@tko: There hasn't been anything interesting in the KBR in over a year. I forgot it even existed tbh.
@tiersie: While that's true, it's frustrating to contribute so much but either have no one listen or at least give credit for it.
@RRR: Our AD has different properties depending on if we Ad forward or backwards. If we AD forward, we keep moving with the same speed and direction as before. If you AD backwards, you get increased aerial control and an increase in air speed. Basically you become like Jiggs for the ADs duration. This allows us to do things like ledge drop jump backwards AD, DI towards the stage, then DI back and regrab the ledge (chu does this one sometimes to bait attacks.), or jump at someone with your back to them just out of bair range, AD through them>dtilt. The best use IMO is that it makes up for our lack of a Breverse. Our backwards AD gives enough aerial control to let us completely switch directions much like Snake would with grenades or Mario with fireball.
Oh, cool tidbit as well, rising backwards AD can reach higher than a jump.
Our AD also has a weird property that let's us wavedash if we time it right on certain slopes. However, due to how short the distance is and how situational it is, I have yet to find a practical use for it.