Emblem Lord
The Legendary Lord
- Joined
- Aug 11, 2005
- Messages
- 9,720
- Location
- Scotch Plains, NJ
- NNID
- ShinEmblemLord
- 3DS FC
- 3926-6895-0574
- Switch FC
- SW-0793-4091-6136
If Marth does a Fair and DI's back Lucas can't punish with PK fire. It's not fast enough.
Also the new airoddge is anything but awesome. It's complete trash and ****s up the game royally.
Actually on the ground Marth wins overall. His f-tilt and d-tilt beat Lucas' grab by a bit. F-tilt more so then d-tilt. They gimp each other equally well though IMO. Lucas has to stop in place will directing PK thunder plus can't Marth just swat the PK thunder to make it dissappear?
Marth wins in range and close range options. If Lucas tries PK fire at close range Marth can punish on reaction. Marth's SH fair puts him in a postion that he can react to pretty much any thing his opponent does. If you spotdodge then he can jump away or do a forward b and catch you as you come out. Marth's range will beat out any of Lucas close range options. Remember that Marth can DI his fair the entire time he is in the SH. So honestly there won't be many times where Lucas will have the chance to directly punish Marth for using it when he spaces correctly.
Also as for better combos with better damage, well I need to see some numbers because Marth has combos too that work at low percents that are nice as well, but I don't mention them because they only work at low percents. I find that alot of characters have combos like those. Also how reliable are Lucas' combos?
As for PK Fire, well Marth has his answers to those just like he has his answers to other projectile campers. The main thing about it is that it follows a straight pattern and only goes a set distance plus Lucas can only shoot one or two before Marth closes in completely. Then when Marth outspaces Lucas he is in trouble. Also Marth can consistently kill sooner then Lucas can. Lucas' best kill move is his u-smash which is unwieldly and slow to come out. It's easy to respond to.
Also their out of shield options are certainly not a draw. Marth has better out of shield options then Lucas.
Lucas's grab is better. But Marth has better smashes and better moves. He has his up b and his dancing blade for out of shield use. As well as his good tilts.
No, no. I feel comfortable with 6/4 in Marth's favor right now. You haven't given me anything noteworthy and I was able to refute some of your points.
Also the new airoddge is anything but awesome. It's complete trash and ****s up the game royally.
Actually on the ground Marth wins overall. His f-tilt and d-tilt beat Lucas' grab by a bit. F-tilt more so then d-tilt. They gimp each other equally well though IMO. Lucas has to stop in place will directing PK thunder plus can't Marth just swat the PK thunder to make it dissappear?
Marth wins in range and close range options. If Lucas tries PK fire at close range Marth can punish on reaction. Marth's SH fair puts him in a postion that he can react to pretty much any thing his opponent does. If you spotdodge then he can jump away or do a forward b and catch you as you come out. Marth's range will beat out any of Lucas close range options. Remember that Marth can DI his fair the entire time he is in the SH. So honestly there won't be many times where Lucas will have the chance to directly punish Marth for using it when he spaces correctly.
Also as for better combos with better damage, well I need to see some numbers because Marth has combos too that work at low percents that are nice as well, but I don't mention them because they only work at low percents. I find that alot of characters have combos like those. Also how reliable are Lucas' combos?
As for PK Fire, well Marth has his answers to those just like he has his answers to other projectile campers. The main thing about it is that it follows a straight pattern and only goes a set distance plus Lucas can only shoot one or two before Marth closes in completely. Then when Marth outspaces Lucas he is in trouble. Also Marth can consistently kill sooner then Lucas can. Lucas' best kill move is his u-smash which is unwieldly and slow to come out. It's easy to respond to.
Also their out of shield options are certainly not a draw. Marth has better out of shield options then Lucas.
Lucas's grab is better. But Marth has better smashes and better moves. He has his up b and his dancing blade for out of shield use. As well as his good tilts.
No, no. I feel comfortable with 6/4 in Marth's favor right now. You haven't given me anything noteworthy and I was able to refute some of your points.