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Into The New World :: Generation V Competitive Metagame Discussion

UltiMario

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i meant that OU is going to include all of gen 4 OU and then add gen 5 OU pokes

i also discounted dream world abilities because apparently, they're not 100% known yet

the only pokes i've seen using evolution stone are porygon2, chansey, and dusclops

but really, it will be different but the pokes used aren't going to be that much different outside of the new stuff
1. Every DW Ability is known.
2. All Dream World moves are not known.
3. Pokemon's DW abilities/moves are added to the Wifi tier as they become known (which means like 60-70 DW Pokemon are up to be added pretty soon.
4. Evo Stone P2 is going to be the new big OU wall with some nice Countering Niches.
5. The Current DW will eventually be what Wifi will look like, and you've seen DW.
 

kirbyraeg

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I think the main gripe with how things are now is just that unreleased dw abilities aren't allowed. If they're known already why not just allow their use?
 

UltiMario

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I think the main gripe with how things are now is just that unreleased dw abilities aren't allowed. If they're known already why not just allow their use?
Because its not possible to do in-game nor do we know if every single Pokemon will actually be released in the DW.
 

Wrath`

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They think some may never actually be released, so if say ditto never made it, it would never be legal ever,

edit: Guess I waited to long on writing a post, ulti beat me too it.
 

Circa

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I think the main gripe with how things are now is just that unreleased dw abilities aren't allowed. If they're known already why not just allow their use?
I believe the main debate as of right now against the full dream world tier is that there very well may be some Pokemon that go unreleased for most, if not all, of the period of time that the Gen V metagame is the main metagame played. Plus people are trying to "bridge the gap" between simulated competitive play and wifi competitive play, which actually makes sense if you think about it.

To note though, I actually agree with holding dream world abilities back until their actual release. But I'm obviously not of the majority on this subforum.

EDIT: Hugely ninja'd, but I guess my point on bridging the gap between simulators and wifi does still stand.
 

UltiMario

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I'd agree with waiting.

If it wasn't for the fact that the Dream World tier was so much more fun.
 

Circa

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Most of the things I like using don't require the use of their dream world abilities anyway (I think the only one I like more now is Breloom, who was already super awesome to begin with), so it doesn't matter to me either way. And because of that I guess I just feel like waiting is the better option. If only for authenticity's sake.
 

kirbyraeg

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I wouldn't have a problem with it if i actually knew what was legal and what's already been released, just because it's a major pain in the *** to see "Oh, XXXXXX got a cool new dream world ability!" only to find out it isn't officially released yet.
 

ss118

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Not true. You could run an even faster Erufuun.

Though tbh if I attempted this no attack team I would still use at least two U-Turners. One being Erufuun.
 

UltiMario

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I wouldn't have a problem with it if i actually knew what was legal and what's already been released, just because it's a major pain in the *** to see "Oh, XXXXXX got a cool new dream world ability!" only to find out it isn't officially released yet.
Serebii has a compiled list of released DW Pokemon, updated virtually daily.
 

Terywj [태리]

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Not true. You could run an even faster Erufuun.

Though tbh if I attempted this no attack team I would still use at least two U-Turners. One being Erufuun.
Yeah but the fact that you're running extra Speed EV on your Erufuun just to outspeed other Mischevious Heart users is arguably not worth it. That's my opinion, anyway. Of course if you're running something like Taunt / Encore / Leech Seed / U-Turn then that may warrant a couple extra Speed EV.
 

mood4food77

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my team sucks anyways

double screen uxie, sub/taut/torment/protect heatran, no attack skarm, wish/heal bell/toxic/protect blissey, no attack forrey, sub/pain split/perish song/wisp gengar
 

Gates

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Wow, that looks like one of my gen IV stall teams only a lot worse.

I have an appointment for work coming up, but I'll comment more on what you have later.
 

mood4food77

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it sucks, it really needs u-turn, i gotta give forrey payback, and heatran needs an attack, skarm and blissey are fine without any attacks, i should probably just straight up run subsplit gengar
 

Gates

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That's not what I was thinking at all.

What I was thinking was something along the lines of this.

Get rid of Uxie and put something else in your lead spot. Everything on your team has either great typing or massive defenses, so having Dual Screens is pointless.

Put Scarf on either Heatran or Gengar and make the other one an offensive Substitute build.

No attack Skarm was godlike in Gen IV, but in Gen V with all the MH users around he's pretty bad. As much as I hate it, Brave Bird is actually really good on Skarmory now because it hits one of the most common MH users, Erufuun, for super effective damage, and Erufuun has **** defenses so it'll do a lot. Spikes/Whirlwind/Roost/Brave Bird will probably be the most effective set.

You can have either WishBliss or ClericBliss, but combining the two is asking to be Taunted. At the very least you can change Toxic to Seismic Toss, but a better idea would be to just run WishBliss, replacing Heal Bell with Seismic Toss.

Forry should run SR/TSpikes/Payback/Rapid Spin and be Careful with Max SpD EVs. This is the best build for Gen IV Ubers, and Gen V OU is basically the same thing. You could actually make this your lead, as it will bait out a lot of things.

As for your last pokemon, I'd suggest a weather controller or Ditto.
 

mood4food77

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hmmmmm...i could go hippo/ttar to keep the stall going, but ditto is a great revenge killer

i might go ttar so i have something that can deal with special walls
 

Gates

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I was thinking more like Ninetales, Politoed, or Golduck so you don't get ***** by Doryuzu, but whatever.
 

mood4food77

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i forgot about that guy....

politoad seems logical, my team has quite a few fire weaknesses and bringing the rain seems to help
 

kirbyraeg

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So I gotta learn to put at least one mixed attacker on my team, because i'm dumb and make teams full of psychic types.
 

mood4food77

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i'm really liking this team, it's a pretty solid core, they just flow nice

if only politoad was bulkier
 

UltiMario

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For having the best ability in the game, those stats are reasonable enough.
 

Circa

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Sub, Protect, Taunt/Earthquake/Toxic, and Brick Break/Earthquake or something. Run an Impish nature with enough EVs to outpace Gyarados (I'm pretty sure that's the fastest thing you'd need to outpace for Taunt...even in this gen; magic number is 248 btw).

Brick Break is mainly just so you have SOME hope of beating Doryuuzu. It's not really the best way to go about it, but it could help.

That's the best I can think of. Granted, I've not been thinking the best lately so my best is usually pretty subpar.
 

kirbyraeg

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But regular Gliscor does it better. Seriously. If poison heal gliscor had roost then it would be perfect, but since it doesn't it won't have a place on stall, instead perhaps going for a bulky sweeping set. Maybe you could run sd/eq/stone edge/baton pass with poison heal.
 

ss118

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Actually, you can use Gliscor as a mini-walrein with Sub+Protect like Circa suggested. and unlike walrein, who is vulnerable to SR spikes and T-spikes, Gliscor is only hit by SR and can easily gain itself a turn to turn into a f@g
 

Wave⁂

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I'd actually go for Sub / Protect / Roost. Once you stall out their main Gliscor counters with Sub and Protect, you can stall even more with Roost.
 
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