Firstly, by "same boat", I meant that both characters are relatively unknown to the general public. If you were to ask random people who Heavy was from TF2, most would look at you cockeyed. This isn't the case with household names like Mario, Sonic, several of the Pokemon, etc.
Well no, I'm sure most people in the gaming community would liken the Heavy or any of TF2's cast as the funny guys in those
YouTube videos. As TF2 (and Valve as a whole) heavily depends on community-made content to keep their games alive and relevant, it is highly likely that despite people not being familiar with the game Team Fortress 2, people are likely to have come across the "Meet the Team" series of official videos or any community made Source Filmmaker or Garry's Mod videos on YouTube.
As for Heavy's supposed "iconic" status, your bias here is pretty hilarious. I mean, the character doesn't even have a proper name FFS. The characters from Overwatch are much more well known and distinguished in the "hero" shooter genre, and this is FACT. If it wasn't, you would have had Heavy in Ready Player One instead of Tracer, etc. It doesn't matter if the last update to TF2 was three years ago, Heavy is not "iconic" outside of those that played his game and especially not within the Smash fanbase which brings me to my next point.
Mikhail, but having a name doesn't mean anything and I don't understand your reasoning to even bother mentioning something so miniscule. Geno literally uses a nickname too so?? Whether you believe a character quantifies as iconic or not is subjective, and as you specifically attempted to argue Geno isn't obscure in your previous statement I cannot take your opinion on the subject at face value regardless.
yes people know about overwatch, because overwatch literally capitalized from the dwindling support tf2 was receiving at the time of it's reveal and additionally drew inspiration from tf2 as it easily was the schema overwatch based its design from. i dont know why you're using a film to justify the "importance" of a character, but smash brothers has always been a game about celebrating history. and team fortress 2 is far more of a history pick in terms notoriety in it's genre of multiplayer fps games and likely even being the first game to have it's own
functioning virtual economy that you can legitimately make money from by purchasing and selling virtual items. I would liken both feats as notable historical events that have changed the industry as a whole in some fashion.
The SMASH fanbase. The very fact that so many people within Smash speculation are scratching their heads over Heavy is proof that the general Smash base never really thought much of him. Now, people on here have talked about the sometimes sheltered nature of the "smash bubble", but I'd like to point out that it's that smash bubble that Sakurai and his team are most interested in appealing to. Not a bunch of randos online that think a dude with a minigun would make for a good smash character. I love how people are always so hellbent on a particular character that they never even consider what it would be like to actually PLAY said character in Smash. Think about it. If Heavy were to be a character, he'd be a big, slow *ahem* heavy whose primary method of fighting would be simply spam machine gun fire at people. Yeah, not exactly the most colorful addition.
because the smash fanbase begged for the inclusion of snake, joker, ryu, and terry bogard yeah.
crossover games are sold by the characters added. adding in characters from NEW IP to draw in NEW AUDIENCES is how you boost sales. this isn't to say they wouldn't add a fighter existing consumers would be interested in, byleth, banjo+kazooie, and the dragon quest heroes are right there. but in order to boost sales of your existing product, it does a lot to garner the attention of people not normally looking at it. additionally, finding a character inclusion to be boring because you cannot come up with an interesting idea is something that has plagued the smash community forever.
rosalina
piranha plant
little mac
duck hunt
ridley even with the size arguments and whatnot
if there is a will, there is a way. arguing against the notoriety of what they add to the game balance is subjective until you have something physical to actually give that belief merit.
Now let's look at Geno. He heralded arguably the best and most unique Mario RPG spin-off ever made. His entire body is a swiss army knife of guns and weapons including finger bullets, rocket arms, elbow cannons, star guns and a wide assortment of flashy energy attacks. Then throw in a smaller frame and higher speed and you've got yourself a formidable zoner. Sure he was from only one game released in 1996, but remember that "Smash bubble"? He's got a significant following within Smash fandom and Sakurai/Nintendo KNOW IT. The fact that Geno has already earned himself a Mii costume and a spirit is further proof of that. Let me ask you, what TF2 spirits exist in Smash Ultimate? How about ATs? Costumes? Where was Heavy on the official Smash ballot? Yeah, if you've got a thing for Heavy, all power to you, but don't question my understanding of "obscure" when you haven't got a clue.
I'm not sure how you can laugh me off for being biased when you typed out that first line a mere two paragraphs later.
geno can shoot a variety of projectiles, just like mega man and mii gunner. I am capable of "dumbing down" a character concept just to prove a point too. whether you find a concept fun or not is entirely up to the person hearing it, but i can guarantee more people that PLAY ultimate would not want a small fast zoner in the game. the general playerbase hates zoning lol
and i dont know why you're arguing the existence of Valve content in Smash Ultimate but seeing as Valve currently has nothing in the game whatsoever, it is very unsurprising that they have nothing officially in the game. The audiences are different, which is why considering the inclusion of a character from a Valve game would be fruitful as it would likely draw in new consumers to buy the character, game, and even console.
if anything, even if the votes for the heavy could be bloated from the tf2 reddit, it just shows an audience exists that would purchase their way through those hurdles.
tl:dr
the heavy and geno are both good characters, but comparing geno to the heavy outside of the smash niche is laughable.
i stand by my belief that if you want a real idea of what the general public would want in smash, you should be posting your polls outside of the smash circles and into the areas of people that would want a specific character and stuff. every person counts, because every person has the potential to be a buyer.