Shuzaku
Smash Apprentice
IMO is neither bad nor good, its neutral =D. if you feel you are a better player than the gw then take him here or other stages you think is neutral to both.
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☆ Sounds like what I had in mind. I'll try Norfair and see if it's a good Counter Pick for Snake. Wow, it looks like we have to stage strike a lot of stages for Snake, lol. ☆So far, FD and YI have served me well vs Snake. Don't EVER go BF or SV against him.
As for CP, Norfair is supposed to be good, though I personally prefer Pictochat, Japes, and PS1.
☆ Strange, I find Battlefield a ***** when Brawling Snake, maybe I'm not use to this stage, (then again, my win percent on Battlefield is less than 62%). Norfair I will try to play a Snake main on, though I hate to play on this stage. ☆i actually love going to BF with a Snake, and i hate FD against them...Norfair works wonders and so does Japes with that huge vertical blastzone. Maybe im just good at avoiding mines and stuff on platforms and u-tilts and such. Iono. It hasn't failed me yet.
Yeah like I said before I usually go PS1 if they ban RC since the transformations hinder his mobility and nading. RC is way too easy though. My strategy to mindgame them is after a loss immediately switch ur token to random and then ask to look at the stages while trying to stay on the Brawl levels ask for what they want to ban. Basically outta sight outta mind and they're only gonna ban RC if they were thinking that from the beginning.☆ So far we have to Ban Brinstar, and Final Destination since Snake does very well on those stages, and Stage Strike Final Destination and Smashville. So far our Counter Picks is Rainbow Cruise, (though near everyone wants to ban this stage when they Play Kirby except for a few characters that do well here), Luigi’s Mansion, Jungle Japes, and Lylat Cruise. What do you guys think of taken Snake to Pokémon Stadium? I have no trouble handling Snake there, but what do you guys think? ☆
Grass isn't that bad, force him on the platforms and there's not much he can do. Utilt is very important here. I would say fire gives us the advantage too due to the large platform areas to shark on. I can't speak on 2 since I never play there and we recently banned it in our region.☆ It's hard to deal with Snake on the Grass field of Pokemon Stadium, but the Rock (just don't fight on the high side of the field), and Water field is still good for Kirby, I think it's a tie with the Fire field. I'll try to fight Snake in Pokemon Stadium 2 and see if it's a counter pick stage for us. ☆
☆ Since there hasn't been much talk on Snake, I'll let this last a bit longer. ☆
☆ It's hard to deal with Snake on the Grass field of Pokemon Stadium, but the Rock (just don't fight on the high side of the field), and Water field is still good for Kirby, I think it's a tie with the Fire field. I'll try to fight Snake in Pokemon Stadium 2 and see if it's a counter pick stage for us. ☆
☆ Since there hasn't been much talk on Snake, I'll let this last a bit longer. ☆
I've never played a snake that recovered below the stage.As for FD though, I disagree. A lack of platforms hinders Snake more than it benefits him, and the stage can mess with his recovery if he recovers from below. It works well for me, and I know quite a few stagesdislike that stage. On top of that, last I checked, Snake boards said that SV and BF are their best stages, so if you have to stage strike, I'd strike those first.
They don't do it voluntarily... Dsmash, Fsmash, 2nd swing aerial hammer, and occasionally Bair send them out horizontally. From there, you can and should pressure them and try to gimp. The only real way for them to avoid it in that situation is to drop off the cypher (usually via AD) and bomb jump. When they bomb jump, either it shall be pretty much in place (low %), or they'll try to tech the stage (most used option). If it's the former, repeat the previous steps. If it's the latter, then they are now forced to recover from below the stage, and if they get stuck, then that's a free stagespike.I've never played a snake that recovered below the stage.
☆ Haven't thought of that, using U-Tilt as a key near the platforms. The reason I clam it was hard because Snake can use his mines effectively on this field. I think it's a tie when it come's Pokemon Stadium VS Snake. Pokemon Stadium 2 is banned in a lot of tourney's except for maybe big one's, or from tourney's like mines, so I'll gather all the info I can get from this stage. ☆Grass isn't that bad, force him on the platforms and there's not much he can do. Utilt is very important here. I would say fire gives us the advantage too due to the large platform areas to shark on. I can't speak on 2 since I never play there and we recently banned it in our region.
☆ I tried to Stone camp in this stage with Snake and got an U-Tilt to deal with, Stone camping on the Water and Rock field is very effective, if you know how to Fast Fall with Stone, (Dash + Down-B near the edge... it's very hard to use it that way, or to use it easily turn C-Stick to B + Dash + C-Stick to Stone) then that's even better on the Rock field. ☆Just stone camp the entire grass stage.
However, Snake does fairly well on that stage (well, no worse than anywhere else.), though I dunno... I personally do well there so it usually works out.
As for FD though, I disagree. A lack of platforms hinders Snake more than it benefits him, and the stage can mess with his recovery if he recovers from below. It works well for me, and I know quite a few stagesdislike that stage. On top of that, last I checked, Snake boards said that SV and BF are their best stages, so if you have to stage strike, I'd strike those first.
Kirby has a lot more to exploit in general on PS1, although in this particular matchup you do make a good point.Snake doesn't do too well on Pokemon Stadium 2 like he does in one. The Electric and Flying field is a nightmare for Snake, however the Ice and Ground field is great for him, but so does Kirby. Kirby does well on Pokemon Stadium 2, I think more than Pokemon Stadium Melee, so why is it three and a half? ;p
I guess I wasn't very talkative on that stage. There are a lot of characters that can't handle PS2 and Snake is one of those characters. Diddy Kong can abuse this the electric field, Kirby can abuse the sky field, Ice Climbers can abuse the ice field, I don't know who can abuse the ground field, I think that's the most balance of them all.Kirby has a lot more to exploit in general on PS1, although in this particular matchup you do make a good point.
Go look for the talk about those stages for more info.
Olimar good on this stage? I don't see too many of them counter pick this stage, but then again, nobody rarely like's this stage to begin with. As I stand, that this is a good counter pick for Snake as he can't handle the electric and flying field that well, however the ice field is good for his slide, however Kirby can use his Stone trick and his slide Up Smash, the ground field is good for Snake's bombs, but Kirby does alright on this transformation so it's not much of a big deal.☆ I don't think Ice Climbers can abuse this stage at all, they can't slip on ice on the ice field that's a fact, but is that a good thing? Also, I find Olimar good at this stage so we shouldn't take him here, but I'll leave that to when we talk about Olimar. ☆
I thought I saw why my friend had a tough time facing Marth on this stage, and I see the reason, though I don't know any Kirby main that is Up B happy except for two people, but they use it very well.Beegs is right, Yoshi's Island is good - you can't get caught under it like FD, and the relatively short sides make up b kills easier. It's especially good against vertical killers like G&W because while you lose some of Marth's great vertical options, you still have the horizontal ones. One thing I don't like about Yoshi's is that the slanted edges make edgeguarding onstage a lot harder - dtilt doesn't poke unless they pop waaaay over the ledge, and you can forget punishing non-sweetspots with tipped fmash. This is especially sad to lose vs. Kirby because if Kirby likes to Final Cutter just off the edge, you can often just fsmash him out of it for kills as early as 60% or 70%. Don't do that against Marth - you will eat an fsmash, counter, or up b OOS.
Marth has little to nothing to abuse this stage while Kirby can abuse Up Tilt, Hammer, and his grabs on this stage when VS Marth. I also don't know why Pikachu does bad on this stage from what the boards say.And i coulda sworn Weegee Mansion was good stage for Marths...ah well, i gonna have to train against some more Marths now.
I guess its cuz they cant QuAC and stuff like that, they cant really maneuver around the stage quickly which gives them their strength in a battle. Iono, i dont use Pika, im just guessing.I also don't know why Pikachu does bad on this stage from what the boards say.
Just guessing here, but the pillars eat his thunder jolt spam, the platforms eat his thunder spam, and if he dsmashes or fairs near the pillars, he'll be stuck in his attack about as long as a dsmashing Wario.why Pikachu does bad on this stage from what the boards say.