The Star King
Smash Hero
- Joined
- Nov 6, 2007
- Messages
- 9,681
I'm gonna take "you guys" to mean "Battlecow".
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I really don't think anyone from Australia is a good judge of that differenceyou guys need to learn the difference between tiring jokes out and keeping them as running gags
objectively bad
I smiled.ballin wouldn't know a good joke if it came up and debated determinism with him
You only need one competitive stage to play a competitive game of SSB.64 doesn't have the luxury of having a large amount of stages to choose from like melee or brawl.
Many competitive sports use a single, simple design for play (i.e. basketball courts, football fields, and ice hockey rinks). Being bored is the choice of the player as is enjoying the thrill of competition. This is why Smash Bros has been designed with choices for both the casual player as well as those who wish to play competitively (i.e. item switch and stage select).if 64 only played on dreamland i'd be bored absolutely ****less
yes it is in relation, but its not the biggest factor. but yeah we discussed this enough, if the apex matches dont get so extremely campy as the previous tourneys, there might be hope for hyrule after all.the reason that we ban items is in relation to how beatable they are, yes, definitely (* ̄m ̄)
yeah luck is the biggest factor why items is banned, aa's reason is just a small factor as I said. Why I brought it up was because you related bannable things with who wins or not which isnt the mainreason to bann things.No, items are banned because of the luck factor >_____>
Hyrule has a luck factor too and you can quibble about that if you want, but it's unrelated to camping so I don't know why you brought up items
What history? What years and years of tournaments? I don't know if there was that much of tournaments in the past, but I don't think any of them showed anything about Hyrule being bannable. Plus the overall skill level has evolved since then, so not sure if it's a good idea to look at the past stuff.the years upon years of tournaments and gameplay that the SSB community already has in past history.
Main reason to ban things? There's multiple reasons for banning things. Items were banned because of the luck factor, while Yoshi's Island was banned because of camping being dominant.yeah luck is the biggest factor why items is banned, aa's reason is just a small factor as I said. Why I brought it up was because you related bannable things with who wins or not which isnt the mainreason to bann things.
I think you're overestimating the amount of data we have. And I'm not just going to look at Apex, but future tournaments in general, so I'm not sure why you said Apex specifically.Apex won't provide any more information to analyze about Hyrule than the years upon years of tournaments and gameplay that the SSB community already has in past history. Additionally it doesn't have anything to do with whether or not this tactic or that tactic is 'beatable'. Everything is beatable to some degree, but if it is truly and unequivocally 'unbeatable' then it would be obvious and self-evident and wouldn't require anyone to wait around for any event to prove it.
What do you mean by geared towards casual play and not competitive? The luck factor (if so, that wouldn't make sense because tornadoes don't lead to "the undesirable tactics")? Anyways, camping is the central argument for banning Hyrule regardless. Not sure what your point is.The reason why Hyrule is being motioned as removal from tournament play isn't just because of camping\stalling tactics that drag the game down, it's because the entire structure of the stage is geared toward casual play and not competitive (which in turn results in the undesired tactics that people speak out against).
The burden of proof is on the anti-Hyrule side of the table. It's much more reasonable to look for things that are undesirable rather than the inverse.If you feel Hyrule should be a part of competitive tournaments, then state why it's stage design elements are desirable not by simply standing around and waiting for Apex to show us the answer like a message from God above.
I think I might wasnt clear in my typing. Im agreeing with you on that note.Main reason to ban things? There's multiple reasons for banning things. Items were banned because of the luck factor, while Yoshi's Island was banned because of camping being dominant.
Yup. The one thing I disagree with in this post is the luck factor alone being enough to ban Hyrule, but I can't really justify my position. I think arguing about whether luck is powerful enough to ban a stage is incredibly difficult for either side. How does one draw the line? I certainly don't know.Star King speaks the truth in the above post.
Honestly the debate at this point is between people who aren't sure whether future tourneys will vindicate the pro-banners, and people who are confident that they will. Only thing to do is wait and see what happens; new strategies could come to light.
That said, I'm personally of the opinion that tornadoes alone are luck-factor/stage-interference-factor enough to justify the banning of hyrule--but I don't think that people will accept that as easily as they'll accept the camping thing when they realize that high level matches are becoming unwatchable and unpalatable, if they get finished at all.