SpaceFalcon
Smash Lord
You know there's your technical stuff, then just things even AR mode would question if it could speak. Okay, like TRUE platform cancel? (I don't mean edge) the one where you aerial at the exact width of the platform itself, and the platform brings you to neutral position instantly.
No matter how many times you try and get it, it seems like the actual positioning of the game is measured in atoms.. makes frame perfect time seem almost easy.
Or how about shine ledge cancels, I get it about 1/40-50 tries. It's when you run to the edge and shine, then just slip off the stage and start falling. You don't do a chilling dash or short hop after, simply a little glimmer of shine comes out and you start sinking right after. You barely notice the shine itself.
This is along the lines as trying to land consecutive ghost hits, I want to see melee bring this to the tube by 2010. No johns guys.
No matter how many times you try and get it, it seems like the actual positioning of the game is measured in atoms.. makes frame perfect time seem almost easy.
Or how about shine ledge cancels, I get it about 1/40-50 tries. It's when you run to the edge and shine, then just slip off the stage and start falling. You don't do a chilling dash or short hop after, simply a little glimmer of shine comes out and you start sinking right after. You barely notice the shine itself.
This is along the lines as trying to land consecutive ghost hits, I want to see melee bring this to the tube by 2010. No johns guys.