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LordWilliam1234
, did you get request for Ike's changes yet? I'd like checks and although the Ike users have checked, another look wouldn't hurt. I ask because the data dump for Ike for patch 1.0.4 was a pain since jab 3, Ftilt?, and Fair had frame speed multipliers which ended up with decimals like Fair was frame 12.5 or 13 practically and Thinkaman's data dump said it was 2 frames faster which would mean frame 10.5 or 11 in practically. I left the decimals in my spreadsheet, but rounded them up for regular viewing in my frame data thread. That and Thinkaman's data dump was usually 1 frame different than the Ike users' testing. Thanks if you can.
Also this was another reason: that patch might have made Ike's Nair not as useful now... Fair used to hit at frame 13, but it hits at like 11 while Nair hits at 12. The only thing Nair has over Fair now is coverage from behind while Fair hits more like a half circle from Ike's head to feet. Yeah... Well, at least it could be used for mixups since they look similar... sort of.
Another thing: having not played in a while, so it's probably a placebo, but seeing lasers thrown out more liberally makes me think Falco's Blaster end lag was slightly reduced. Since I can't test this, I won't know, but the fact Marth and Lucina's changes to Dancing Blade or was it jab and Utilt? happened with patch 1.0.4 or 1.0.6, but nobody noticed until later makes me believe in a chance there was a subtle change.