SuSa
Banned via Administration
This isn't matchup changing. Wario is still a ***** to get grabbed, and he has to get grabbed in the right places or something like that.
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Making blanket statements is not a valid argument. Please support with evidence next timeIt obviously doesn't matter because he just doesn't know.
I guess Ankoku just doesn't know about how to debate properly. You sure nailed him.Writing in boldface type is a very immature way of saying "I'm 5 and I try to scream NO YOU CAN't as loud as I can" to win an argument, which kind of proves my point. You are unable to argue your position so you are just trying to strengthen your weak point like a politician or a 5 year old: you barrage others with pointless generic statements repeatedly until hopefully the other side forgets it.
Sorry but that doesn't work.
Improper grammar use: FailThere's no way I can debate properly if I just doesn't know!!
Well **** dude. I suppose I just doesn't know.
This works once again.Improper grammar use: Fail
Bold lettering: Fail
Trying to make an unfunny joke: FAIL
I know, right. My head is so pain from reading Ankoku's posts.Did you notice also how he posted the exact same post before and just expects it to roll off. 1 bolded statement is something but multiple times....
Shaya, what are you doing here, you just doesn't know anything about Sheik.I'm sorry Susa, but you just doesn't know about Sheik's ability to get grabs up close.
BF= all platforms and the centerOkay, let's consider first the most common starters that are available.
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Pokémon Stadium
Battlefield: Given the structure of the stage, there is exactly one practical spot to perform this in - the bottom center section. Good luck luring Wario there for a grab more than once in a single set, if at all.
Final Destination: Probably the only stage you can perform grab release stuff from anywhere.
Smashville: Wario players can time their breakouts to attempt to escape to the moving platform. You'll be lucky to get more than 10% in damage with this "infinite."
Yoshi's Island - That top platform screws you over at almost all times.
Lylat Cruise - If you somehow manage a grab in one of the two viable sections, chances are the ship will tilt and end it anyway.
Pokémon Stadium - The only stage besides Final Destination where extended grab release stuff is actually viable. Still not damage-efficient enough to warrant doing it with the knowledge of stage transforms screwing it up.
K.. I just read all of this post and I have one thing to say:
"WHY ARE THE MODS ARGUING!?!?"... "WHY IS EVERYONE SAYING YOU DON'T KNOW!??!!?"
Well that is two things.. but owell.....
*does too read and know
just doesn't know.
*you need to catch up on the rest of the topicThis... has some flaws.
As stated earlier, Wario can ground break out of the pummels up til about 50% (I say about because humanly I'm not sure if it's possible to escape it much further past 50%, mechanically I think it's possible).
This requires you to be on a stage like FD, or a stage like BF where you grab him at the bottom center.
Some tournaments will have standing infinites banned (this would fall under it). I've made posts earlier on various other grab release infinites explaining the reasons most places will ban it, usually involving time issues.
I'm also not sure if Shiek can do this properly, I've tested a lot of character's grab release to pivot grabs on Wario to see if any of them had an infinite (so far only a few odd ones like Ike, which is frame intense, and I wanna say Ganon can regrab him from a pivot grab, but he can regrab from a normal grab anyways).
If you grab Wario when he is over 50%, on a good stage/in a good position, if the infinite is allowed, and you are good at the timing (if it is a true infinite), then congrats your situational advantage proves useful in that situation. Otherwise, this is close to useless, whether it be banned or whether your opponent just never goes to FD or something like FD lol.
Yes at a certain %, even with mechanical abilities, a pummel would be guaranteed. That number is VERY high though, compared to Humanly possible. In fact I would not be surprised if it was near double the %.I still cannot find the grab release formula. But at a certain %, even with inhuman abilities (1 input per frame) a pummel would be guarenteed.
It's situational because of stages, we get that.
When is it considered a standing infinite, when you do it once? Twice? I never quite understood the ban on them.
Counterpicks, gotta love them. Forces you to ban FD I guess?
Okay... I did have to LOL at your strategy.As for banning FD, it might only be necessary if you lose on the first stage. If you want to be a little risky, you can go to FD on purpose for the first round, lose, then CP somewhere, win, and now your opponent cannot pick FD because he/she had already won there earlier in the set. So basically you would get two bans at the price of being forced to play out all 3 games or possibly losing in two.
It's not entirely serious, but if you want FD out of the equation ALONG with a ban on another stage, you can take that route. In tournament, I would think about it, probably not choose it, but it's something to think about. It's certainly viable.Okay... I did have to LOL at your strategy.
I guess losing is a good idea after all............
*if it was fast then it would be brokenSheik's pummel is hilariously slow. You land one pummel approximately every 45 frames. So, assuming a very fast but human mashing speed, at 50% you can safely use one pummel, and every 18% you can safely add one more pummel.
I say that is a bad idea.It's not entirely serious, but if you want FD out of the equation ALONG with a ban on another stage, you can take that route. In tournament, I would think about it, probably not choose it, but it's something to think about. It's certainly viable.
Have you ever seen Fox's, Wolf's, Marth's, or Lucario's pummels?*if it was fast then it would be broken
I alt Fox.....Have you ever seen Fox's, Wolf's, Marth's, or Lucario's pummels?
"Because Ike has an infinite on Wario, so does Sheik"This is kinda a no brainer to me, heck even **** Ike got a "infinite" on Wario
It also works on top of the platforms.......I'd like to know the frame window as well. It's probably as strict as every other infinite on you guys.... I'm going to defend it unless the frame window is so stupidly small it's not too viable anyways. lol
It works on Battlefield in the center, and on the outskirts facing away from the stage. (Where you won't land on platforms)
Although grabbing you there will RARELY ever happen. It could.
true true but I can count on one hand the number of times I've grabbed someone on top of a platform.It also works on top of the platforms.......