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Halo series - Crimson Map Pack out now!

Mr.GAW

Smash Champion
Joined
Sep 18, 2005
Messages
2,283
Location
CO
So I guess Halo 3 Recon is only 3-5 hours campaign and not full price? I thought I read something like that on IGN.
 

smashman90

Smash Lord
Joined
Jun 18, 2006
Messages
1,760
Location
Pimpin out chicks with my power rings
Made some fun vids from last nights games.

This one I wanted to call Mediocre Secks, but since I couldn't put "Secks" on it, I had to call simply Mediocre: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=58895969

This one here is the epic sword fight I had with Cashed: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=58895769

This one is the return of the flaming mongoos, but this time I wasn't the Mongoos's victim... http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=58895853

And finally, this one vid is one of my big *** jumps: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=58896024

Bag'em and tag'em *****es: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=58896978
 

Cashed

axe me
BRoomer
Joined
Aug 20, 2001
Messages
12,740
Location
Spokane, WA
Queued for download!

Right after you left last night I had a terrible, TERRIBLE betrayal on Matt. I'll clip it down and send it to you later today.
 

F8AL

Banned via Warnings
Joined
Nov 15, 2006
Messages
12,403
Location
Ontario, Canada
At least Instinct beat Final Boss.

"It was like taking candy from a baby, but a baby would have put up a better fight" - Walshy

1st- St8 rippin
2nd - Instinct
3rd - Carbon (yah!)
4th - Final Boss
 

O D I N

Smash Hero
Joined
Mar 13, 2005
Messages
7,408
Location
GameAngel64's house, getting my @#% handed to me.
3DS FC
4098-3123-8629
And thus, more like Halo 2's first level. ^_^ I will enjoy it... Oh yes... I will enjoy it... :sighs happily:


Anyone here read the novels? I'm almost done with "Cole Protocol". Not as good as the one's from Eric Nylund, but worth checking out.
 

F8AL

Banned via Warnings
Joined
Nov 15, 2006
Messages
12,403
Location
Ontario, Canada
Here is the first Bungie update for 2009!

Link : http://www.bungie.net/News/content.aspx?type=topnews&cid=16682

Summarization:

The January matchmaking update is delayed.

Ranked Hopper Updates
Lone Wolves – No Changes
Team Slayer – No Changes
Team Objective
KOTH, Oddball, 1 and 2 Bomb assault set to skip after veto, and weighting on these gametypes will be reduced to refocus the hopper primarily on 1 Flag, 2 Flag, and Neutral Assault.

A couple community map variants for Foundry are being added to the CTF rotation.

Team Doubles – No Changes
Squad Battle – No Changes

Social Hopper Updates

Rumble Pit
DLC FFA and Rumble Pit will be merged. Rumble Pit will now require All DLC, and include gametypes such as Infection.

Social Slayer
Population increased back to 5v5
Isolation, Foundry removed.

Social Objective
Slightly reduce weighting on Land Grab, and increase weighting on multi flag to even distribution of these two gametypes out.
Reduce weighting of VIP. Set to skip after veto.
Territories variants set to skip after veto.
ADDED Social Team DLC
5v5 Slayer and Objective strictly on DLC maps. Heroic and Legendary map packs required.
The most popular slayer and objective variants, strictly on DLC maps.

Multi Team
Reduce weighting of VIP, KOTH, and Oddball.
Some maps being removed from rotation.

ADDED Social Big Team
DLC Big Team will be moved and renamed. Weighting between DLC and non-DLC maps will be equalized. The hopper will continue to require DLC 1 and 2.

DLC Hopper Updates

REMOVED DLC FFA

DLC FFA and Rumble Pit will be merged. DLC FFA as a separate hopper is retired.
MIGRATED DLC Big Team

Being moved to Social and being renamed “Social Big Team.” Non-DLC maps are getting a weighting increase such that they are equal to DLC maps. Still requires DLC 1 and 2.

Hardcore Hopper Updates

Team SWAT – No Changes
Team Snipers
- Reduced weighting on Standoff.
MLG – No Changes

Double EXP Weekends (listed in order of appearance)

Grifball – Winter League (1/8-1/12)
3 Ball (1/15 -1/19)
Legendary Brawl (1/22 – 1/26)
Living Dead (Unranked) (1/29 – 2/2)

Seven on the Seventh

Avalanche 7v7

Oh and now you only need to press the d-pad to communicate with your teammates in social big team but raises the potential for "laggy" games... I always found it a hassle to keep on pressing the d-pad button to talk to my friends but now it's almost all gone! =)
 

Cashed

axe me
BRoomer
Joined
Aug 20, 2001
Messages
12,740
Location
Spokane, WA
They really just need to abandon the Halo 3 communication system and reinstate the Halo 2 system. Proximity voice was awesome.
 

Cashed

axe me
BRoomer
Joined
Aug 20, 2001
Messages
12,740
Location
Spokane, WA
It still matters to me. Halo 2's voice system worked very well and didn't need to be changed. You didn't have different playlists having different forms of voice chat. Every playlist used the "if anybody is in motion detector range of you, they can hear you, if you press White, people near you can still hear you, and you also broadcast to all of your teammates". People STILL forget that they have to push to speak in the Big Team playlists. With NXE's party feature, yeah, you can just talk straight up all the time for seven friends no matter what, but I'd still rather have Halo 2's voice system. Sneaking around and getting intel from enemies was a major part of Halo 2 strategy. I really miss it.
 

F8AL

Banned via Warnings
Joined
Nov 15, 2006
Messages
12,403
Location
Ontario, Canada
Second Bungie update for 2009 :

Link/Source: http://www.bungie.net/News/content.aspx?type=topnews&link=BWU010909

Summarization (nothing new to tell us unfortunately) :

"We're still about two months away from the public's first taste of Halo 3's Mythic Map Pack. Halo Wars is set for March 3rd in the U.S. On or around that date, depending on your territory, is when Halo Wars LE purchasers will have access to Assembly, Orbital and Sandbox."

"Halo 3 took the top spot for #1 Xbox LIVE activity game for 2008 according to Major Nelson. (http://majornelson.com/archive/2009/01/04/the-top-20-live-games-of-2008.aspx)"
 

Cashed

axe me
BRoomer
Joined
Aug 20, 2001
Messages
12,740
Location
Spokane, WA
If that's the default layout... it looks awful. But an outdoor Foundry should be very nice! I'm just amazed how plain the map looks. Hopefully there are at least some Palm Trees you can drop in? :(

Edit: IGN sez: "Combines large-scale vehicular combat with a limitless amount of Forge customization. Boasting a tiered, open-world layout, "Halo 3" players will be able to build their own unique game experiences using the Forge map editor. Sandbox is a map unlike any Bungie has ever created."

Unlike any map Bungie has ever created-- except Foundry!

I really hope the "ceiling" of the level isn't too low.
 

F8AL

Banned via Warnings
Joined
Nov 15, 2006
Messages
12,403
Location
Ontario, Canada
Anyone played "Smashed" yet? It's probably the worst map in the game (it's with the cold storage and epilogue leagues). Bungie never ceases to amaze me on how they can ruin perfectly good maps (Foundry was alright).
 
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