Here is the first Bungie update for 2009!
Link :
http://www.bungie.net/News/content.aspx?type=topnews&cid=16682
Summarization:
The January matchmaking update is delayed.
Ranked Hopper Updates
Lone Wolves – No Changes
Team Slayer – No Changes
Team Objective
KOTH, Oddball, 1 and 2 Bomb assault set to skip after veto, and weighting on these gametypes will be reduced to refocus the hopper primarily on 1 Flag, 2 Flag, and Neutral Assault.
A couple community map variants for Foundry are being added to the CTF rotation.
Team Doubles – No Changes
Squad Battle – No Changes
Social Hopper Updates
Rumble Pit
DLC FFA and Rumble Pit will be merged. Rumble Pit will now require All DLC, and include gametypes such as Infection.
Social Slayer
Population increased back to 5v5
Isolation, Foundry removed.
Social Objective
Slightly reduce weighting on Land Grab, and increase weighting on multi flag to even distribution of these two gametypes out.
Reduce weighting of VIP. Set to skip after veto.
Territories variants set to skip after veto.
ADDED Social Team DLC
5v5 Slayer and Objective strictly on DLC maps. Heroic and Legendary map packs required.
The most popular slayer and objective variants, strictly on DLC maps.
Multi Team
Reduce weighting of VIP, KOTH, and Oddball.
Some maps being removed from rotation.
ADDED Social Big Team
DLC Big Team will be moved and renamed. Weighting between DLC and non-DLC maps will be equalized. The hopper will continue to require DLC 1 and 2.
DLC Hopper Updates
REMOVED DLC FFA
DLC FFA and Rumble Pit will be merged. DLC FFA as a separate hopper is retired.
MIGRATED DLC Big Team
Being moved to Social and being renamed “Social Big Team.” Non-DLC maps are getting a weighting increase such that they are equal to DLC maps. Still requires DLC 1 and 2.
Hardcore Hopper Updates
Team SWAT – No Changes
Team Snipers
- Reduced weighting on Standoff.
MLG – No Changes
Double EXP Weekends (listed in order of appearance)
Grifball – Winter League (1/8-1/12)
3 Ball (1/15 -1/19)
Legendary Brawl (1/22 – 1/26)
Living Dead (Unranked) (1/29 – 2/2)
Seven on the Seventh
Avalanche 7v7
Oh and now you only need to press the d-pad to communicate with your teammates in social big team but raises the potential for "laggy" games... I always found it a hassle to keep on pressing the d-pad button to talk to my friends but now it's almost all gone! =)