How has the Boat outburst affected your opinion of them, OS?
I don't really have much of an opinion on them at the moment, nor do I really care to shape one. I don't know Moth, but Ryker's easy enough to predict and is unhelpful as either alignment. He'll be a bit of an annoyance, I'm sure, but that's not really indicative of his alignment; expect bouts of inactivity and activity rather than a consistent stream, weak cases being used to set up emotion-based cases. Ryker's standard 'push' against someone is to attack them with a weak case, the opponent gets defensive and says "look how stupid this is", and then Ryker judos them by changing his case to an emotional-based case instead of logic-based; this is helped by the fact his opponent is still arguing as if it is a logic based case while Ryker is saying "look how crazy this guy is". Someone focusing intently on something that isn't a product of the conversation makes them look like they're scrambling.
My personal advice is just to ignore him until he decides to start playing, vig him if you can, and keep him as an emergency lynch if we don't get an actual read somewhere. If Ryker is town, he might get someone to slip up just with his idiocy; AB deciding on a policy lynch of that hydra because they're posting in pictures is the kind of action you can squint your eyes at and use as an indicator of future events. Nothing reliable or special, but I take what I can get.
Right now I'm more interested in those hiding; if there is inexperienced scum here, chances are they'll be more inactive than active given the players here. Think about it this way: would
you want to go up against me, you, circus, Adumb/gheb, and FFlame if you were scum? I doubt we'll see much risk-taking by an inexperienced scum player, so as the player list whittles down and we get a better idea as to who isn't scum after we've got some flips, we can go back and see the people that are more "playing it safe".
AButthead's play is exactly what I would have expected from him gaining a scum slot. Early attention transitioning into a lesser presence after shrugging off negative attention (or directing to an easy emotional target that you don't need to "provide reasoning for") is a great tactic when there are strong players in a game, and one I've used myself frequently. I've discussed this with Adumb in the past, so I know he's aware that both he and I are capable of it.
It's easy enough to catch if you know you're looking for it though. Just watch AButthead and as the game goes on make him provide reasoning for all his reads and actions you find suspicious. Adumb feels the need to explain himself thoroughly, which makes him easy to trap; he's smart enough to avoid answering without pressure, and Gheb likes to just not answer questions himself, so just lynch him if he doesn't answer questions.
I'd still like to hear from some of the weaker players before we move on. I'm really interested to see who's going to die toNight; my instinct says that
I will die tonight, but that doesn't really bother me. One of the players that is hiding here is either scum or a power role, but I don't know enough yet to call them out; hiding probably would have been a better strategy for surviving this game, but I don't really care about survival. It's been a while since I've had a town game I can play attentively, so whatever. They could kill just about anyone and get 0 links to them right now, so we'll need to change that soon.
Tery, you going to post anytime soon?
Circus, what do you think of JTB?