Alright, I've done my first entry now. I'm not new to MYM- I submitted several movesets in one of the contests- but it's been a while. Anyways, tell me what you think, if I'm missing anything, etc.
**I copied and pasted the template from the Waluigi entry.
Wild Gengar Appears!
Overview
Gengar, the Shadow Pokemon, is a Ghost/Poison-type Pokemon, #94 in the National Pokedex, and comes from (you guessed it) the hit Pokemon franchise.
Gengar is described in the game as more of a playful poltergeist rather than a malicious demon. Its activities include mimicking shadows and scaring people. You can tell a Gengar is around you because they absorb heat from their surroundings- they “cool the area by nearly 10 degrees F.” In order to get a Gengar, you must trade a Haunter with a friend (or, in some cases, catch one in the wild).
This little dude has been a fan favorite since the beginning, and for good reason. Not only has he been blessed with one of the coolest character designs, but he also has some of the best special sweeping stats in the game. His base Special Attack (130) and Speed (110) are both far above average, and he has access to a wide variety of moves. Such diversity! Sadly, his physical capabilities are sub-par.
In the original Pokemon Mystery Dungeon games, Gengar appears as the main antagonist.
Stats
Size: 4.5/10 - Gengar is described as being 4’11, pretty average for a Smash character.
Weight: 3/10 - He’s a floating ball of poisonous gas. That’s pretty light.
Ground Speed: 9/10 - Much like a certain other Pokemon, Gengar prefers to float above the ground instead of use his legs. And, as his stats judge, he is FAST.
First Jump: 8/10 - Being a ghost, Gengar is able to rise high into the air with ease..
Second Jump: 8/10 - His second jump gets the same height as the first one. Gengar does a ghastly corkscrew as he rises in mid-air.
Fall Speed: 3/10 - He’s quite floaty.
Crouch: 8/10 - Gengar squashes his body into a pancake, and smiles up at his foes. His ‘ears’ poke up a bit, adding height and preventing him from having a truly great crouch.
Crawl: Yes. For this, Gengar waddles forwards or backwards.
Wall Jump: No.
Wall Cling: Yes.
Gliding: Yes. Gengar spreads his arms and flies Peter Pan-style.
Attacks
Jab Combo:
Shadow Claw
2 combos, first hit %3, second hit %2
Claws glowing in a dark energy, Gengar makes a quick swipe in front of him. This is a very close-range move, and comes out super fast. The second combo of this move has him swipe with his other hand, dealing slightly less damage but more knock back.
Dash Attack:
Rapid Spin
13 hits, 1% per hit
SPINSPINSPINSPINSPIN!!!! Floating horizontally above the ground, Gengar spins his body rapidly, trapping anyone who comes in contact with him in a vortex of pain. This is a multi-hit move, with a maximum of 13 hits (What an unlucky number), with the thirteenth hit knocking foes away. Although this move has extremely little startup lag, after the move finishes, Gengar becomes dizzy, and needs a while to regain himself.
Oh, yes, did I mention that none of Gengar’s “physical moves” (ones that utilize his physical body) are kill moves? He has a very low Attack.
Forward Tilt:
Lick
1 hit, 8%
Eeeew! Gengar twists around, his tongue darts out of his mouth and slaps the foe as he turns forwards. The tongue is about as long as Ivysaur’s body. He swings the tongue horizontally. Knockback is nothing special, but it sends opponents away at a 20 degree angle.
Fun fact: Lick was, in Red/Blue/Yellow version, the only Ghost-type move.
Up Tilt
Sucker Punch
1 hit, 9%
Gengar executes a swift uppercut. The move acts similar to Mario’s up tilt, but it can be aimed slightly left and right. During this move, Gengar does not move his body; instead, his fist stretches to the height of about ¾ another Gengar.
Down Tilt:
Lick
1 hit, 6%
While in his squished position, Gengar’s tongue darts out in front of him, low to the ground. This is one of his fastest moves, and has the same range as his forward tilt. However, this move is also capable of inducing trips!
Smashes
Forward Smash:
Toxic
No hits, ‘Flowers’ opponent
How devious! For his forward smash attack, Gengar makes a sick look on his face (if charged), vomits into his hands and receives a Toxic. Now, unlike most forward smashes, this move has no knock back, and it he uses it like an item rather than an attack. While Gengar is holding onto a Toxic, he cannot grab anyone, but is otherwise free to attack, jump, whatever. If thrown, the move has range similar to Bonsly, but is thrown at the speed of a normal item. Any foe hit with Toxic is ‘Badly Poisoned,” meaning that they gradually take damage. Instead of getting a flower head, however, they flash purple. The first bit of damage does 1%, then 2%, then 4%, then 8 %, then 16%, resulting in a grand total of 31 damage! If charged to the max, an extra 2% is added to each damage. Of course, Gengar is very vulnerable while preparing this attack, and the Toxic can be caught and used against him.
Up Smash:
Shadow Ball
1 hit, 2% uncharged, 19% charged
Hands raised above his head, Ghosty unleashes the signature Ghost move, Shadow Ball. Most of you probably know what it looks like. Remember Mewtwo’s standard B move? Yeah, that. However, Gengar utilizes the move in a different way. He still charges it and can store it, but Gengar launches a Shadow Ball above him. The move still has the same crooked trajectory as Mewtwo’s, but because resisting gravity, it doesn’t go as far. The move has similar range to Snake’s mortar. If you just tap an up smash, Gengar releases a ‘baby ball’ (that was the term, right?), which is the same size as Mewtwo’s uncharged SB. Fully Charged, it has the same power and size as Mewtwo’s fully charged Shadow Ball. A great KO move.
As you hold the attack button down, Gengar’s Shadow Ball grows (However, it does no damage if someone touches the charge). Press the sheild button to store it for later.
Down Smash:
Hidden Power
1 hit, 13% uncharged, 18% charged
Mysterious orbs of energy circle Gengar as he charges up Hidden Power. When he lets loose, he sends several orbs of energy from his waist (only two are capable of hitting, the rest fly into the foreground and background). If hit, the foe is sent at a downward angle with high knock back.
A cool thing about this move is that, depending on your tag, Gengar gets a different Hidden Power! There are 17 types in total: Normal, Dragon, Fire, Water, Grass, Ice, Bug, Fighting, Steel, Ghost, Poison, Dark, Ground, Rock, Flying, Psychic, and Electric. There is no difference in the actual attack besides the damage animation and appearance of the Hidden Power.
Aerial Attacks
Neutral Air:
Dark Pulse
1 hit, 5% sour, 14 % sweetspotted
Opening his mouth, Gengar lets loose a burst of dark energy from his jaws. The wave takes up the entire front side of Gengar and moves away from him, up to two Gengar lengths away. If the opponent is ‘in’ Gengar’s mouth (the sweetspot) as the pulse comes out, they suffer from high knock back. The further they are away from Gengar, the less damage and knock back they take.
Forward Air:
Shadow Punch
1 hit, 10%
Wham! Gengar swings his fists in front of him, smashing them together. This is a rather short-ranged move, but if the foe is caught in between his fists, they are sent downwards at a 45 degree angle.
Back Air:
Curse
1 hit, 24%
Casper here drives a giant nail through his front, which bursts out the other side. …Yow. In the games, Curse was a moved which functioned differently for ghosts- instead of gaining Attack and Defense but losing Speed, they would sacrifice some of their health and lay a curse on their foe. Gengar does just that. If anyone is hit by the nail, they take an astounding 24% and are flowered! However, Gengar is damaged by the whole nail thing, and takes 12%. Curse has little knock back.
Up Air:
Night Shade
1 hit, 10%
A black veil appears above Gengar, damaging anyone who comes in contact with it. In the games, Night Shade did damage equal to Gengar’s level. Of course, we can’t tell what level he is in SSB, so instead the damage and knock back is based off of his current %*.15. So, if Gengar was at 100%, Night Shade would deal 15% and good knock back. The move becomes a great kill move at higher percentages.
Sorry, Lucario.
Down Air:
Will-O-Wisp
4 hits, 4% per hit
A ghastly blue orb of fire is thrown downwards, setting opponents on fire. If hit, a foe will act as if trapped in a Charizard or Bowser Flamethrower, but only be hit 4 times. It can be DI’d out of. The Will-O-Wisp travels the distance of a platform on Battle Field to the actual stage.
Special Attacks
Neutral Special:
Sludge Bomb
Multiple hits, Bomb itself (fully charged) 17%, sludge 2% per sludge
Yuck. Gengar draws in dark energy from his surroundings to create a Sludge Bomb. As he charges the move, he stands still, purple gunk drawing into his hands as the sludge grows. When released, Gengar shoots the Sludge Bomb at an angle and distance, controlled depending how you tilt the control stick. This move cannot be stored. If it hits something, the bomb blows up into sludge. The initial explosion has very high knock back (if fully charged), but the patches of poison have none.
If the move is executed before full charged, Gengar flings Sludge, which causes flinching and minor damage.
Side Special:
Shadow Sneak
Infinite hits, 1% per hit
Gengar extends his shadow two body lengths away while looking devious. Although it has no knock back or flinch, anyone that touches the shadow rapidly takes damage.
Because it’s a shadow, this move only touches the ground. If used in the air, anyone directly below Gengar takes damage.
Up Special:
Levitate
“Look at me! I can fly!” Gengar levitates for 2 seconds. While levitating, he can move about freely in the air in any direction, and still execute attacks. He moves slightly faster than his normal air speed.
Down Special:
Hypnosis
This had to be on here somewhere. Gengar leans forward and several rings come out from his eyes. Anyone looking into them fall asleep. In the air, the opponent temporarily enters a freefall state.
The move acts more like Mewtwo’s Disable than Jigglypuff’s Sing.
Grab
Psychic
Eyes glowing blue, Gengar reaches out in front of him. The grab actually extends a bit beyond his hands. Anyone who is captured in this move has their eyes turn the same blue as Gengar’s and appear dazed.
Pummel:
Nightmare
2%
Gengar pumps bad dreams through his victim, cackling wickedly. The move is of decent speed.
Forward Throw:
Strength
9%
Gengar hurls the opponent over his head and chucks them with all of his physical strength. Which isn’t much. The opponent gets sent away at a 70 degree angle with low power. However, Gengar suffers very little lag from this.
Back Throw:
Shadow Ball
15%
He traps his foe in a Shadow Ball, then flings them backwards. This is Gengar’s most powerful throw, and kills Mario at 109%.
Up Throw:
Fling
Varying damage
Yes, this is an actual Pokemon move. Fling’s damage and knock back is based on how heavy the person being flung is. For Jigglypuff, it does 5% and very little knock back; Mario, 10% and medium knock back; Bowser, 16 % and high knock back.
Down Throw:
Dream Eater
3%
Gengar shakes in delight as he drains his victim’s dreams. Aside from doing damage, Gengar also recovers as much damage as he deals. After the move is over, the opponent is flung straight up with little knock back.
Final Smash
TM 64
When Gengar unleashes his final smash, he takes out TM 64, puts it on his head, and learns a new move.
Wait, what is TM 64, again?
Explosion.
Press the B button to learn the move, then B a second time to use it. Gengar will temporarily forget Sludge Bomb in place of Explosion. When Gengar uses Explosion, he- you guessed it- explodes. The blast radius is the same size as a Smart Bomb, but with the knock back of a Bob-Omb.
After using the move, Gengar is completely black for a second, then shakes off the soot and laughs.
Taunts
Up
It’s the taunt move from the game!
1:10
Side
Gengar looks at the screen, makes a creepy face, chuckles, then turns away.
Down
Gengar gives a quick chuckle.
Alternative Colors
Purple body, pink eyes (classic)
Dark blue body, purple eyes (Blue team, shiney)
Crimson Body, black eyes (Red team)
Radioactive green body, yellow eyes (Green team)
Black/grey body, white eyes (Classic Gameboy)
Pink body, light blue eyes
Victory Poses
1.
Gengar smirks while a caption reading “Gengar gained 1000 exp.!” is shown beneath his feet.
2.
Gengar is nowhere in sight. If the controller is left untouched, after 11 seconds, his face flashes on the screen, screaming.
3.
Gengar clutches a Pokeball in his hand, grins, and then crushes it.
Kirby Hat
Kirby turns purple, his eyes become pink, and he gets Gengar’s spikes.
Vicotry Theme
http://www.youtube.com/watch?v=2Jmty_NiaXc