• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Into The New World :: Generation V Competitive Metagame Discussion

Gates

Banned via Warnings
Joined
Mar 22, 2008
Messages
9,316
It seems like the same build would work with Deoxys-S, only better since you basically have priority taunt.

Speaking of priority taunt, that set loses to Mischevious Heart.



Also, everything with a speed boosting move and Overconfidence is like a rapist - The more you resist, the stronger they get.
 

Kyu Puff

Smash Champion
Joined
Feb 22, 2007
Messages
2,258
Location
Massachusetts
I don't know, I like being able to use it as a pivot, check sweepers, and set up relatively easily. It seems like Deoxys-S would have a much harder time getting started because it's defenses are initially much lower. As for Mischievous Heart, that's why you need to see your opponent's team before trying to set up:

It only really loses to faster status/Taunt users and crits.
 

Vlade

Social Outcast
Joined
May 30, 2008
Messages
4,044
Location
Perth, Western Australia
Not sure if it's been mentioned but I've been using Choice Specs Sazandora and it's been working quite well.

Sazandora @ Choice Specs
252Spatk/252Spe/4Hp
Modest/Timid Nature (Not sure which is better yet)
-Draco Meteor
-Flamethrower
-Surf
-Dragon Pulse

There's probably a better moveset out there but Draco Meteor is the key. I originally had earth power over flamethrower but decided to change it since it didn't really have a use and I wanted to hit steel types harder.
 

Wrath`

Smash Master
Joined
Jan 13, 2007
Messages
4,824
Location
Binghamton, NY
After too many Chandiliers and Flaming chickens decided to set up on Nattorei, I decided to use Worry Seed, it kills any Shadow Taggin' Shanderras and ruins Speed Boost Protectin' Blazikens.


Nattorei @ Leftovers
Trait: Iron Barbs
EVs: 128 HP / 128 Def / 248 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Worry Seed
- Stealth Rock
- Power Whip
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
Empoleon and lightning rod Zapdos now completely resist each others weaknesses. Too bad they're weak to the bolt beam combo. To remedy this, I used a washtom, who's kinda in between the two. But now I'm wondering, is there any point in keeping the empoleon now? I could technically have any steel type in his place and the core would function just fine, right? I currently also have a Gliscor on the team to pass speed to them. Is this a solid core?

@ Vlade's Sazandora: I use a bulky set with thunder wave over dragon pulse. Just thought it would be useful because of Sazandora's weird base speed. Also, that set looks like something Lati@s would use, minus the pursuit weakness.

Singly effective HP Ground is less effective than singly resisted Thunderbolt.

HP Fighting would be more useful if it didn't make it reduce all stats.
Singly effective? If by that you mean 2x, you might need some 4th grade math lessons. If by that you mean 1x, you are also implying that singly resisted also means 1x. Try using the word "neutral".

I don't even know why Nattorei is used without a shed shell. It baits Shandera like nobody's business. Anyone know a good counter except expert belt ttar with pursuit? I'd use Warubiaru, but unlike ttar, he actually dies from taking two fire blasts.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Zuruzukin @ Leftovers
Shed Skin / Impish
252 HP / 8 Def / 248 Sp Def
~ Bulk Up
~ Rest
~ Drain Punch
~ Crunch / Payback

I can essentially change the EV spread around at will, but this provides me with insane special bulkiness while Bulk Up brings my physical defense up to par. Drain Punch with Rest provides great recovery and an immunity to all statuses. The power boost from Gen. IV was also greatly appreciated. Crunch provides more stable power while Payback smashes switch-ins and the multiple faster Pokemon. I could opt for Intimidate with Shed Skin, maximize special bulkiness and run Rest with Lum Berry instead.

I f*cking love Zuruzukin, aptly named DERPMON.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
I actually didn't notice Drain Punch's increase in power.

I looked at Breloom, thought "omg technician drain punch" and then found out it went up to 75 BP. D:
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
zuruzukin is an awesome pokemon, he's super bulky with a respectable attack stat, with just about the perfect stat-up moves
 

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
Singly effective? If by that you mean 2x, you might need some 4th grade math lessons. If by that you mean 1x, you are also implying that singly resisted also means 1x. Try using the word "neutral".
I worded that badly, but it seems accurate to me: http://www.merriam-webster.com/dictionary/singly

Basically, 1x HP Ground is weaker than a .5x STAB Thunderbolt.
 

UltiMario

Out of Obscurity
Joined
Sep 23, 2007
Messages
10,438
Location
Maryland
NNID
UltiMario
3DS FC
1719-3180-2455
The damage difference also happens to be negligible. 71 BP is not much better than 70BP.
 

Moozle

Smash Champion
Joined
Mar 1, 2009
Messages
2,594
Location
Madison, WI
I like how it only takes like 30-40% from Garchomp's outrage and OHKOs with Ice Beam. Same thing goes for Mence's brick break, but that only did 25%. I don't think i've had any problems with dragons with P2 on my team.
 

Wrath`

Smash Master
Joined
Jan 13, 2007
Messages
4,824
Location
Binghamton, NY
So Porygon2 should be the check that keeps all former borderline OU/Uber 4th gen dragons well within OU.



Watch P2+ Prevo Stone be banned outright.
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
Doryuuzu laughs at P2. Dances in its face and proceeds to demolish your team.

But yeah, my p2 has never died outside of toxic or crits. Maybe I should run recycle, recover, discharge, ice beam/icy wind...
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Best gimmick set ever:

Exeggutor @ Custap Berry
252 HP/252 Atk/4 Def
Adamant/Harvest

Swords Dance
Return
Seed Bomb
Zen Headbutt/Endure/Substitute

You should see why this would be loads of fun to use. It's not good so much as it's just fun.
 

Kyu Puff

Smash Champion
Joined
Feb 22, 2007
Messages
2,258
Location
Massachusetts
You boost its attack, sub down below 25%, and then outspeed everything that doesn't have priority using the Custap Berry that regenerates every turn.
 

Chill

Red
BRoomer
Joined
Sep 21, 2001
Messages
9,010
Location
Viridian City
Have you been able to confirm that the berry would even work continuously? I know that it would regenerate but GF often has weird restrictions on how certain things work in battle. Even if it did, weather and priority seem to abundant for that to work properly.

I would rather use a rest/lum berry combo.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Yeah, the berry regenerates continuously. Any turn Exeggutor is below 25%, the berry is consumed at the start of the turn and regenerates at the end of the turn.

Lum harvest is good too, but he has a ton of weaknesses. Lots of good resists too, but x4 weak to X-scissor... :(
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
[4:44:19 PM] UltiMario: Hey Wave you there?
[4:44:36 PM] Wave: .
[4:44:46 PM] UltiMario: Yeah in the B/W theorymon thread
[4:44:56 PM] UltiMario: http://www.smashboards.com/showpost.php?p=11472347&postcount=659
[4:45:07 PM] UltiMario: Respond with that the berry restoration only happens once
[4:45:54 PM] Wave: I think I'll not do that, because I'm a troll
[4:46:17 PM] UltiMario: Man Wave don't even go there.
[4:50:23 PM] UltiMario: http://www.smashboards.com/showpost.php?p=11472422&postcount=660 oh ****it no
[4:50:27 PM] UltiMario: WAVE HELP ME OUT HERE MAN
[4:50:50 PM] UltiMario: That's a PO bug
[4:50:51 PM] UltiMario: :<
[4:51:02 PM] Wave: Bug, or does PO not get how it works?
[4:51:33 PM] UltiMario: PO thinks its a 100% chance of regenerating at the end of every turn
[4:51:54 PM] UltiMario: There's actually a CHANCE (less than 100%) of a berry regenerating ONCE
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
@Porygon2: I've ran a semi-specially bulky Desukan with Calm Mind, Rest, and Will-o-Wisp / Toxic and I can outstall it with little issues.

Edit - I actually run a maximumly defensive Desukan, with only 4 Sp. Def. EV but it still works.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
[4:44:19 PM] UltiMario: Hey Wave you there?
[4:44:36 PM] Wave: .
[4:44:46 PM] UltiMario: Yeah in the B/W theorymon thread
[4:44:56 PM] UltiMario: http://www.smashboards.com/showpost.php?p=11472347&postcount=659
[4:45:07 PM] UltiMario: Respond with that the berry restoration only happens once
[4:45:54 PM] Wave: I think I'll not do that, because I'm a troll
[4:46:17 PM] UltiMario: Man Wave don't even go there.
[4:50:23 PM] UltiMario: http://www.smashboards.com/showpost.php?p=11472422&postcount=660 oh ****it no
[4:50:27 PM] UltiMario: WAVE HELP ME OUT HERE MAN
[4:50:50 PM] UltiMario: That's a PO bug
[4:50:51 PM] UltiMario: :<
[4:51:02 PM] Wave: Bug, or does PO not get how it works?
[4:51:33 PM] UltiMario: PO thinks its a 100% chance of regenerating at the end of every turn
[4:51:54 PM] UltiMario: There's actually a CHANCE (less than 100%) of a berry regenerating ONCE
On that subject I like me some Life Orb recoil on non-damaging moves that PO also provides.

Pokémon Lab better hurry up with its gen V data =D
 

Pluvia

Hates Semicolons<br>;
Joined
May 18, 2009
Messages
7,677
Location
Mass Effect Thread
Level 2 Probopass with Leftovers.

Magic Coat
Pain Split
Protect
Taunt

Protect is for switches (to check if they're trying to status) and to recover SR damage. Magic Coat is for phazers, statuses, taunters, leech seeders, spikers etc. Pain Split halves you opponents health each time you use it, even if you're at full health, and it fully reheals you which means Sturdy kicks in again.

Pair this up with Tars Sandstorm and Zone with HP Grass for Steel/Ground/Rock killing and you can wreak havok on a team.
 

mood4food77

Smash Hero
Joined
Oct 6, 2005
Messages
5,964
seriously, SS teams are stupid

i've been winning with a team of hippowdon/ttar/gliscor/nattorei/doryuzuu/garchomp

major weaknesses but there's nothing the opponent can do to stop doryuzuu AND garchomp
 

Pluvia

Hates Semicolons<br>;
Joined
May 18, 2009
Messages
7,677
Location
Mass Effect Thread
Pain Split Probo laughs at those two.

Tonight, thanks to Sand Stream, Toxic Spikes and Zone (for Steel killing) I've been laughing at teams unable to stop Probo. Been accused of cheating like 4 times.
 

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
Faster Taunt.

Which isn't hard.

And Burning with Boiling Water/Fire attack.

EDIT: somehow forgot about Magic Guard though lol
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
If it comes in on any hazard it gets wrecked. hard.

That needs full spin support (or nobody using entry hazards lol), and even then it still can be beaten by anything that runs Substitute/Multi-hit.
 

Wave⁂

Smash Legend
Joined
Feb 16, 2006
Messages
11,870
If it comes in on any hazard it gets wrecked. hard.
Unless you're switching into an attack that affects you, Leftovers completely heals Stealth Rock damage, bringing you back up to 100%. Spikes are pretty common, though, thanks to Grassteel.
 

Pluvia

Hates Semicolons<br>;
Joined
May 18, 2009
Messages
7,677
Location
Mass Effect Thread
People tend to just run SR. Spikes has become slightly more common but they still rarely see battle.

You just Protect to get your health back up from SR and Magic Coat any Taunters.
 

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
What if you mispredict with a Magic Coat and eat an attack?

You're not likely to get lucky with enough Protects.

It's just not quite as foolproof as you'd like to think.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Suicune @ Bulb
252 SpAtk/252 Spe/4 Def
Timid(Modest) / Water Absorb

Surf
Ice Beam
HP Electric
Substitute/Calm Mind/Rest

Suicune is a water pivot anyway with Water Absorb, but with Bulb it gets a free +1spatk on the switch-in. It loses the guaranteed power of Life Orb but can still CM or Sub on the switch to hit the opponent hard with the appropriate attack. Basically it's like a Vaporeon that has good balanced bulk with more speed (the speed and Calm Mind is what differentiates it from a similar set on Vaporeon).

Good set? Y/N
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
Bulb only activates once, right? Even so, it's definitely legit and will ruin potential switch-ins. Timid should probably be run to get the most out of this fast-paced metagame. This is more gimmicky, yes?

I like it! This is probably the type of stuff Mow was talking about way earlier.
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
It's one-use, which is too bad but to be expected.

edit:

"Multi-Scale reduced damage from attacks by 0.5x if at full health."

Dragonite @ Leftovers
248 HP/80 Def/96 SpDef/84 Spe
Calm (Bold)/Multi-Scale

Toxic
Roost
Flamethrower/Dragon Pulse
Dragon Pulse/HP Ground/Agility

Balanced defensive pivot, he can nicely outstall bulky waters by roosting up to full HP before getting hit with Ice Beam to consistently trigger Multi-Scale. Potentially making this set faster would let him roost against more things that would hit him SE, halving their damage, so perhaps agility would be a fun gimmick option too. =D
 

PowerBomb

Smash Master
Joined
Dec 11, 2007
Messages
3,791
Location
California
Has anyone tried Shell Smash Gorebyss in the Rain?

Gorebyss @ Life Orb/Lum Berry/White Herb
Modest / Swift Swim
4 HP / 252 Sp. Atk / 252 Spd OR 252 HP / 252 Sp. Atk / 4 Spd
~Shell Smash
~Hidden Power Grass
~Surf
~Ice Beam

This thing hits 800 Speed and 750ish Sp. Attack after a Shell Smash in the rain. I was trying it out and it smashes Chansey/Blissey/Porygon2 to bits. If you give it Stealth Rock it's nearly unstoppable.

Not sure if this is correct, but Adamant 252 Iron Fist Roobushin Mach Punch doesn't OHKO it even after a Shell Smash. It deals a ****-ton of damage though. Choice Band destroys it too, but I think 252 HP EVs can stop that. It resists Bullet Punch and Aqua Jet, with Extremespeed/Vacuum Wave being the only damaging things, both of which aren't powerful enough to destroy Gorebyss.

Support is helpful though. Nattorei must be removed since I don't think it's 2HKO'd by any of Gorebyss's Attacks, while Power Whip will probably KO. Regular old Tyranitar is probably dealt with too since Shell Smash outruns regular Tyranitar (Scarf can be a problem). I think Gorebyss can still outspeed +1 Blaziken/ninja bug.

Someone check up on this. It was incredibly powerful when I was using it, but it did need to have rain support from Politoed/certain priority users (Roobushin) weakened or dead. I also think Empoleon isn't 2HKO'd by it.
 
Top Bottom