Fizzle_Boy
Smash Ace
I keep losing to snake. How do I stop this madness?
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IMO it's a pretty good team. I mean cmon, it's MK.How well do metaknight and DDD team? what kind of strategies are they capable of? what does metaknight contribute to the team? what does DDD contribute to the team?
In this link... look at the sentence that says "regarding King Dedede in doubles". There will be another link there that will tell you about the team.How well do metaknight and DDD team? what kind of strategies are they capable of? what does metaknight contribute to the team? what does DDD contribute to the team?
The ones that are there are just examples...if people read them, they would definitely learn small things on matchups of the opponents. Yep it's pointless to post more lol.He stopped putting critics in there cuz it was really pointless. You can just look up the person who posted the video and go from there.
But good stuff Beefy.
Generally speaking, from the majority of experience I've had with matchups, I've begun to shorten out what I think we should do in a a matchup, and leave the rest to reactions/reflexes, and spacing.someone tell me how to fight diddy better!
me vs one of the best diddies on the wc: http://www.youtube.com/watch?v=F6gqDpPsKaw
all our matches go to last hit and i want to win more consistently
Learn from this guy.im actually going to read through the OP now... wish me luck lol
edit: it actually wasn't that long
Pretty recently, no doubt. It was in early January at 'World 2-3'. He said he can't stand my King Dedede and the fact that I'm too good with reacting against Diddy lol.Beef basically covered what should be on paper, but when was the last time you played Dao?
Remember to walk in some matchups other than that can't really tell you did 2 stock him.Anyone interested in watching this video and giving me some critiquing? I main DDD now and unfortunately this is really the only semi-recent video I have. It is against Sonic which I know is a really bad match-up for Sonic but at least rate my play-style. I play this way against almost every character except obviously based more on tech chasing if I can't CG. I'd appreciate any advice or anything people have to say.
http://www.youtube.com/watch?v=9zw39Q6WvE4
do you guys agree with thisExcept that DDD is too slow to position himself to Bair Wolf's recovery before he can recover. So, at high level, DDD can't gimp Wolf. So to answer the original question, the best solution would be to let him recover to the edge and limit his options from there.
I sure don't because I'm imagining us being on the edge jumping off. We should usually back air right in front of the ledge so that we can at least hit his side B recovery with the weaker hit if the regular hit misses the timing. That's only if we're at the edge of stage though, anywhere else, that statement is true.do you guys agree with this
Wolfs don't wait for anything hardly when trying to recover because his fall speed is faster than normal. He might miss the ledge. And only dumb Wolfs will sideB and get lag going back on stage.I think wolf waits for the b-air then recovers (not very hard to time) or just goes above it completely