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Smash Rookie
So I'm assuming King Dedede remains unchanged. Really glad to hear about DK's buffs.
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Well it's only been like 4 patches and Greninja has only been (intentionally) nerfed once; it's not really a huge surprise that they would buff Greninja.Oh, they buffed Greninja, for once
it's the same, probably not getting the timing for a true combo or not following up on DI properlyCorrect me if i'm wrong but it feels like sheiks FAir doesn't string like it used to. I played a full tournament yesterday and had a hard time connecting her FAirs, i felt like it was either an arial speed reduction or an increase on endlag for the FAir, because they used to be so very easy to string together. I used to string 4-5 if i could platform cancel, now i'm lucky if i can get 2. Maybe i'm just out of practice though? can anyone test this?
I hope you're right.Correct me if i'm wrong but it feels like sheiks FAir doesn't string like it used to. I played a full tournament yesterday and had a hard time connecting her FAirs, i felt like it was either an arial speed reduction or an increase on endlag for the FAir, because they used to be so very easy to string together. I used to string 4-5 if i could platform cancel, now i'm lucky if i can get 2. Maybe i'm just out of practice though? can anyone test this?
But they have been doing that.Why do they keep nerfing characters? I would rather see buffs of weaker charcaters to be honest. It would make the competitive scene more interesting
Power vision and regular vision still kill at the same percents.Shulk power vision knocks Mario from one side of FD to the other, just in case that is a change.
Alright then. Is Charizard Uair killing Diddy At 71% par for the course or was that buffed?Power vision and regular vision still kill at the same percents.
But they have been doing that.
Almost all the characters that we have described as low tier or fundamentally flawed (without customs) have gotten buffs since the 1.04 update, with some of them becoming significantly better characters thanks to them.
The only characters I feel like the only alleged low tier characters they've neglected with buffs so far are . Not bad considering we're not even a year into the game yet another patch is likely due out in August.
Deconfirmed.R.O.B.'s gyro no longer bounces 4 times before disappearing after hitting an enemy or shield, nor after being picked up and thrown. It vanishes as soon as it is solidly on the ground, excluding when R.O.B. first launches it.
I actually noticed the same thing, and I too thought her air speed might be worse. However I tested her air speed using the Super Leaf test in training mode, her max air speed is still exactly the same as Captain Falcon's so there's no change to it.Correct me if i'm wrong but it feels like sheiks FAir doesn't string like it used to. I played a full tournament yesterday and had a hard time connecting her FAirs, i felt like it was either an arial speed reduction or an increase on endlag for the FAir, because they used to be so very easy to string together. I used to string 4-5 if i could platform cancel, now i'm lucky if i can get 2. Maybe i'm just out of practice though? can anyone test this?
I agree, even as a sheik main it was a little cheap. When any stage turned into a walk off transformation i used to be able to carry any character out of the stage at 0% with short hop fast fall FAirs, Wasn't even close to working yesterday.I hope you're right.
If there's one thing that could stand to be nerfed, it's Shiek's Fair escort...
If this is true, it'll also make the LM matchup more bearable for LM because no one gets hurt by Fair escort like LM.I agree, even as a sheik main it was a little cheap. When any stage turned into a walk off transformation i used to be able to carry any character out of the stage at 0% with short hop fast fall FAirs, Wasn't even close to working yesterday.
I hope so. For the most part i feel bad playing against little mac as sheik, It's such a bad matchup for Mac, and it's always such a cheesy win for sheik.If this is true, it'll also make the LM matchup more bearable for LM because no one gets hurt by Fair escort like LM.
Though I'm sure Ryu would've hated the piss out of it as well...
Quite a nice buff for the Dirty Birdy... :DFalcos nair has a pulling windbox below him it seems.
Around 1:10
He had a nice buff last patch with his dair on shield cancelling. I'm not sure if he's received any now though.any news on bowser jr.? seems like he hasnt recieved any changes in forever...
I feel like him and Dedede have largely been neglected with buffs because they're actually considered viable in the Japanese scene. Western gamers tend to think of them as "meh" at best but, with the way the Japanese play, they've had a good amount of success with them right out of the box.any news on bowser jr.? seems like he hasnt recieved any changes in forever...
Those are pretty cool combos, and that Nair lock tho.Falcos nair has a pulling windbox below him it seems.
Around 1:10
And nair always sends opponent forwards, so probably hitbox alteration
I'll third this, only strictly nerfed characters are Diddy, Falcon and Kirby.I'll second this.
And it's unusual, considering that Sakurai has been insisting that he doesn't care about 1 on 1 balance (or at least that it's not a priority) and yet characters are getting buffed to make them better in 1v1 scenarios. He also said something about 1.0.6 being the last big balance patch which he clearly didn't stick to.
Bowser's u-tilt was a nice buff, giving him an option to handle aerials without committing to an u-smash and it now covers him in the front. 'Zard's u-throw is now a kill throw, which he badly, BADLY needed.
For a guy who claims to not care about 1v1 balance, Sakurai sure keeps working to balance a great deal...
DDD is really good,it's all about using quick moves to compensate for his slow ones, similar to Ike in that regard.I feel like him and Dedede have largely been neglected with buffs because they're actually considered viable in the Japanese scene. Western gamers tend to think of them as "meh" at best but, with the way the Japanese play, they've had a good amount of success with them right out of the box.
Can unconfirm that. Default Lemons do 2%, Jab sweetspot does 3% (the cannon)SSB Wiki says Mega Man's cannon deals 1%(standing jab) but I'm pretty sure it has always dealt 3%
It also says N-Air cannon deals 2% while it actually deals 3%(4% body)
Could someone check 1.0.7 to see if it's actually a change or misinformation?
Oh, and Ike got CRAZY buffs, apparently: http://smashboards.com/threads/ike-e3-1-0-8-patch-changes-discussion.406208/I'll third this, only strictly nerfed characters are Diddy, Falcon and Kirby.
Two of those three are fine to nerf.
Kirby nerf was random though,
The rest are more or less buffs for low to mid tiers. Which good, a lot of these are quality of life changes that a lot of these needed.
Zard buff is very significant and plays to one of his best strengths, his grab range and dash grab.
Marth and Lucina benefit a lot from these changes.
These are all steps in the right direction.
They buffed Ike though, and I think it was definitely warranted. Seriously, Ike was slower, weaker and lighter than BOWSER.DDD is really good,it's all about using quick moves to compensate for his slow ones, similar to Ike in that regard.
Check the OP, he was quite clearly nerfed.
Other characters being nerfed =/= a buff for an individual character, especially when said character was noticeably nerfed themselves. Even if some of Diddy's bad MUs were nerfed and he can handle them a bit better now as a result, he still could potentially see other MUs become worse off, since he was nerfed, and other characters were buffed.
Ike really did need buffs, although I'm not sure where he's going to end up in teir listing after this, his probably pretty up there.Oh, and Ike got CRAZY buffs, apparently: http://smashboards.com/threads/ike-e3-1-0-8-patch-changes-discussion.406208/
...Which is awesome because, even though I don't play Ike, he BADLY needed them.
DK also got some decent buffs, but nothing as good as Ike so far.
They buffed Ike though, and I think it was definitely warranted. Seriously, Ike was slower, weaker and lighter than BOWSER.
They either needed to buff his speed or make his moves kill at 50%...