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Shh! Do you want his head to implode from thinking about that?There can still be tech skill without lcanceling dude.
This is what I tried to say at the start, with the spectrum.This is literally just an issue of where someone wants to draw the line on something.
It should be noted that control implies choice, which is something L-cancelling has a lack of, from what I understand. (Unless hitting someone's shield and whiffing vs spotdodge change the timing THAT much.)I wouldn't. It would be the first step towards a smash game with no tech skill. People who have really clean inputs have an advantage in most good games. Even in brawl although it's way less noticeable. That being said, they shouldn't add tech skill for the sake of tech skill. They should give us back the control we had in melee.
This means I have to scan my post to mean you don't miss stuff//leave important stuff out, but that's fine.I'm going to filter out everything nonsensical, worthless, and irrelevant in your post then.
Either they can get better or they can't. Which one are you saying here? 'They can get better but don't' isn't something that actually happens, as they will get more accurate simply by wanting too, albeit slowly. And most high-level players devote time to getting better, also.They CAN physically get better as long as its humanly possible. They just don't. Never do they realistically reach a skill plateau.
My main point got lost somewhere by now, so I'm just going to restate it rather then find out what went wrong where.Nobody said that it was only a high-execution only mechanic, doofy. You're not even responding to anything anyone is saying.
In my original claim, I was talking about a fundamentally different mechanic than shield pressure, and as such, my claim does not extend to it.Your claim was that the yomi only applies based on the potential inconsistency of an executioner to be able to perform a command. So it's false. That's a non sequitur.
Arguing with you is like trying to argue with someone under the effect of DMT.
Difficulty doesn't affect balance unless high level players cannot be consistent with the tech in question.For players who have taught themselves to do them, complex inputs are more fun to do. Subjective i guess. That's beside the point. The thing is, nothing in melee was more complex than it had to be. Some people think canceling is. I disagree because of how difficult inputs affect balance.
And this would not be possible by just cutting the landing lag in half automatically becauseIt isn't skill for the sake of skill. Canceling adds a step to every combo and block string in the game.
So it just makes it more complicated, which it needs to be or elseA lot of the tactics that have really specific counters, end up being harder to execute.
And having *** controllers would give someone the same advantage.Not to mention having to properly time an lcancel gives the defender an additional chance to screw over the attacker.
Because playing with my butt is something I am used to from the game Butt Fighter 2, I support this mechanic.Yes, playing with your hands was perfectly fine, but it takes so much more skill to play with your butt. Do you hate skill?
It's inherently an opinion-based thing, so eh.I'd agree if I had more control over my butt than I do with my hands. Assuming that if booty control schemes are invented and give me more opportunities to apply my skill i won't ever use my controller again.
I really get the feel that if you guys COULD be convinced that l cancel is a good thing. Better posters like kink and noirscythe would have done so already.
Landing while doing an aerial functions fine in Brawl, doesn't need to be revamped.Jumping already functions fine. It doesn't need to be revamped
It's about the same, it's just harder to do so it takes more skill. Really, the only reason someone wouldn't want this is because they're not good enough.I'd agree if I had more control over my butt than I do with my hands. Assuming that if booty control schemes are invented and give me more opportunities to apply my skill i won't ever use my controller again.
I really get the feel that if you guys COULD be convinced that l cancel is a good thing. Better posters like kink and noirscythe would have done so already.
Better posters like kink and noirscythe
noirscythe
"You're misinformed because you disagree with my opinion."Do you get a kick out of spreading misinformation Arcansi? Or are you just misinformed yourself to think Brawl's landing lag is anything remotely acceptable?
Do you not understand that is what is being told to you? To effectively use aerials in Brawl you cannot just land with one at any time like in Melee. This is not helped by Brawl's landing detection.Also, you can still just wait until after the aerial ends to land.
Until the aerial ENDS. As in, it is over, and then you touch the ground. Granted, the landing lag is still too big IMO, but it's not objectively horrible and game breaking like you guys are making it seem.Do you not understand that is what is being told to you? To effectively use aerials in Brawl you cannot just land with one at any time like in Melee. This is not helped by Brawl's landing detection.
It also has built-in rectum repairing super potions. The only difference is that it takes more skill to use.Controlling by hand would still be superior because I won't do any harm to my body.
That's only because you're not good at it. Really, any problem you could have is a result of you just not being good enough, which is the point of it.It have to be brawl because I doubt I'll het the precision melee requires.
And a big part of spacing aerials in the other two games is being able to do them... at any height. You know, on grounded opponents as well?Until the aerial ENDS. As in, it is over, and then you touch the ground. Granted, the landing lag is still too big IMO, but it's not objectively horrible and game breaking like you guys are making it seem.
Oh, yes, I know how literally impossible it is to do aerials on grounded opponents because of how severely underpowered they are. I have to deal with that a lot as Wario, who's bottom tier solely because of this totally existent problem.And a big part of spacing aerials in the other two games is being able to do them... at any height. You know, on grounded opponents as well?
Oh, yes, I know how literally impossible it is to do aerials on grounded opponents because of how severely underpowered they are. I have to deal with that a lot as Wario, who's bottom tier solely because of this totally existent problem.