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I hate Marth on the ledge, he sucks so hard >.<
Steel, maybe put more emphasis on jabbing Falco's phantasm (I actually just found this out -_-)
I had this in there didn't I?
and doing dolphin slash out of shield on ledge attacks? DS OoS is a great defensive->offensive tactic which can be ideal in these situations. And I know counter isn't very reliable, easily punished, and there are better options but still maybe mention countering ledge attacks, just for the sake of it being an option?
I believe this was the last thing I mentioned.
The first half (Marth on the ledge) didn't so much talk about safely getting back on stage as much as, "If you do this, this is what'll happen and you're screwed". Ledge hopping to fair, nair, or uair can work well if you can space it right. At higher %'s, if you ledge hop and land an uair you have time to safely get back on stage and put yourself in a good position to start following up with utilts or more uairs.
This is because Marth simply sucks on the ledge. You have to out think your opponent. I can't give you any "do this to for sure get on the ledge." I also stated I'm not going to give you every option. I'm sure people can figure stuff out on their own, right?
On a more specific note, sometimes when an Ike tries to edgeguard me with Eruption I drop down or ledge hop and space myself right so I can dolphin slash straight into his face and not sweetspot the ledge. The invincibility frames can save you from Eruption and 1 of 3 things can happen:
1) he gets dolphin slashed in the face and you have time to get on stage
2) you miss and get punished by Ike (terrible thing to have happen)
3) you don't space it right and simply grab the ledge again and regain your initial invincibility frames.
I'm not saying these are completely safe things that you should try doing constantly. These are just some options for some situations that can work every now and then when your opponent isn't expecting it.
Not sure what you are trying to say here. Marth's invincible frames are gone once he shoots upwards. So if you want to rely on these invincible frames it sounds extremely risky.
o.O
just a couple thoughts.
Its a good option, just dont do it every time lol.What about ledgehop to airdodge?
is that okay?
okay, thanx.Its a good option, just dont do it every time lol.
That's another option. Chances are if you hit them with it, though, they weren't standing at a safe enough distance or shielding to limit your options, anyways. And then there's also the fact that it can degrade your UpB. Nevertheless, if it works it worksAnd what about the possibility of dropping down doing upB hitting the opponent while simultaniously grabbing the ledge.
Effect: the opponent will be knocked back, not much, but probably enough to make a more safer jump from the edge or something like that
I do it some.Anyone else use the ledgedrop to fair? You strike about a foot past the ledge, and if it doesn't hit, it at least helps to clear the ledge for you to give you some breathing room.
That's why I said it might be a good idea to include things like this Steel!Anyone else use the ledgedrop to fair? You strike about a foot past the ledge, and if it doesn't hit, it at least helps to clear the ledge for you to give you some breathing room.
You can jab his phantasm. Just found this out and it works well for more setups cause of the low knockback. And typically jabbing someone can get them in range for a tipper fsmash or tilt. Jab hits on frame 4 while ftilt hits on 7 IIRC so if you're worried about speed then jab is the better choice but ftilt has more range. So your choice.Marth can also Ftilt to FSmash the second part of Falco's Phantasm (the first part has invinvibility frames).
Dolphin Slash gets virtually all of its knockback after like 2 dancing blades, which every Marth should be abusing. So that's okayAnd then there's also the fact that it can degrade your UpB.
Double post, just saw this.Also, yeah I use ledgedrop fair Bengalz. Mostly cause you can be invincible while you do it. I also use ledgedrop uair sometimes.
Uh dude...You kinda WANT them to shield it LOLno it wouldn't be of use because it will take to long or they will shield it
you sir, are full of winUh dude...You kinda WANT them to shield it LOL
Yeah you could probably use it as an uber mixup, not to safe, though.
Also, if you drop away from the ledge and fair, you do an invincible, hitting through the stage fair. Very useful. and can just UpB back onto the ledge.
lol just kinda pointing out the obvious.you sir, are full of win
10fairs
many ppl miss the obvious.lol just kinda pointing out the obvious.
Why would you not want them to shield a move called ****ing Shieldbreaker?
Ugh, I can attest to this. My friend's DK makes it so ****ing annoying to come back and then get off the ledge >_>practice against a smart player playing snake, dk, and mk.
everyone else's ledge traps are just weaker versions of what these guys can do to you.
The problem is think of it like this. Sliding usmash means you have to be a decent distance away from the edge. If you're not, you'll get hit by get-up attack or a drop down attack. If you space yourself enough, that gives them the chance to back out of their commitment(i.e. ledge drop fair or nair when they see you running at them). It could work but if they have decent reaction time, you're likely to get hit or just reset the situation but with you in the lag of usmash and standing RIGHT on the edge.Sorry for the bump, but I have a question/idea.
What I have found useful for ledge traps recently for stages without platforms near the edges, is a sliding usmash.
If they roll, they end up at the hitbox behind you, if they do a simple get up, they get hit by the front hitbox, and if they ledgejump, they get hit by the tip.
Obviously, you have to predict when they try to get up, although this usually isn't too hard. I think you might be able to space it so you won't be hit by a possible ledge attack.
Perfect Shield?lol just kinda pointing out the obvious.
Why would you not want them to shield a move called ****ing Shieldbreaker?
That's all? It looked like he was doing something else i'll re-watch it make just to double check what he was doing.Wait for their invincibility frames to wear off, then fsmash and it always tips.