Lee Sin doesn't need any defense masteries. I've never once had issues with / regretted got 21 in offense.
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Yes we could hear your sweet sexy voice.Was the sound off when you guys were watching? I was hoping onionbagel would leave it on.
Oh well, next match Thurs/Fri with sound!
sound was on :]Was the sound off when you guys were watching? I was hoping onionbagel would leave it on.
Oh well, next match Thurs/Fri with sound!
It mostly depends on the team comp. If we have very little tankiness I like to go the tankier spec. I guess I could also just 21-0-9 and grab more tanky items instead. I also REALLY like Wriggle's on him b/c of how hard he destroys the jungle w/ it and his passive.Lee Sin doesn't need any defense masteries. I've never once had issues with / regretted got 21 in offense.
If you have very little tankiness I don't know why 0-21-9 wouldn't be superior to 1-19-10. 4% reduction on everything? The point in smite and extra buff duration just not worth it imo.It mostly depends on the team comp. If we have very little tankiness I like to go the tankier spec. I guess I could also just 21-0-9 and grab more tanky items instead. I also REALLY like Wriggle's on him b/c of how hard he destroys the jungle w/ it and his passive.
nooblordthis entire time I didn't know baron buff was unaffected by the utility mastery
wat
It definitely isn't affected. If it was everyone on your team wouldn't lose it at once as not everyone runs increased buff time.Are you sure it doesn't?
I thought I'd noticed Baron timing out sooner on my smurfs when I'm playing w/ people that are 30 and have the mastery points in it.
They... do...WOOOW, I'm so dumb. I was always looking at %s and not thinking in actual numbers...
This WHOLE TIME I thought Armor and Mag resist had diminishing returns...... I'm ********.....
Where's your stream <_<Streaming, dangr if you can peek at it tell me what you think might be the problem :X
http://www.hark.com/clips/qwhlfbgqjr-im-feeling-giddyOMG OMNI!!! Pokemon puzzle league tooo good.
Wrong.They don't.
100 armor = 50% reduced. Say with 0 armor they'd do 100 damage to you.
At 100 armor, they'd do 50% less. Which is 50. They would have to do twice as much damage to get the same result.
At 200 armor they do 75% less damage. Which means they do 25. They have to do 4x as much damage to get the same result.
And so on.
The % values grow more slowly, but the ratio stays the same. Every 100 armor means they have to work exactly twice as hard to deal damage to you as they did before. Math has us fooled.
Though, that isn't to say that at some point it's still better to have some HP, just because with the % reduced damage, it will give you more effective HP than more armor would.
Dangrsmash@dangr- what's your skype?