Jab1
Startup decreased by 2 frames
Inner and Outer hitbox both now send at the same angle
Transitions to Jab 2 sooner
Knockback and angles slightly reworked
Endlag is the same
Jab2
Jab 2 now goes straight into 2.5's 3rd and final hit. The 2nd hit from 2.5 is gone.
About 7 frames more endlag
Utilt
Hitboxes slightly reworked
Strong hit decreased from 11 to 10 damage
Stronger hit is now at the start, not the end
Weak hitboxes last 4 frames (was 2)
Usmash
Knockback scales with damage at a 5% lower rate
NAIR
Repeating Hitboxes completely reworked, including both placement, coverage, and direction
Final hit not sends at a 5 degree more vertical angle
Animation adjustments, may affect endlag
FAIR
Early sweetspot increased in damage by 1% to 13.
Same sweetspot recieves hefty 16% KB growth increase
BAIR
Completely new move
Slightly faster startup (was 12, now 11)
Compared to 2.5 bair, the 2.6 intial hit is 1% weaker, does 15-20 less knockback, 6% more KB growth, and has a Sakurai angle rather than 2.5's very low 38 degree angle
Recieves a true spike at the end (frame 13)
Ends much earlier
UAIR
Sweetspot removed
DAIR
Completely new move
All hits do 5 damage. Hits 3 times for a total of 15. 2.5 Dair's sweetspot was only 13%
Comparing 2.5 dair to 2.6 final hit:
very similar angle, and large knockback increases on the final hit that compensate it only doing 5% damage.
Stand Grab
Grab reaches full range sooner
DASHGRAB
No change
TURNGRAB
Starts up 1 frame faster
Throws did not change
Side-B Ground
Ends 15 frames sooner
Side-B Air
Autocancel removed? Or at least the way it was coded in 2.5 was removed.
Obviously a lot more "background" changes that are hard to understand without programming expertise.
Up-B
10% less knockback growth on initial hit, doubled KB growth on repeating hits behind lucas
repeating hits do 2 damage instead of 3
Down-B Hold
Down-B starts one frame faster (loses b-reverse ability)
Aerial Down-b Is no longer exactly like the grounded version: now appears to have a alternative hitboxes depending on if an opponent is grounded or airborne.
Received a 2nd hitbox (identical to the first) "inside" Lucas (it now covers the same range as the release hitboxes).