Divinokage
Smash Legend
If you are already high... a match with me = epic battle. lol.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
1st active frame of fairFair is a great choice when you know you have a frame advantage on your opponent at the time, or if you need to hit someone above you (it reaches surprisingly high during the first few frames of hitbox).
To add to this, retreating uair is great (uair is very fast, and you can double jump and do whatever you want afterwards if they are coming in hard), as well as ftilt (quick, good priority over nairs). I wouldn't plan on landing the dair many times when up against good spacies (they will pick and choose their approaches wisely, especially in regard to WHEN they approach... dair isn't always a strong option).Upair OoS, retreating Fair.. you can even space a downair above their nair.
Who needs doing stuff OoS when you can powershield jab or backair hehe.No, shorthop uairs! You want the hitbox to come out ASAP when trying to counter/trade hits with an approach. You can still double jump easily after a (retreating, in this case) shorthop uair.
You should be able to bair OoS and hit Falco (and even Fox if you're really quick) from a shielded getup attack. It has to be close to frame perfect so that the hitbox is low enough and comes out quickly enough.
Yeah it is ****. It often leads to grabs and techchase opportunities. I was talking about shielding a getup attack when your back is facing your opponent (what Palpi asked about).Powershield jab on spacies is ****. Not as much as powershield d-smash with Peach though, lol.
Regarding illusion edgeguarding (since I suck too and can't give much)I realize I suck at this game, I can't seem to punish rolls as well, but I know they're coming out, so either my execution is really bad or I can't recognize patterns. So, any ideas on how to improve on that would be beast. Also, I also wanted to know what's the proper way to space with Ganon, so I can't get punished nearly as easily? Secondly, how do edge guard the illusion when it's going above your head? And can anybody explain they're take on "Stage control"?
Did you turn around somewhere in there?Yo I got the sickest combo yesterday. It was an Up air to Falling Up Air(while away from the stage off stage) edgeguard on falcon and he died. It was around 35% LOL.
The first hit wa light and kept the falcon in my body, the second one wrecked haha
Here's what I like to do about that Illusion. It's not the best choice to keep them off the stage, but it's still cool. I stand at the edge preparing to do the linguini illusion jab, but if they aim at your head, shield the illusion to wavedash out of shield and grab em. Then do whatever after that. Looks really fast.I realize I suck at this game, I can't seem to punish rolls as well, but I know they're coming out, so either my execution is really bad or I can't recognize patterns. So, any ideas on how to improve on that would be beast. Also, I also wanted to know what's the proper way to space with Ganon, so I can't get punished nearly as easily? Secondly, how do edge guard the illusion when it's going above your head? And can anybody explain they're take on "Stage control"?
I thought flashiness was the best though?Kage's play style is awesome, I just think Linguini is better at more matchups (his edgeguarding, stage control, and ability to counter other characters approaches are unparalleled imho). And before someone says "Kage beat Mango", Linguini has also beat Mango many times. I'd also be willing to say that Linguini is the most technical Ganon. I think a lot of people get "tech skill" and "flashiness" mixed up. And just because one Ganon does more tricky cancels and edge tricks than another, doesn't make him more technical necessarily.
Are you sure about that, I thought South was space animal city.. and since that's what you fight most of the time in tournaments then of course he'll be great at the matchup lol.Kage's play style is awesome, I just think Linguini is better at more matchups (his edgeguarding, stage control, and ability to counter other characters approaches are unparalleled imho). And before someone says "Kage beat Mango", Linguini has also beat Mango many times. I'd also be willing to say that Linguini is the most technical Ganon. I think a lot of people get "tech skill" and "flashiness" mixed up. And just because one Ganon does more tricky cancels and edge tricks than another, doesn't make him more technical necessarily.
Nah I didn't, I was facing my opponent while doing the double uair, that's why it looked so sick lol.Did you turn around somewhere in there?
People often make the mistake in thinking that i'm only good at the spacies matchups. I, just like you, haven't lost to any marths in the past couple years, wreck m2k's, and 2-0'd hbk at ROM2 as well.Are you sure about that, I thought South was space animal city.. and since that's what you fight most of the time in tournaments then of course he'll be great at the matchup lol.
However, I pride myself with the marth/Falcon matchups, they are probably my best ones even if it can be tough against the other top players it's still my favorites and best matchups.
Yeah, flashiness is pretty awesome I'm not trying to say otherwise lolI thought flashiness was the best though?
It's really more like, nearly all Ganons suck vs spacies since it takes forever to fully master those matchups. And yeah due to his location pasta is the best at them.Are you sure about that, I thought South was space animal city.. and since that's what you fight most of the time in tournaments then of course he'll be great at the matchup lol.