o-Serin-o
I think 56 nights crazy
Seems like Nintendo is committed to keeping this game competitively balanced. I like it.
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It has aways been 7%According to SSB Wiki, when Ganondorf releases you from Dark Dive it does 6% damage: http://www.ssbwiki.com/Ganondorf_(SSB4)
I just tested it, and it did 7% damage, which means it's had a damage increase of 1%. Can I get someone else to verify this?
I used Charizard and Lucina on Final Destination in Training Mode, and made sure Charizard was at 0%. I used Fly at close range (which did do 17% damage), and the earliest percentage Lucina died was 101%. Can someone without the 1.0.8 update please check what percentage will kill Lucina?
Up-B got Buffed (Not sure)
Dealing 17% (Don´t know before)
KnockBack Increased, Killing Lucina at 112% on the floor, 100% on the air out of Dthrow follow up
Any help confirming this?
It's actually not that bad despite the damage nerfs! After testing him out for a while it feels like his juggle/combo potential is a lot better. Personally I'm okay with the trade off Falco got this patch.On the other hand the only strongly nerfed character in the patch to this time is poor falco...I don't know why they did that. I'll be following this thread closely, sadly I can't contribute to the thread since I don't have two versions of the game.
That's literally been a mechanic of Link's bombs since 1.0I don't know if this was already like this, but Link's bombs do not hurt him when exploded on an opponent next to him
Up-B is completely unchanged then. It always did 17% & KO'd Lucina at 112% on 3DS (even earlier on Wii U due to smaller blastzones).
Up-B got Buffed (Not sure)
Dealing 17% (Don´t know before)
KnockBack Increased, Killing Lucina at 112% on the floor, 100% on the air out of Dthrow follow up
Any help confirming this?
confirmed butA few confirmed Diddy Kong DAMAGE changes. Tested on a pre-patch 3DS compared to my WiiU. No screenshots but this info is in the Diddy subforums and all over reddit etc.
D-tilt 6% -> 5%
D-throw 6% - 7%
U-throw 8% - 5%
Why the hell did they touch Diddy but leave Rosalina and Sheik like they where!?A few confirmed Diddy Kong DAMAGE changes. Tested on a pre-patch 3DS compared to my WiiU. No screenshots but this info is in the Diddy subforums and all over reddit etc.
D-tilt 6% -> 5%
D-throw 6% - 7%
U-throw 8% - 5%
Literally 4/5th of the characters listed in the OP are buffed. What are you talking about?Why do they keep nerfing characters? I would rather see buffs to be honest. It would make the competitive scene more interesting
More substantial buffs to more characters i mean. And no more nerfing unless it is really necessary.Literally 4/5th of the characters listed in the OP are buffed. What the hell are you talking about?
Diddy's Up air was neccesary to be nerfed due to how still gud it is. He lost 1% of damage and KB reductions on 1.0.6. So what? He still had FRAME 3 startup, can still kill with rage, and is about as laggy as Sheik's F-air, and is basically still very good. Now it's kind of fair... though, I do think they taken it out a little bit too much.More substantial buffs i mean. And no more nerfing unless it is really necessary.
Why the **** did they buff Rosalina by giving Luma 3 more HP?
Could you please send footage? I personally noticed no difference when doing n-air, and I'm certain I got my shield up at the exact same time between v1.07 and v1.08.Marth's Neutral Air Landing Lag has been reduced, I can 100% confirm this.
It looks like a nerf if you only look at %.It's amazing they are really doing a good job with balance, touching the throw game is vital to keep the worst characters viable, also loved what they did to ike I think he can actually win a tournament now. On the other hand the only strongly nerfed character in the patch to this time is poor falco...I don't know why they did that. I'll be following this thread closely, sadly I can't contribute to the thread since I don't have two versions of the game. Thanks for the effort guys!
I could say the same about the last patch, where it was taken down to 47HP from 52HP.Why the **** did they buff Rosalina by giving Luma 3 more HP?
Probably because 50 is a nice number that makes sense.Why the **** did they buff Rosalina by giving Luma 3 more HP?
Check the OP, he was quite clearly nerfed.Angel Cortes is claiming Diddy has been buffed... anyone have any cold hard data on Diddy buffs?
I expect he's just being an idiot and gonna say "all Diddy's bad MUs got nerfed so he's buffed" or something.