Dcold
Smash Lord
I will be on the PR by the end of this year, trust me.
2 Sheiks getting on their PR's this year? Let's make it happen?
2 Sheiks getting on their PR's this year? Let's make it happen?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Ja, being on the panel is basically a guaranteed spot on the PR, even with some leverage to boost yourself up a few spots =DYo im PR'd in MI.
The real secret to being PR'd is getting on the panel.
That's the matchup, sheik can do very little against b-air.I don't think Sheik's tilts are supposed to beat Kirby's bair.
,,All I do in that MU is run away and use Needles, and Fairs/Bairs when they miss-space a bair really, I'm really weak in this MU, I need to play MikeKirby more often, but he's away for the summer @__@
He sits in weird areas of the air for Sheik to hit him while controlling the zoning game at the same time. The multiple jumps give him the ability to control positioning and all that crap. At intermediate play it's probably a more frustrating MU than MK because at least with MK his aerial mobility isn't as great and he doesn't have as dominating of an aerial as Kirby.i dont see how kirby could be worse than -1
Yea Zelda is probably the better choice in all honesty but she still is very bad so your screwed either way.I still like the idea of going Zelda against Pikachu until you were out of Sheik's chaingrab percents, if Zelda is your cup of tea.
I always just did what DLA did in regards to spacing. When you play 1 dimensional characters if you put yourself in a position that negates their best option they become much easier to deal withHe sits in weird areas of the air for Sheik to hit him while controlling the zoning game at the same time. The multiple jumps give him the ability to control positioning and all that crap.
the best answer Sheik has for his bair is powershield to a dash attack which does little as well.
I was digging though the thread and found this. Do you think you can briefly expand on why Sheik is bad against these characters or Sheik's weaknesses in general?Okay, okay, we're joking. Sheik is likely to be completely dead against Ice Climbers and Pikachu; has an uphill game against Meta Knight, Kirby, and Lucario; and you need to know your stuff to do well against Snake, Dedede, G&W, and Peach. She goes even or better against everyone else, and tends to destroy characters that lack aerial mobility and get tilt-locked. If you want specifics for any character, just ask.
I would focus more on being able to mash out of his grabs at 0 since u have sooooo much time to do it. Did reflex show u how he mashes? I tried it out and it works stupid good o.0. mashed out of an ICs grab at 90% with it...xDOlimar is no fun.
You have to work your way inside through the pikmin spam. Utilt will be your utility to clear pikmin. Jab, and Ftilt will work as well; also, Ftilt will stale as you Ftilt pikmin so that'll be helpful. Soft Nair will also beat non purple Usmashes so you can mix that in for approaches.
The whole thing is either push him to the ledge or keep him in the air. Both of those areas, he's a dead duck but definitely be wary of whistle armor for counters. Utilt will be another utility move for whistle landings as well.
If you do get close, he has no answers aside from masterful SDI to counter our hits so we can really obliterate him.
A funny thing to note, it isn't too bad to take some early pikmin damage just to we can possibly disrupt some early Olimar combos. A little theorycraft yes, but I'll try it out lol.