what about HYPER NEGATIVITY
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what about HYPER NEGATIVITY
we're taking negativity to a level no one's ever seen before!!!!!!!1
In addition, it would be sick to see a Project: M side tournament as well. The public demo will have been out for a few months (it comes out 2maro) and a few members of the backroom will be here including Monk, Strongbad, LE and myself, and we would surely willing to help if there's time.smash 64 smash 64 smash 64 smash 64 smash 64 smash 64 smash 64
http://wwp.britishsummertime.co.uk/ =]]]I've already talked with KishPrime and he stated that a Project M side event will be fine.
Demo 2's release date is the 15th, not the 14th, Peef.
Every character in P:M is really awesome.Is Link still really awesome in P:M, or was he gayed up?
LOL maphack thread snipeU jelly?![]()
is chexr not going?I'm pretty sure I'll be there. I can't miss an FC. Hopefully I'll be with SDM. Now I just have to find a teammate.
Does he still have that cool boomerang that hits over and over?Every character in P:M is really awesome.
Except ROB
Lemme rephrase a bit... is the canceling still like 64? rofllol
man how old of a build did you play? we've had manual l-canceling for over 2 years
Which side are you on?lol i got raged at a while ago by the P:M folks for talking about why manual l-canceling was poor game design
Manual l-cancelling has been fully implemented for at least a year, and it is identical in length to l-cancelling in Melee. The team has changed their goals and membership quite a bit since the "auto l-cancel" argument, and it has all been in favor of making things as like Melee as makes for a good game. All the core aspects are revived if coding and good gameplay allows, which it almost always does.lol i got raged at a while ago by the P:M folks for talking about why manual l-canceling was poor game design
i view manual l-canceling as a needless technical barrier.Which side are you on?
no, it's half of the move's original landlag.Lemme rephrase a bit... is the canceling still like 64? rofl
Don't you play ICs??...attempts to screw up lcancels are used regularly. Shield-raising is used by all characters (pointing shield up in the air/switching up shield height), ICs doubleshield, and sometime lightshields are all used to mess up the opponent. The first two are the standard-est of the standard in competitive play. Its no single-player minigame.an element in a fighting game only adds competitive depth when there is counterplay from both sides. otherwise it's essentially a "single-player minigame". the only counterplay i can imagine against l-canceling is SDI'ing or counterattacking or something in order to mess up their timing... which is good, but that's a very small part of the metagame, and i don't think it makes up for the high technical barrier of entry that l-canceling presents to competitive melee
Hey I'm from Indianapolis, IN. My friend and I have been playing for a while and are looking for some matches/tournaments for money. Who's in?
http://www.smashboards.com/showpost.php?p=14233265&postcount=107I'm in, LongDong. How much money?
Can I money match all of your characters for a dollar? All 2/3 sets, and applying to my terms?ill mm anyone in 64. Pick my character even.
I don't know who you play, but I know you're good. $2 against your main, best of five?I'll MM anyone in 64 provided it isn't Boom lol
I'll MM just about anyone in Melee too.
Sure. If you're down, I'm willing to do a $2 best of 5 with every character (or as many as you feel like MMing). I keep getting people saying they will MM me in 64 and then it never happens, so I want to get as many in as I can get lol.I don't know who you play, but I know you're good. $2 against your main, best of five?