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My do-to list would be something like this:Steelia: I agree about removing the ending lag, but I'd rather find a way to make multi-hitters work than remove them. This might not be possible, but I want to give it a shot first.
Make so you can't DI out of the multi hit jab and he's gonna be okay.
Given how well Taj uses Disable, I want it to stay in but be buffed. I'm not so sure about Confusion; it's never seemed remotely useful to me and I'm not sure how to make it good without risking completely breaking it with confusion->confusion chains.
Disable could use a teensy bit more range imo. As for Confusion, when you get them in the flippy part, have it so they are a little bit farther from M2 so they can't bair him while he's still in stun. Make so It actually reflects stuff, and maybe buff the damage 5% to compensate for long end lag?
One of the things that I like about Mewtwo's current design is that he is very reliant on reads. This seems appropriate for a psychic pokemon. Let's emphasize that aspect when buffing him: no fast moves that are difficult to punish a la fox's nair, but instead focus on getting grabs, predicting moves and punishing, and maybe tech chasing.
Mewtwo could use a better approach though, and if we want to keep his s***** approach, his throws and punishment game had better get a huge buff
To this end, I'd like to buff his mobility. A few random ideas, not all of which should be implemented:
1) Increase dash speed Mewtwo wavedashes anyways
2) Let him hover like peach And do what? try and dair them lol?
3) Slightly buff dash dance and/or wavedash (these are already good).
4) Make him not become helpless after a teleport Brawl + hackers already had a huge argument over this, its not worth it, although it would make a beastly mindgame option for approaching
5) Decrease the lag when teleporting onto the ground (this is almost an ease of use change)
my bad@Spam_arrows
You misunderstood. I meant remove all of one or the other. Everyone's downward sending attacks should either spike or meteor. We shouldn't have crap where Marth and Falco get a spike while Mario and DK get a s****y meteor.
My apologies. My sentence sucked.
just give it balanced physics and call it melee+
a George Bush Kinda Popular Vote.Can we like, get this thread closed by popular vote?
The only downside to that is, though, what of the people who do not check the Social Groups? You'd need people who know how to hack in order to actually implement these ideas. (And being a Melee hacker myself, I would've completely missed this had this been a social group gathering versus a topic -- as a topic, I nearly missed it as it was!).As awesome as this thread is, Stabbed is right. This would kind of be better off in a social group where we could invite specific members rather than letting anyone post and argue with the random MAYLAY IZ PURFECT LEEVE IT ALOOOOOONE people.
As awesome as this thread is, Stabbed is right. This would kind of be better off in a social group where we could invite specific members rather than letting anyone post and argue with the random MAYLAY IZ PURFECT LEEVE IT ALOOOOOONE people.
It would makes sense, but yeah... I don't know how that'd work. =/(...Also, Mewtwo needs to have some kind of epic lengthy-psychic grab, working similarly to Samus/Link/Young Link. Because, well, being psychic, it would make sense. )
He Needs to just be Made Completely Psychic IMO. Not just the grab part with as long as It's not as long a Samus's. Maybe YL's rather than Links range. Don't know how It can be Done you say? Marth has a Psychic grab already son! Why not Make some of his Moves at least with his hands have farther range also. His jab could be just a little farther but not so that it's farther than his tail. His Fair could have slightly wider range...etc.
That's pretty much what Stabbed is saying, which no, I don't agree with. If what we're discussing gets his panties all raveled up, no one is forcing him or anyone else to stay and contribute anything to this thread. Nothing we're doing here warrants a lock.
It would makes sense, but yeah... I don't know how that'd work. =/
I should also mention that Mewtwo's spot dodge needs to be much better. **** is bad.
I wholeheartedly agree.I would promote balancing everyone to CFalcon level.
because Melee CFalcon is the best character ever created, and thusly I would change nothing about him.
^...That.
- His air mobility has to be on par, if not a tad less than Jiggs.
- Nair will do 12% damage on contact and knockback will be increased.
- All smash attacks will have increased knockback/strength
- F-tilt knockback increased slightly
- U-tilt needs to be faster and have more priority
- A hitbox slightly in front of Kirby whenever he uses Uair.
- A hitbox slightly in front of Kirby whenever he uses Bair.
- Remove lag from Dair
- Either better damage or knockback for Fair
- No sweetspot on hammer, i.e. strong wherever it hits
- Better placed hitboxes for F-smash and U-smash
- Dashing speed should be a bit faster
- Final Cutter to be longer and faster
- Brawl-esque F-throw and B-throw
- U-throw KO potential slightly better
- Running attack will be shorter and have less ending lag
There's a few more things I think needs to be done to Kirby (I think his Dair and running attack needs something else) but here's some things I came up with. Will add more later.
He might. Idk. I think it would help him avoid being Camped to death. I'm not sure but the other best option my be to shrink him in sizethe most obvious change to give to bowser right now is to give him a higher second jump and up-B.also, I wonder if he would work better with a faster falling speed.
Posssible but not his turn yet. I think by the end everyone will be at least High or Top. It's not possible to make everyone top and since alot of High's are dominating the tournament scene there shouldn't be any complaints.Change ness to make him high/top tier.
Sorry to jump the gun there.'ey there, Zombie Bob, welcome.
Nice points you've got going there... Just that, you're kind of skipping ahead; we're knocking out characters day-by-day, so right now I THINK we're still discussing on how to semi-improve on Mewtwo (we've already knocked out Kirby and Pichu at this point). Bowser's up on the horizon, going in order from bottom to top.
But, I suppose, it doesn't hurt to get some points in early.
It's all good. The thread is kinda coming to a crawl as people run out of Idea's for Kirby/Bowser/Mewtwo. I have to jump the gun myself it seems. Cuz I was thinking of Idea's for G&W. I was wondering if we should Edit his SideB. Maybe make him always do his 9 hammer. However it won't be as powerful. Perhaps it'll be like Jiggs's rest.Sorry to jump the gun there.
But keep up the good work, this is an interesting thread.
Solid buffs.If G&W always did the nine it would be ridiculously broken because unlike jigg's rest, there isn't a four second lag time. It's like the homerun bat but faster.
G@W has a solid offensive game, he mostly just needs a few minor tweaks to his defense
- Bigger shield that covers his entire body when full.
- L canceling on all aerials
- slightly heavier
- Less lag on up B landing
- Less hitstun (he weighs less than jiggs but gets combo'ed like mario now)
Offensive
- D throw less DI-able (now it's like shiek's in pal)
- Up smash faster
- D tilt with less growth
- Up air with more initial knockback
- Parachute hits at slightly lower angle
Since we're jumping around, any more ideas for G&W?It's all good. The thread is kinda coming to a crawl as people run out of Idea's for Kirby/Bowser/Mewtwo. I have to jump the gun myself it seems. Cuz I was thinking of Idea's for G&W.
Buff the living hell out of Roy.
Make him Marth, but with a sweetspot on all of his Fsmash.
Make that all of his smash attacks.
make his recovery recover.
Bam, character born and raised to be as manly as Ganondorf and Captain Falcon
Roy?Buff the living hell out of Roy.
His most obvious weaknesses are his recovery and his lack of a solid finsher.What the hell do we do about young link? I can't think of what to do with him. I mean hill get some edits that are like links but how can we make him better without and make him more of an individual.