straight from the bowels of MYM5, Spadefox's deleted set returns!
"NUUUMBEEEEER OOOOOONEEEEEE!!"
WALUIGI
joins the fray!
Index
Index - [00-INDX]
Overview - [01-OVRV]
Stats - [02-STTS]
Standard Attacks - [03-STND]
Smash Attacks - [04-SMSH]
Aerial Attacks - [05-AERL]
Special Attacks - [06-SPCL]
Grabs and Throws - [07-THRW]
Final Smash - [08-FISM]
Taunts - [09-TANT]
Extras - [10-EXTS]
Stage - [11-STGE]
Overview
[01-OVRV]
Waluigi is Luigi's evil counterpart and nemesis, as well as Wario's partner and rumored brother. Deliberately created to be a selectable character in various multiplayer games, Waluigi made his debut in Mario Tennis and has been playable in several games to date, although none of them can be classified as mainstream adventures in the Mario series. The details of Waluigi's past are unclear, as he is an extremely undeveloped character with no confirmed back story. Waluigi simply appeared in the Mario series as an apparently long-time resident with no explanation regarding his background. Waluigi has evidently been antagonizing the Mario Bros., especially Luigi, for quite some time before his debut, as it was clear from the opening movie intro in Mario Tennis that he and Luigi have been at odds before. Most of Waluigi's history is in the opening movies of Mario sports titles, which usually shows Wario and Waluigi's schemes.
Waluigi in his games is normally a character who has a lot of tricks and cheats up his sleeve and isn't afraid of doing anything to win. He is also a very sore loser, being upset and aggressive when he gets a strike. One of Waluigi's most interesting abilities is probably the fact he can literally swim in the air, which has been shown in a lot of the games he has appeared in.
In Smash Bros., Waluigi is not too different from his partner in crime, Wario. His attacks are wacky and erratic.
Music you might enjoy while reading this moveset:
Mario Kart DS - Waluigi Pinball (Brawl Version)
Mario Kart DS - Waluigi Pinball
Mario Kart DS - Tick Tock Clock
Mario Kart DS - Airship Fortress
Mario Kart Wii - Wario's Gold Mine
Mario Kart Wii - Moonview Highway
Mario Kart Double Dash!! - Waluigi Stadium
Mario Party - Luigi's Engine Room
Mario Kart Party 3 - Waluigi's Island
Super Paper Mario - Brobot Battle
Dance Dance Revolution: Mario Mix - Destruction Dance
Dance Dance Revolution: Mario Mix - I'm a Star!
Mario Tennis - Wario & Waluigi Court
Mario Hoops 3 on 3 - Junior Street
Mario Hoops 3 on 3 - Sherbet Land
Super Mario RPG - Weapons Factory
Stats
[02-STTS]
Screen Name: Waluigi
Size: 8/10 - Although he's very slim, Waluigi is tall, towering over most of the cast.
Weight: 6/10 - Of course being so big makes you heavier, but boy, that guy is only skin and bones.
(Running) Speed: 5/10 - True, Waluigi has long legs - but he still manages to be not really fast with them, dashing awkwardly funny.
First Jump: 8/10 - Due to his big size and strong legs, Waluigi can jump very high into the air, putting many other characters to shame.
Second Jump: 7/10 - Waluigi's second jump is almost as good as his first one. For this jump, he looks like he's leapfrogging an invisible partner in the air and goes further upward.
Hover: No.
Fall Speed: 4/10 - Due to his physique Waluigi isn't really falling quickly.
Crouch: 7/10 - Waluigi has a surprisingly good crouch for his size. He ducks down like a cat, though has his butt in the air, making the crouch good but not necessarily excellent. He still can dodge many projectiles with this.
Crawl: Yes.
Wall Jump: No.
Wall Cling: No.
Gliding: No.
Standard Attacks
[03-STND]
Jab Combo:
Fore!
Waluigi gets out his golf club, turns 90° to the right and swings the club into the direction he originally faced like he would play golf. This move comes out very quick and has acceptable range, as Waluigi swings the club into horizontal position before the move stops. Dealing 3% damage and mediocre knockback, this is a fast jab. It has a bit of ending lag, but that's probably okay.
Dash Attack:
Zipper
Who knows where he stores it, but when pressing the attack button while Waluigi runs, he gets out the Zipper, his trusted purple trike from Mario Kart DS, and hops on it! He rides the bike for the same distance as Luigi's dash attack goes, then will hop of while the Zipper explodes, or, if there's a pit, simply falls into it. This speeds Waluigi's dash up a lot, of course. If someone is hit by the bike, they will recieve 9% damage and average knockback. The explosion does nothing. If Waluigi faces an attack of higher priority (there are only a few, this one has insane priority!), he'll be knocked off and the bike blasts in an instant. He will get off the bike if there is a ledge which would cause him to fall into a pit as soon as he reaches it, causing the bike to go further and fall into the depth. This move needs some buildup time but is great if you want to speed up your movement or get rid of enemies.
Forward Tilt:
Wario Clash
As you can see, Waluigi has purple Koopa Shells in his arsenal! This move basically works like the Koopa Shell item. Waluigi gets out one of the purple shells and tosses it onto the ground, causing it to slide along it. It travels slowly, similarily fast to Luigi's Fireball. If someone is hit, they'll recieve 10% damage and below average knockback. Now, there is, though, a big difference to normal Koopa Shells and this purple one. Unlike the standard green shells, the purple shell will disappear as soon as it hits an obstacle/target. Then, the shell cannot be picked up, or knocked into the other directon. The purple Koopa Shell is disjointed, but can be blocked by many other moves, making it more a move to pressure the enemy and stress them than actual attacking. There can only be one shell on the screen at a time.
Up Tilt
Lil' Dunk
Waluigi gets out a basketball, lifts it above his head and tosses it in an simple arc, causing it to fly upward a bit and then fall onto the floor. The range of this move is pathetic, and it's not extremely fast either... anyway, if someone is hit by the ball they'll recieve 6% damage and flinch. Pretty bad, eh? But wait, there is some more to this attack. If the ball isn't interrupted in its arc, it will land on the ground and stay there! If someone - including Waluigi himself - then touches this ball, they will trip and recieve 6% damage, again. The ball stays until someone trips on it or after 5 seconds pass. There can only be one ball at a time.
Down Tilt:
Tick Tock Bomb
The tall guy cackles and gets out a white Bob-Omb with a golden winding key. He quickly winds it up and sets it on the ground. Then he can continue his movement. The Bob-Omb will explode after a time of 5 seconds in the size of a normal Bob-Omb blast, dealing 15% damage and above average knockback. There can only be one Tick Tock Bomb out. The blast also can hurt Waluigi himself, so beware.
Smash Attacks
[04-SMSH]
Forward Smash:
Mario Tennis
Waluigi, holding a tennis racket in his right hand and a tennis ball in his left, charges this move by gathering power in his right arm (indicated by him swinging the racket a bit). When the Smash is released, Waluigi first tosses up the ball and then hits it with the racket (it looks a bit similiar to how Peach swings her racket). Then, the ball will fly - depending on how long Waluigi has charged, the more the faster, the less the slower - about half of Battlefield's main platform and then land on the ground. This move has 2 hitboxes, the racket and the ball. The racket deals 10% uncharged (14% charged) and low knockback, while the ball deals 20% uncharged (25% charged). Now, what makes this Smash attack so special is that Waluigi has to go and collect the tennis ball again, otherwise he will only swing the relatively weak racket attack without the ball. As said, the little thing will land on the floor (or fall into a pit - if it's offscreen, it automatically returns to Waluigi). Waluigi has to touch the ball, then it will automatically return to him and he can use it again. To make this move more twisted, enemies cannot pick it up, but attack it, causing it to fly around like the soccerball item, thus making it hard for Waluigi to get it. Unlike the soccerball, though, Waluigi's tennis ball will not deal any damage or knockback when being knocked around. The lag of this move is average on both sides, the range of the racket is comparable with Peach's - without ball it's basically the same move, just weaker and without sweetspot.
Up Smash:
Piranha Plant
Our beloved jerk gets out a pot with his favourite pet - a piranha plant. He waters it with a small watering can while charging. Then, the piranha plant will bite above - if uncharged, Waluigi will simply hold it up and the plant will bite - it has about the same size as Waluigi's head without charging. The more charged the smash is, the further the plant will grow. The maximum charge will have the plant grow up to Battlefield's higher central platform when standing on the main one, enough to hit enemies through it. Of course while growing it will do the nostalgic vein-grow sound we all know from the original Super Mario Bros. games. Now, this attack has static 20% damage and static good knockback. But the plant WILL grab enemies and lift them upwards should they touch its head while growing. They then will recieve the damage and knockback when the plant reaches its destination. Now, the lag of this move is dependant, too! The plant grows quickly, and the hitbox will come out when the plant reaches the top. The piranha plant then will shrink again until having original size and Waluigi putting it aside. This means the more you charge it, the longer will the ending lag be! It's not extremely much, but still notable.
Down Smash:
Whiskered Eggplant
This move is very odd. Now, first, Waluigi sets down an eggplant with a moustache. If that wasn't enough, when charging, he pumps air into it with an air pump, therefore inflating the veggie. The more he charges, the bigger it gets, with a maximum size of Jigglypuff and a minimum of the soccerball item. The eggplant then is laying there and doing nothing but being there. A maximum of 7 seconds. Then it vanishes. Now, if someone except for Waluigi touches the vegetable, they will cringe because of how disgusting it is, recieving 8% (15% charged) damage and being stunned for a short moment like Falco's laser (uncharged) to 1.5 seconds (fully charged). Beware, though, the move makes a character automatically grab the ledge if they are in midair, close to one and touching the fruit.
Aerial Attacks
[05-AERL]
Neutral Air:
Whirluigi
Waluigi starts spinning around himself like insane, creating a little whirlwind around his body. The wind covers Waluigi completely, goes out slightly and is above and below Waluigi, as well, about one Kirby in size. The move does have bad startup- and ending lag. If Waluigi hits the ground before Whirluigi is finished, the ending lag is even worse, with him being dizzy for a little moment before shaking it off. The move does do a lot, though. It will deal only 3% damage and only if someone is caught in the winds, but it will create a small gust - only to be avoided when being directly below or above Waluigi. The gust is weaker than the wind from Whispy Wood, but it does shove enemies away. Note that, added to this, the move has a sweetspot. If someone is "in" Waluigi when he starts up the tornado, they will recieve 8% damage, and high knockback straight upwards.
Forward Air:
Mrs. Bob-Omb
I know this is actually Bombette from Paper Mario, but imagine her with a red bow, on top of that. For the attack, Waluigi gets out the pink bomb and simply tosses it forward. It will basically work like a proximity mine - if someone is close, Mrs. Bob-Omb will blow up in a pink explosion, dealing 15% damage and above average knockback. The Bob-Omb will not explode if noone is near in the air - they have to be in one Jigglypuff's radius for Mrs. Bob-Omb to explode. If noone is near and the bomb lands on the ground, Mrs. Bob-Omb will start to walk around like your usual Bob-Omb, and work like a moving proximity mine, dealing the same damage and knockback. If she doesn't find someone to blow upon after 6 seconds, she will destruct herself, sad that she couldn't help her master. Now, only one Mrs. Bob-Omb can be out, and all explosions can and will hurt Waluigi if he is close.
Back Air:
Gamma Stretch
Waluigi bends his back so he takes on the form of a Γ symbol, as seen in the picture. This happens very quick, with almost no lag on both sides. He does a karate chop while bending back, reaching out with his arms. Due to his size, it has decent range. It deals 9% damage and average knockback. If it is sweetspotted, though, which is on Waluigi's raised leg's heel, it will deal 16% damage and meteorsmash an enemy.
Up Air:
Poison Shroom
Waluigi gets out his favourite item, the Poison Mushroom. He throws it upward slightly. If it doesn't touch someone, it will fall back down and hit Waluigi's staring face. This move has almost no startup lag, but some ending lag if it misses, if not, almost no ending lag, as well. If it doesn't hit, you're not concerned with lag anyway... now, what does this move? If it connects with an enemy, they will recieve 10% damage, but no knockback. Instead, they will be "poisoned" and automatically enter Helpless/Freefall state. Note that they still can control their character and it still can grab the ledge. However, this move is a great gimping tool. If it misses, the effect will occur onto Waluigi, making HIM enter Helpless instead! So beware using it. It has the range of a normal backflip Up Aerial.
Down Air:
Dance Off!
Seen here from 0:48-0:55:
http://www.youtube.com/watch?v=OvsWbJNwAxs
Waluigi starts dancing in mid-air! He will not fall faster because of it. The move has 4 steps of dancing, and no ending lag, whatever happens to Waluigi - whether he still is in the air or on the ground. If someone is hit by Waluigi's feet, they will recieve 4% damage for every step they are hit with. Note that the enemy will be trapped in the dance when hit and then recieve fairly low knockback with the last one. This move comes out quickly and is mainly for racking damage, one of the most tedious things with Waluigi. Considering the low range (only the feet), it can be hard to pull it off.
Special Attacks
[06 - SPCL]
Neutral Special:
Liar Ball
Waluigi, holding a tennis racket in his right hand and a tennis ball in his left, charges this move by gathering power in his right arm (indicated by him swinging the racket a bit). When the attack is released, Waluigi first tosses up the ball and then hits it with the racket (it looks a bit similiar to how Peach swings her racket). Then, the ball will fly - depending on how long Waluigi has charged, the more the faster, the less the slower - about half of Battlefield's main platform and then land on the ground. This move has 2 hitboxes, the racket and the ball. The racket deals 7% uncharged (12% charged) and low knockback... Wait... Doesn't this sound familiar? It actually is... the Forward Smash? Not really. Although the attack looks exactly the same and has the same hand-to-hand properties, it works different to Mario Tennis. What does it do? The "ball" in fact is filled with explosives! If it touches an obstacle on its way, it will simply blast into smoke and air, doing nothing, but if it lands on the ground, the explosives are activated. Now, the difference to the Forward Smash is, that the ball can't be knocked away! In fact, if someone hits the fake ball, it will explode right into their face, dealing 8% damage and average knockback. Uh oh. The ball doesn't look exactly the same, though. While the real ball is white, this one has a slight purple tint. While the explosive is out, of course, Waluigi can use the real Forward Smash, and vice versa. There can only be one liar ball out on the field, though.
Side Special:
Spiny Shell:
I guess many of you, especially those who have played Mario Kart Wii, are shivering in fear of that picture right above. It is the cursed blue Spiny Shell, hailing directly from the Mario Kart series! The move itself is just as odd as all of Waluigi's - especially his Specials, of course! When using it, the Spiny Shell will start to fly off and home directly onto the player who is currently in the lead. In Free for Alls that means it's people who are placed in the first! In 1 vs. 1s it means the player who is leading the current match! And in team battles it homes into the closest member of the leading team. It homes into them, no matter where this player is, even if it is Waluigi himself. If Waluigi himself is in the lead - or his team - then the shell will home into him. Yes, you heard right. It harms Waluigi himself if he is in the lead. So watch out! The shell travels as fast as Zelda's fireballs and directly home into the target. If they come in close, they will blast in a hitbox of a similar size, just with a blue expolosion, dealing 10% damage and below average knockback. The shell will fly around 3 seconds - if it doesn't hit a target then, it simply will explode where it is. There can only be one Spiny Shell on the field. If Waluigi or one of his team partners are not the target, the explosion will not harm Waluigi similar to Zelda's Din's Fire. It has the virtually same lag on both sides like Luigi's Fireball.
Up Special:
Swimming Return
Waluigi stops in whatever position he is in right now, even in midair - hovering - and sticks his index fingers into his ears. Then, after pulling them out again, he starts to swim through the air right upwards, doing one big swimming motion! He can go as far as Luigi's Super Jump Punch with this, which isn't exactly great, but not terrible either. You can angle the move slightly in midair while Waluigi is picking his ears, making diagonal recovery possible, as well. If someone gets in Waluigi's way while he does the swim, they will knocked away with a little splash of water, 5% damage and low knockback. However, it has a sweetspot! If you hit an enemy with Waluigi's nosetip while he does this, they will be meteorsmashed with 10%. It is, though, mainly for recovery purposes. After using Swimming Return, Waluigi will enter Helpless.
Down Special:
Wall-uigi
This move is activate and deactivateable. When activating, Waluigi chuckles and sticks out his tongue, and starts to have some purple aura around him, diffusing him a bit. Then, from the spot he activates it, he will draw a line of purple coloured mist in the same way he moved. The maximum length is 1/4 of Battlefield's mainplatform, but the move can be deactivated earlier. The purple fog will create a wall of veins which works exactly like a normal wall if placed vertically, like a solid but ledgeless platform if placed horizontally and like a slope if placed diagonally. Otherwise, the move does neither damage nor knockback. If someone is standing in the fog, or an obstacle is in there, they will be simply shoved out of the wall's place. Wall-uigi can be used for recovery, because he can stand on a platform he creates! The walls will stay for 4 seconds, and then disappear. Waluigi cannot place more than one vein wall in the field at a time.
Grab and Throws
[07 - THRW]
Waluigi simply grabs forward with his hand. The range of his grab is big, since his arm is so long, and the grab speed is very fast. Waluigi's dash grab makes him slide forward for only a little. When wiffing his grab, Waluigi is almost unpunishable.
Pummel
Using the Boo Bell, Waluigi will call a Boo to help him. The ghost will rotate around the victim, stealing their coins. Every stolen coin equals 2% damage, the gold dropping down onto the floor. A very quick and good pummel.
Forward Throw
Waluigi, laughing evilly, gets out the Sparky Sticker, one of his favourite items! He puts the sticker onto the throwee, and then uses his baseball bat to knock them away with short range, dealing 8% damage. The throw is tad slow, but has a very nasty side-effect! When the stickered opponent moves - no matter how - they will recieve 2% additional damage for every button input they do. Though, no knockback. The sticker stays 3 seconds, before dropping off. The stickers cannot be stacked.
Back Throw
Waluigi, chuckling, gets out the Standard Kart WL, his betrusted... well... standard kart from Mario Kart DS! However he keeps it hidden alongside his trike... Anyway, he drops the enemy, the kart onto them, hops behind the control and starts the engine of his kart, but having the brake on, so he's running on the stand. This will literally crush the enemy below the kart's tires, and launch them with high speed out of the kart's backside. They will fly very low, but very far, and it deals 13% damage, on top of that, so it's easily one of Waluigi's better throws. However, there is a 10% chance that the kart's engine explodes into Waluigi's face, releasing the throwee and launching Waluigi highly straight upwards with 12% damage. After successfully using this move, Waluigi hops out of his vehicle and it disappears.
Up Throw
The allmighty POW-Block appears! Waluigi gets it out, into the air, drops the enemy onto the floor and hops up while slamming his fists onto the blue block. This will cause the victim to fly straight upwards with average range, recieving 10% damage. It's ideal for getting your enemy upwards if you have set up traps there. Not to mention it can be a nice KO move, as well.
Down Throw
Waluigi drops a banana peel and then the throwee onto it, which causes them to trip and recieve 9% damage. This move is great if you want to get your enemy off your tail.
Final Smash
[08 - FISM]
Gold Mantis
When Waluigi grabs the Smash Ball, and activates his Final Smash, he first laughs evilly, thumbing his nose before jumping offscreen. Then, a big digger shaped like the Gold Mantis, Waluigi's betrusted kart in Mario Kart DS, appears in the background, falling from the sky! Waluigi has obviously grown, too, piloting the big vehicle. Now, the digger is what you will control. The shovel is on the battlefield, and you can swing it around to knock enemies away. If they get hit by the swing, they will recieve 30% damage and high knockback. To make it even more devastating, you can press the Special or Attack button to make the shovel drop a pile of dirt onto the field. It will simply fall down. If someone is touched by the dirt, they will be trapped into the floor like with a pitfall item, or, if in midair, spiked downwards. Otherwise they'll recieve no damage from the dirt. The digger will be around for 15 seconds, and then simply use some awesome jets to fly to the top of the screen and off it. Waluigi then appears where he has been before using the attack.
Taunts
[10 - TANT]
Up
Waluigi does his controversial "crotch chop" taunt from the Mario Strikers games, while yelling "YES! YES! YES!"
Side
Waluigi holds the right part of his mustache in between index and thumb, twirling a bit, while smirking and self-confidently stating "He he he, losers!"
Down
Waluigi clenches a fist in front of his chest, making an overly satisfied face while almost moaning "Soooo good!"
Extras
[10 - EXTS]
Entrance
A dice appears with some random number, and a few game fields shaped like on a Mario Party board appear, leading from the background to the spawn place. Waluigi comes running from the background and stands on the field lying on the actual arena's platform. The Mario Party items disappear, then.
Alternative Colors
Purple shirt and cap, black overalls, orange shoes, yellow Γ symbols (Default)
Blue shirt, red overalls and cap, brown shoes, red Γ symbols (Red Team, resembling Mario)
Brown shirt, blue overalls and cap, red shoes, blue Γ symbols (Blue Team, resembling a certain guest character... you might take a guess...)
Blue shirt, green overalls and cap, brown shoes, green Γ symbols (Green Team, resembling Luigi)
Purple shirt, yellow overalls and cap, green shoes, blue Γ symbols (resembling Wario)
Black short-sleeved shirt, yellow cap, white-purple checked pants, black shoes, no symbols (resembling Foreman Spike from Wrecking Crew) -
Picture
Alternative Costume: Striker Waluigi -
Picture
Victory Poses
Up
Waluigi, grinning victoriously, picks up a soccer ball, stating "You want the ball, eh? Here!", and throws it at the second-placed character, who will duck below it.
Side
The big guy runs up from the side, dropping onto his knees while yelling "WALUIGI NUMBERO ONE!!!". He does the V for Victory with both of his hands, as well.
Down
Waluigi, first chuckles, then yells "Victory is mine! Mine! MINE!". Meanwhile he gets out a rose and turns away from it, holding it towards the screen.
Victory against Luigi
When a Luigi loses against Waluigi, the latter will have Luigi laying on the floor, face to the ground, while Waluigi having his foot on Luigi's head, chuckling. He asks "You like that, huh?!", and then starts to twirl his mustache idly.
Victory when in Team with Wario
When there is a 2-player team of Wario and Waluigi, the victory pose is completely different. Instead of every of them having one victory pose, each, they share one together! Look at that, Mario and Luigi! Now, what happens is that both Waluigi and Wario are thrown by a crowd of characters. Whom depends on which colour your team is. If you use Red Team, it will be Toads, if you use Blue Team it will be Boos and if you use Green Team it will be Koopa Troopas. They are thrown up twice but their weight causes the small characters to collapse, with the team laying on top of them. They slap the characters and yell "Keep throwing!". As they recognize they both do the same, they chuckle and high-five each other.
Victory when in Team with Wario 2
There is a second team victory pose for this team. They both start standing back to back, getting out their favourite food each - Waluigi an eggplant and Wario some garlic. They toss it up into the air, their mouthes wide open, and catch the veggie, devouring it. They then get away from each other, with Wario doing the W-sign with his right hand, while Waluigi twirls his mustache.
Loss
Waluigi, furious about losing, stomps the ground and shakes his fists at the winner(s), making faces from time to time.
Victory Theme
Super Smash Bros. Brawl - Wario's Victory Theme
Codec Converation
Snake: Who is this tall stick insect? He freaks me out.
Colonel: That's Waluigi, Snake. He's Wario's partner in crime.
Snake: You mean that disgusting slug?
Colonel: No need to get rude, Snake. But yes. Be careful, as Waluigi will do everything in his power to win.
Snake: He doesn't look all that... intimidating.
Colonel: Don't judge him by his appearance. He may not be a very powerful fighter, but he has many tricks up his sleeve, and even is not afraid of cheating.
Snake: There is no cheating in the battle, Colonel. Only not expecting the unexpected. That's something you told me once.
Colonel: Hmph... Nevertheless, Waluigi is a strong force to be reckoned with. He has an affinity for explosives and can swim through air.
Snake: Swim through air? The one farts, the other one swims?! I really should stop seeing anything rational on this mission...
Kirby Hat
Kirby gains a big red nose, Waluigi's mustache and of course the trademark purple cap. He also gets the Liar Ball as Neutral Special.
Unlock Message
Waluigi and his dirty tricks are now available... but do you really want to play a cheater?
Credits Song for Single Player
Mario Kart DS - Waluigi Pinball (Brawl Version)
Logo
The mirrored L, to be exact the Greek symbol Γ, the capital Gamma - a Classic.
Item
Item Box and Fake Item Box
These two items hail from the Mario Kart series! Of course, since Mario Kart Wii is the latest installment, Smash uses the most resent appearance.
In Mario Kart, normal item boxes are all over the racing track. If a kart touches them, they will recieve an item chosen by randomness. However, not everyone will get every item! Racers who are further behind are more likely to get powerful items, while racers who are placed well likely will recieve not as useful ones. In Smash, these item boxes are simple container items, but work a bit differently. They only contain one item, which will be randomly chosen. The item box cannot be picked up or thrown, and it cannot be destroyed by an attack. If you want to open up an item box, your character has to touch it, resulting in the item dropping out in front of the person who just touched it. Item boxes also have no chance of exploding at all.
The fake item box! From further away it appears to be a real item box, but if you get closer you'll see it's red instead of rainbow coloured and has an upside down question mark! Fake item boxes are an item a player could get in Mario Kart, and drop onto the racing track to fool other drivers to think they would soon get a relieving item to get further but only to be knocked around when the fake box explodes! Oh no, what a mean trap. In Smash, the fake item box works similar to the actual item box. It can't be destroyed by attacks, and it can't be picked up. They look very alike, and only if a character is close they turn into a slight red colour - but not as much as on the picture! It's only a hint to be the fake. The question mark flips upside down, though. As soon as a character touches a fake item box, they will recieve an electric shock! They consume 10% damage and are stunned for a little moment. Oh dear...
Playstyle Summary
Waluigi... Oh my. You've chosen an odd character to play with this one. This sneaky guy has such a strange playstyle, that starting the game out with him can be a very lethal mistake. Waluigi is definitely a character only advanced players should use, as winning with him is a very strategic matter, and you have to exactly know how all of his moves work, and time them precisely. To be victorious with Waluigi is time-consuming and exhausting, but definitely worth a thought. Basically, he is about controlling the arena with his traps to press the enemy off the stage and then destroy them with his gimping, edgeguarding and good aerial game. Due to Waluigi's wacky moving or delayed hitboxes it's hard for him to get his enemy off of him while setting up his traps. He has to rely on his good projectile game, a few throws and a couple of hand-to-hand attacks (Jab, Dash Attack, perhaps Forward Smash) on the ground and several of his aerial moves in mid-air to keep the enemy off his tail. Generally speaking - Waluigi prefers the air, especially offstage. Due to his floaty nature and his aerial mobility with jumps and recovery, Waluigi is not only hard to get rid off for the enemy, but also able to chase them above the deadly pits, where moves like his Up Air or his Forward Air will make him a deadly force to meet. He may have trouble with racking damage fast and especially with scoring normal KOs, but that's what makes him very different from the rest of the cast - a Waluigi player must think and plot schemes to get along with this jerk's sneaky playstyle.
Stage
[11 - STGE]
Waluigi Pinball
So you've chosen to fight on Waluigi's stage, huh? This, my friend, is Waluigi Pinball, a hell of chaotic confusion, yet still you will be able to overcome the obstacles, I'm sure. Now, what is this? The first picture is showing a screenshot of the game this stage is hailing from, Mario Kart DS. Think of the second pic in the course's style, a giant pinball machine, and on top of that, upside down! The red box indicates a character, roughly Mario's size. The yellow lines are solid, so you cannot drop through them. You can't stand on the upper parts, they're just there to show you that you cannot go through them. The green blocks indicate the flipper arms, and they will randomly flick around, trying to hit you or the ball - which is indicated in white, by the way. But I'll come to the ball in detail. If you go a little higher than the flipper arms, you will reach the blastzone and Star KO yourself. The purple lines are dropthrough platforms. The blue circles are normal bumpers, doing bumpers do best - bump you. 1% damage each. They work and look like the item, just a bit bigger. Now that we have all these factors outta the way, let's talk about the ball itself. The pinball will randomly roll onto the stage, and bounce off solid platforms and bumpers, as well as the arms if they move. You heard right, the ball will go through drop-through platforms and YOU, as well! If you get hit by the ball, you will recieve 15% damage and high knockback sidewards. Since this normally will end up in you getting into a bumper chain, you probably should avoid this.
This stage can be difficult to play on if you don't know how to dodge or your character has bad aerial movement, but overall it can be fun, as well!
Music
Mario Kart DS - Waluigi Pinball (Brawl Version)
Mario Kart DS - Waluigi Pinball
Mario Kart DS - Tick Tock Clock
Mario Kart DS - Airship Fortress
Mario Kart Wii - Wario's Gold Mine
Mario Kart Wii - Moonview Highway
Mario Kart Double Dash!! - Waluigi Stadium
Mario Party - Luigi's Engine Room
Mario Kart Party 3 - Waluigi's Island
Super Paper Mario - Brobot Battle
Dance Dance Revolution: Mario Mix - Destruction Dance
Dance Dance Revolution: Mario Mix - I'm a Star!
Mario Tennis - Wario & Waluigi Court
Mario Hoops 3 on 3 - Junior Street
Mario Hoops 3 on 3 - Sherbet Land
Super Mario RPG - Weapons Factory