DRDN
Smash Master
If you control the bottom against snake can't he just drop nades on you until you approach?
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All we got is this, pretty much. Still seems empty, but it's because there's not much activity in these boards, which means not much input from different people. Hopefully later on we can keep filling it up though.Can you guys give me some tips and ticks to use against mk? My kirby just doesn't get the job done like he used to in this mu.
Someone sig this amazing advice. I can't because of lack of sig space. ★Even better: Against MK, go back to character select and pick MK.
I pretty much agree with both those points. Any time I feel like I'm not improving it's because I'm too set in my way, or I'm just too comfortable. I still feel like playing is the best way to improve but just make sure you are actually thinking while playing instead of the basic bair, utilts, and grabs we slowly dose off into as Kirby players.2. Play differently.
Sometimes it's a style of play that plateau's, and if you feel that's the case, then try and be a little more aggressive, a little more campy, and try and combine your play-style with the opposite that you're forcing. Work on transitioning smoothly between offense, defense, and edge-guarding. With a little bit of practice you'll have an entirely different Kirby!
4. PLAY AROUND/BE CREATIVE
One day, I decided to go into training mode and practice with Kirby's copy abilities. One day, I decided to master B-Reverse Inhale and see what I can string into it with. One day, I decided to run off the ledge and aerial hammer towards the stage as soon as I dropped off (I stage-spiked a Lucario with it).
All of those little things I practiced have helped my Kirby grow (and continue to grow). Go into Training Mode and play around with things. Practice different throw strings. practice odd offstage gimping. Practice any kind of mix-up/cross-up you can think of. It doesn't matter if it's practical or not - just get your mind being creative. While many think a BnB Kirby is the best, I think a creative Kirby can be well-rewarded if played smartly, so go in there and try and think up of creative things!
I hope this advice helps you to become a better Kirby! [/b]
This is my favorite part.
Part V: The Great Question: Spit or Swallow? (or neither?) [And conclusion]
That answer, my friends, depends entirely on the situation and the people involved. Do you like how it tastes? Are you comfortable swallowing? Are you… Oops… umm… wrong guide…
I always have mixed results with Meta Knight. I've footstooled him before, but he's footstooled me before. I don't have any objections/experience with any of the other ones though.I'm thinking of editing it. I got some experience footstooling people (), so all I need is the falling speed list someone got a while back at Tactical Discussion so I can make a perfect list. I dunno where that list is, although I asked for it in the advice thread so I may have an answer soon.
Characters Kirby can footstool out of an inhale break:
-Ike
-Dedede
-Wario
-Charizard
-Sonic
-Pikachu
-Zero Suit Samus
-Link
-Lucas
-Diddy Kong
-Meta Knight
-Bowser
-Ganondorf
-Captain Falcon
-Squirtle
-Falco
-Wolf
-Sheik
-Fox
I think those are the ones we can footstool. Could I get confirmation from other kirbies? Is there anyone missing, or someone who shouldn't be there.?
Experience, I don't have a tv nearby. I just chose the lightest character I always footstool out of an inhale break, and looked at characters who fell faster than him. The ones who fell slower I left out, and I noticed that those were the ones I was never able to footstool, like lucario, donkey kong, mk (he can uair us before we footstool him, and if he doesn't then it could go either way).Meta Knight? Say it can't be soo??? O___O
You tested it Kew? Or are you saying this out of experience?
Whoops! Sorry about that. Yeah, all of us know about that already, and I forgot to add I. I bet it's because it's common sense to me, so I didn't even think about it while writing the tactics... Lol! Thanks for reminding me, I'm gonna go edit it in right now.Was looking at the Kirby to Snake MU and I didn't see this tactic. A better way to kill him out of his Up B is to just grab him if he's in range. Don't pummel him and let him break out. He won't be able to Up B again and a lot of Snake players I've done this to don't realize this until it's too late. Of course there'll be some players that do and they'll use their Down B to try and recover Which is pretty much a free hit and in some cases you might be able to regrab them out of their Up B.