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It's funny how often people talking about getting high here, as if there weren't kids on this site and it wasn't illegal >_>
No idea what this guy'sAsdioh said:as if there weren't kids on this site
Lol, I saw you use MK against that Ike in pools! Yeah, kinda sad it took me so long to find you. I didn't get friendlies with any Kirby players (nor did we throw down).I need to not get high @ tournaments.......
I tend to slack off and slow down when I'm high and playing Brawl (Where as in Halo3 and COD:MW2 I get better).
I met Fromundaman @ a tourny this weekend >_> but it was towards the veeeerrrry end so no friendlies.
I need to start watching MK dittos vids. During pools I'd beat people's mains and then lose to their MKs. I almost beat Lain in my pool so that was kinda fun; it's great being so knowledgeable about that MU.
This is the answer. Most of the match up of Yoshi vs Kirby is basically Yoshi running away and you have no choice but to chase him and don't get pivot grabbed. If you can't get passed this, then it seems like an annoying match up, Kirby vs Sonic for example. ♛You probably just got hard-countered by his amazing name.
For the record, I play against Yoshis, not against select American players. Just cuz their names aren't known doesn't mean they are automatically shut down. USA isn't the Brawl metagame (no offense meant).@Kewkky- And the Yoshi mains you play are.......?
My thoughts exactly.I think its either even or we have a slight advantage. Also the air camping bait doesn't work as well as you think. We'll probably just step away and stare at you or throw eggs. Pivot grab will get you if you attempt to approach with a bair (or approaching with anything really) If you really want to be in the air to bait us though you should be just slightly out of upsmash or grab range and just within egg range. When you're like that I personally don't feel like i can attack without it being a high risk low reward situation. Its a slow and boring Matchup to me
The purpose of my air camping is to make you retreat or commit to an attack (egg toss means I now get to refresh my jumps). Eventually you'll run out of space to retreat from our harassment, and when you have to make a move, I'll be at my optimal position, just hovering around your hard-to-reach spot, ready to land and punish with a falling bair/grab/ftilt/dtilt/utilt/fsmash. Yoshi's shield is pretty bad (Sakurai and his goonies' fault), so we can usually hit it and only fear a grab (which we can beat with an ftilt as soon as we can throw one out, it's faster than your grab, and everything else you're gonna have to drop your shield for, which means frame advantage for us. If you roll, we either do the same again, or we follow you and grab/dash attack/shield dash towards you and improvise).Also the air camping bait doesn't work as well as you think. We'll probably just step away and stare at you or throw eggs.
The thing about the eggs, is that they will be tossed to limit your landing options, not right at you as you're air camping. You COULD land, but you might end up taking the hit from the egg, which is worth 9% fresh.Still:The purpose of my air camping is to make you retreat or commit to an attack (egg toss means I now get to refresh my jumps). Eventually you'll run out of space to retreat from our harassment, and when you have to make a move, I'll be at my optimal position, just hovering around your hard-to-reach spot, ready to land and punish with a falling bair/grab/ftilt/dtilt/utilt/fsmash. Yoshi's shield is pretty bad (Sakurai and his goonies' fault), so we can usually hit it and only fear a grab (which we can beat with an ftilt as soon as we can throw one out, it's faster than your grab, and everything else you're gonna have to drop your shield for, which means frame advantage for us. If you roll, we either do the same again, or we follow you and grab/dash attack/shield dash towards you and improvise).
Like I said before, this is from my experiences. You guys' experiences is obviously different so some of you might have had a harder/easier time than me... But what I learned is that air camping and baiting Yoshi to do stuff until he runs out of space is the best thing I can do.
Not gonna lie, Hadesblade was a way better player than I. That being said, when I said Yoshi doesn't **** Kirby, I think the opposite is also true. It feels pretty even to me, although I'm not sure I even know the MU all that well yet.I think this matchup is pretty easy really. But I really can´t be bothered with writing my experiences now. I´ve played some good yoshi´s though. And Jowii and fromundaman you guys were probably just worse players than your yoshi counterparts.
I´m jus´ saying
Haha yeah, I did get him with that. Ledge-hopped inhaled, and honestly expected to get that "what are you doing foo'?" jab shutdown, but it worked, and I was happy... then lost anyway XDBeTeeDubz- I pulled what is affectionately known to myself as 'The Fromundaman Combo' but is actually just the traditional combo inhalebreak>footstool w/ a twist.
@ Fromundaman- Remember MetalMusicMan from the OH tourny? I inhaled him onstage, walked off, inhale break > footstool and cackled madly as I flailed about the room since that was the last stock. He says you did that to him and he thought of me and I thought I'd give it to him again.
Maybe when Star Fox 64 for 3DS come's out faster, maybe it could be revive. =P ♛yay a bit of discussion :D now if only I could revive the Fox thread...
Kewkky, if you hit Yoshi's shield he can roll away from you unpunished. His roll gets a boost from the attack, and he can even roll off an edge. Yoshi's shield is bad only if someone doesn't hit it.
I said the only thing we have to fear is a shieldgrab, but yeah, didn't make it clear that it's a POWERshieldgrab, my bad.And Yoshi shouldn't shield-grab anyways (unless we PS one of your smashes or something). =P
No, we really will be able to roll away unharmed if you hit us with anything (unless it's a jab or something). >.>
I said you guys could roll. o_O
I'm sure he won't be able to roll unpunished 100% of the time, I mean... After you drop your shield (which after rolling shouldn't have shielddrop frames AFAIK), you'd need a fast option to stop us from grabbing you/ftilting you. A good pivot grab will be nasty, but that's why we keep harassing you in the air until you run out of space in which to retreat to, so we don't have to worry about this. ;D
I said the only thing we have to fear is a shieldgrab, but yeah, didn't make it clear that it's a POWERshieldgrab, my bad.
No, we really will be able to roll away unharmed if you hit us with anything (unless it's a jab or something). >.>
Our dash attack is a multi-hit move, so if we land a landing bair on your shield then immediately run towards you and dash attack, chances are that you're gonna be hit by it, or its gonna hit the shield you put up after rolling to evade the damage. We might miss the first hit or two... But we got 4 more hits in succession for a grand total of 6, and it links nicely to a jab, which is a nice start-up for our jab3.Yoshi's spot-dodge is good, by the way. Don't underestimate it.