afraid that it would require excellent timing to hit the grenade at the end else the range will almost certainly reach you, not worth the risk. ofcourse im assuming you are approaching as standing still reflecting grenades wont bring any good
No offense, but have you tried it? Safely reflecting Snake's nades is hilariously simple. It requires exceptional timing on Snake's part to get it to explode
just as it reaches your Shine, and even then the range of the Shine is much more than the range of the nades' explosion, so it wouldn't matter. Essentially, if Snake wants to cook it to explode just as it hits your Shine, then he has to cook it to explode
before it's hitbox will reach you. Anything longer and it's just going to bounce further from you when it's reflected.
It requires very simple timing to reflect the nades from a safe distance, since it jumps out so quickly and then just kind of hangs there for a good bite of time.
Besides, if Snake is going to try to cook every single nade perfectly to explode on your Shine, he's going to get a faceful of laser.
Falco's long range game > Snake's long range game.
I'm also finding myself extremely skeptical of using Shine as an approach when it's so laggy. If he doesn't trip or get blown up randomly by a nade (and why is Snake using nades this close?), mortarslide seems like a guaranteed follow-up, possibly even a hyphen smash.
There's also the question of why you're even approaching Snake in the first place. Assuming you aren't down a stock with one minute to go, you should be forcing Snake to approach you.