Well when I pull it off it's normally walling them with well spaced bairs. It's not easy but it's possible.
Lol at saying Mario walls Falco. Falco walls Mario. Not the other way around. If he catches on to your air spacing, it LOSES to his tilts and B-air. Not to mention lasers anyway.
What would you punish with? MAYBE UpB will hit. Honestly, well spaced hits on Mario's shield is free
And as Gheb suggested, air spacing is not always "well". It entirely depends on what Marth does, and which way I'm facing. If he's completely safely spaced, then it's an opportunity to use a fireball. U-air, F-tilt, and B-air out of shield are all options that work in different situations, even on normal block. If you happen to powershield, you have plenty of time to move a bit before trying to counterattack.
Fsmash is really unreliable and you have to be a combination of lucky and ballsy for it to work.
Well it isn't any less reliable than trying to B-air your way past Falco's broken walls which generally do MORE DAMAGE than Marth's assuming Marth is not consistent about tipper range.
OK. I will say that ground game wise, Falco's jab is better but that doesn't negate the fact of how good DB is. Also just a tip about DB, it's really easy to punish after the 3rd hit.
Yes, everyone knows how to punish DB.
If you wanna make it simple, Mario can simply walk to either make the jab whiff or run, shield, and punish his jab.
You don't get to walk freely in the Falco matchup if he has any idea how laser camping works. Furthermore Mario's low grab range makes punishing Falco's Jabs extra difficult. Considering also that Falco's rapid Jabs are both safe on block and have MASSIVE range, how are you punishing this character's Jabs?
Also getting grabbed by Falco generally sucks more than getting grabbed by Marth. He can follow up his throws with DACUS if you DI away. Aerials if you DI towards him, and Falco's moves are better for baiting airdodges than Marth's.
Also, as stupid as it sounds, Falco's F-smash walls the hell out of Mario. It is one of few moves that
actually does in fact outrange your reverse F-smash. It's not nearly as laggy as Marth's F-smash either, and it's a much bigger pain in the butt to get around when getting up from the ledge than anything Marth has.
I get this feeling you guys think that I think Falco is easy. He isn't, but it's not omg hard. I'm just saying Marth is harder.
Falco is only easier than Marth on Brinstar. Harder on every other stage except maybe Lylat.