Bobwithlobsters
Smash Journeyman
One thing is remember that it has invincibility frames on start up which allows it to just out right beat many air moves out. It is so fun to up tilt mk's tornado or falco's phantasm.


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I willGo get em champ.
I play this MU all the time since my friend, baconator, is a Ness main. In all honesty, Nesses are already conditioned to not get grabbed ever, so you can play on that fear quite a bit. I'm pretty sure DDD's ftilt and bair should literally stuff all of Ness's CQC options. You can also just run into the fair and shield so that you force the Ness to mis-space so you can shieldgrab him. Also, DDD outcamps Ness with Waddle Dee.What strategies, conditioning patterns, or moves beat Ness's fair? Also, how do I approach the MU in general? I seem to be stuck in my shield a lot while having little way to approach or zone him out.
what benefit does ddd get going to battlefield?Avoid Battlefield. Just... Don't go there. Too many platforms for him to have fun with.