salem to play as Ganon during Ally's live stream last night. Instead he got owned with snake D:
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Basically, you want to argue in a vacuum. That's not how the world work. I make references to other games to show you that weaker characters can win. It's all up to the player. I'll keep doing it because it reinforces the point.He made a valid argument, read past his first sentance.
Still I feel like this will go back and forth and if he makes another reference to some other fighting game I'm just going to post the funniest, trollingest image in the entire face of the planet.
If you want that, go play Starcraft 2. Your never going to get it perfect in a fighting game. SOMEONE will have a bad match-up. Banning Meta-Knight is not going to make it a perfect world. If you play a fighting game, your will have a match up where even if you play better, you still lose.No one ever said that it's impossible to beat Meta Knight. Everyone says that it is simply too much for characters to be able to fight Meta Knight and Meta Knight has a lot more options and a very high chance at winning the game. It's no longer a game of skill or mind games or outplaying the opponent. It's whether or not your opponent knows the match up, and if they do, you're not going to win unless some random element wins you the match, like tripping. The Meta Knight, if playing smart, will win. And by playing smart, they are already outplaying their opponent.
Take a Pit vs Toon Link match. This match is so dead even, it's not even funny. Pit has to work just as hard as Toon Link to get a kill in, to get damage in, to avoid damage, and to camp successfully. This matchup relies on many elements, rather than just matchup experience; it relies on mind games, the ability of one player to outplay the opponent, and
who has better "anything" in terms of play style. If I had better spacing, or he had better control, or if I had better reads, or if he had better mix ups... The list goes on.
Yeah, because he knew the match-up better and played it out better. Knowwing your match-ups and how to play them out is how you are going to win against individual characters. If he knew it better, it doesn't mean the character was better, but he out played you. It's hard for people, I think, to say they lost to a better player and instead lost to annoying Mtea-Knight. He is the Mutalisk of this game.With Meta Knight, take ALL of that away, and you are left with "Does the Meta Knight know the match up enough to take out the opponent who DOES?" If the answer is yes, it's more than likely the Meta Knight will jog all over the opponent's face no matter what kind of development that character has gone through in the meta game.
Yeah, that tends to happen. Yun, Chun-Li and Ken were still top in 3rd Strike no matter how much they wanted it.No it's more that people want to ban a character who has dominated the meta game even with other characters attempting to learn and get better, learn and get better, learn and get better. No matter what, this endless cycle will end with Meta Knight on top. It's not a question of whether Meta Knight is hard, it's an answer of the fact that Meta Knight IS on top and remains on top no matter how far we into in the meta game. We take 1 step forward, Meta Knight takes 2 steps forward, and then steps on your !@#$ing foot for even daring to step forward. And we continue to limp.
It's not a faulty connection. it's a perfectly good on, but seeing your comments, you want to ignore what happens in other games and keep trucking down "Meta-Knight BAD." Mutas beat players because they don't know how to scout nor do they know what to do where the Mutas are there.This is a faulty connection to completely different game titles with different levels of metagame development and strategy. Plus you're using an assumption, no less, and not actual data, which the pro-ban side has, not simply "oh wah, MK is too good, ban him cuz I dont want to deal with him", that's quite an ignorant viewpoint.
Basically, we don't have to deal with the Mutas anymore. This isn't a point and just "We can't beat him." The solution in every game is just get better. Yun is borderline broken in Arcade Addition, but people still just beat him.Banning him solved one thing; we will no longer have to deal with his match up, and now can focus on other match ups to further the meta game.
http://www.youtube.com/watch?v=R9Ajw4BWS5EWhat I'm saying is that X character can not beat Meta Knight no matter how much the metagame of that character developes if the Meta Knight becomes aware of the character's newfound development or strategy. Hell, even Meta Knights (as has been said) that are not high level players, but simply have different strategies, playing styles, or mindsets, are able to completely dominate other characters' users who would otherwise give a high level MK trouble.
BB:CT had broken characters too,
like Rachel and Nu (9-1 matchups, no 4-6 or lower), the people just dealt with it. Why not the same with meta knight?
Agreed. I think it's safe to say that mod people will run to Snake now.People who plays Balanced Brawl doesn't care about this :D
(All the other mods people too, perhaps)
I was ready to sig this.Why'd he get banned again? He's lightweight and doesn't have a strong attack like falcon punch
Ehhhh no. That match-up chart is just wrong (and likely also outdated).More fun stuff
Meta-Knight's match-up. He has no greater than a 70 match up against Ivysaur. Most of them are 55 (more like a 50) and 60 (not a big advantage).
Short youtube video showing problems with this decision.
On match-ups
To be precise, this made your posts go from joke to TROLOLO.The Meta-Knight problem has more to do with players being bad and not adapting rather than him being good. He is still good, but these players are here whining that they lost to a decent Meta-Knight rather than learn the match-up. You know why Yun doesn't just **** in SSF4 AE despite him being really good. People learned the match-up and make sure not to lose to him. That's what you do as a character.
I have played BB:CT competitively and a 9-1 matchup there was much easier to accomplish unless you were playing as TAGER. I remember maining as Jin in that game, and I was able to take out a good rachel with relative ease compared to trying to play as lucas against MK. Blazblue is more balanced than Brawl is, having only 3 tiers in CS2 last time I checked, having everyone except TAGER being viable for tourneys....like Rachel and Nu (9-1 matchups, no 4-6 or lower), the people just dealt with it. Why not the same with meta knight?
Don't use SmashWikia, that matchup chart is outdated.More fun stuff
Meta-Knight's match-up. He has no greater than a 70 match up against Ivysaur. Most of them are 55 (more like a 50) and 60 (not a big advantage).
Short youtube video showing problems with this decision.
On match-ups
the fate of every thread here...This thread has become the same eight to ten people talking for a countless amount of pages.
And it's getting really bad.
so anyone care to answer my questions or are you all busy getting trolled by Chu?sorry not very familiar with the Brawl tournament scene, do tournament organizers have to use the Unity ruleset? or can they make their own rules about tournament where they will allow Metaknight or not?
also, who do Metaknight players in this thread plan on maining for tournament purposes?
Only those following Unity Ruleset do. Keep in mind that they're sponsored by Unity as well. So it's easier to get a larger turnout because of sponsors. Anybody can run their own non-sponsored tournament with any rules they wish.sorry not very familiar with the Brawl tournament scene, do tournament organizers have to use the Unity ruleset? or can they make their own rules about tournament where they will allow Metaknight or not?
also, who do Metaknight players in this thread plan on maining for tournament purposes?
Last I checked, Melee had King of the Hill-style mechanics too.Yes, the competitive scene plays a bit more like a traditional game, but it's honestly not one.(atleast not Brawl and Classic. Melee has a bit of a traditional style t it)
MK main here, and the answer to your question, in my opinion, shows why this decision has plenty of potential for being great for the community.sorry not very familiar with the Brawl tournament scene, do tournament organizers have to use the Unity ruleset? or can they make their own rules about tournament where they will allow Metaknight or not?
also, who do Metaknight players in this thread plan on maining for tournament purposes?
Alright thanks for the info.Only those following Unity Ruleset do. Keep in mind that they're sponsored by Unity as well. So it's easier to get a larger turnout because of sponsors. Anybody can run their own non-sponsored tournament with any rules they wish.
There is still the Apex tournament to finish up, and Meta Knight is allowed there.
It's not the analogy to Street Fighter itself that makes me call him a troll.I wouldn't call SmashChu a troll, mind you. But he needs to stop comparing this game to other series. They only share one thing in common: Being a fighting game with characters. I mean, I can understand the Street Fighter analogy, since we're talking about 1 on 1(player-wise), but the games are still played completely differently anyway. The Smash Bros. series is closer to a beat-'em up than a Traditional Fighting game anyway.(Power Stone, for example) Yes, the competitive scene plays a bit more like a traditional game, but it's honestly not one.(atleast not Brawl and Classic. Melee has a bit of a traditional style t it)
It's not a matter that they "can't." It's a matter of "how" and "why" more than anything.I don't see why people have made such a big deal about the idea of banning a character for as long as they have. Other fighting game communities ban majorly unfair characters so I don't see why the smash community can't do the same.
Still though, I did like Necrid...
What matters is our interaction on an international level you idiot. And yes the money is the same but would you rather see some brawlers from out of country playing on the livestreams or some scrubs that just bore me to death.Apex will be MK legal you dolt
besides, even if it wasn't those few people coming over can get over it. Their money is worth just as much as a casual's
It's posts like these that make me think the "other fighting game communities" analogy holds any kind of water.I don't see why people are complaining so much. MK mains have until JANUARY to pick a new main, which they can just pick out of their secondaries. With one character gone, many more characters will reach the higher tiers, and thus create a more balanced game. I know people lost their mains, but metaknight isbrokensubstantially better than most of the cast, with 2 or 3 even match-ups. It was a good move.
and that will accomplish...What matters is our interaction on an international level you idiot.
He was not broken, he just was a tough match up but you lazy holigans can't just get better to beat it. So, you had to recure to this nasty low blow.I don't see why people are complaining so much. MK mains have until JANUARY to pick a new main, which they can just pick out of their secondaries. With one character gone, many more characters will reach the higher tiers, and thus create a more balanced game. I know people lost their mains, but metaknight isbrokensubstantially better than most of the cast, with 2 or 3 even match-ups. It was a good move.
Seeing consistent rudeness/low quality posts like this are bothersome.He was not broken, he just was a tough match up but you lazy holigans can't just get better to beat it. So, you had to recure to this nasty low blow.