Paraspikey
Smash Journeyman
- Joined
- Mar 1, 2020
- Messages
- 441
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Time to get a custom plush artist to make this!as well as this weird seasonal variant where he was purple with yellow eyes, and holding onto a glittery pumpkin.I also died at the end of the dream (again), but that part's not important.
SO LONG, MR. BOWSER!! (throws into spike bombs)
No clue given how vague it is. In the grand scheme of things, I don't really have any "exclusives" outside of my own speculation and theorycrafting.
What about Dark Samus? The canon fighting styles of her and Samus are more different than any ARMs character compared to each other, and they're about the same level of "blank slate" as the ARMs characters are.Firox Sakurai's concept of character design is that if a character can't be radically different based on their moveset then they try to set them apart by their personalities. For example, Sakurai has repeatedly used this philosophy to explain semi clones and echoes over the years. Bowser Jr and the Koopalings work because the focus of the character is the Klown Kart anyways while Hero is literally designed to be a blank slate and self insert for the player. The ARMS' characters are not blank slates and they're not interchangeable. If Sakurai couldn't justify Pit and Dark Pit or Peach and Daisy simply being interchangeable in the same character slot, I have a hard time seeing this with, say, Springman, Ribbongirl, Min-Min, and Ninjara.
2020's gonna be a hell of a year to study for the future generations
2020 in a nutshell: as if Smash news being delayed for now almost 3 months didn't suck enough, here's a global pandemic, depression, the Amazon and Australia literally being on fire, everything being cancelled, and major civil unrest around the world. Give it a few days and the nukes will probably start flying too.
Same case as Daisy, different animations. Yes, canon Dark Samus fights a lot differently but they still bothered to give it different animations than Samus. That's a core difference. Let me further highlight what I'm getting at:What about Dark Samus? The canon fighting styles of her and Samus are more different than any ARMs character compared to each other, and they're about the same level of "blank slate" as the ARMs characters are.
I'm.... genuinely not sure what you're getting at here. You say the different animations are an indicator of different personalities, but doesn't that just heighten the theory of a possible Hero situation? I can't imagine a select screen is going to prevent Sakurai from making concessions on the potential for interchangeable characters when there is literally nothing he could do with the ARMs rep on that front that would be more radical than what he did with Samus and Dark Samus, not even putting in the entire roster in a single character box.Same case as Daisy, different animations. Yes, canon Dark Samus fights a lot differently but they still bothered to give it different animations than Samus. That's a core difference. Let me further highlight what I'm getting at:
Start at about 00:50 and keep watching. Even on the character select screen, they have different idle stances and animations. Look at their arms, hands, and legs and their positions. They don't even "bounce" at the same tempos.
Holy ****! Never thought I'd see the day when we'd get a new Alex Kidd game! That's awesome!Guys, this game was JUST revealed at IGN's Summer Games 2020 stream. Alex MF KIDD in Miracle World DX (coming to ALL consoles).
Yep, saw that, amazingGuys, this game was JUST revealed at IGN's Summer Games 2020 stream. Alex MF KIDD in Miracle World DX (coming to ALL consoles).
You're not understanding. Let me explain it differently:I'm.... genuinely not sure what you're getting at here. You say the different animations are an indicator of different personalities, but doesn't that just heighten the theory of a possible Hero situation? I can't imagine a select screen is going to prevent Sakurai from making concessions on the potential for interchangeable characters when there is literally nothing he could do with the ARMs rep on that front that would be more radical than what he did with Samus and Dark Samus, not even putting in the entire roster in a single character box.
If that's the case than I hope our Arms rep is Min Min if we are just getting one character.You're not understanding. Let me explain it differently:
Note the different animations.
Now watch this video:
Note the different animations, stances, etc. Making Springman and Ribbongirl ALTs of one another would be very awkward because of this.
I, for one, see the point you're trying to make. It's understandable, but rides heavily on the assumption that Sakurai is going to care that deeply about minute differences in idle animations/stances when he could just as easily give them the same "boxing stance" with the typical gloves up, rocking on their toes stance (think Fox/Little Mac's mini-hop kind of idle animation). He could easily go either way, but I think the larger question is which option he'll think better represents ARMS. Granted, the generic stance wouldn't capture individual personality as well but the "Hero treatment" would allow for more popular options to be playable as opposed to the singular pick which could be relatively bland if we end up with Springman by himself. In the words of Watto from Star Wars episode 1 (the grungy junk dealer on Tatooine), "We'll let fate decide..."You're not understanding. Let me explain it differently:
Note the different animations.
Now watch this video:
Note the different animations, stances, etc. Making Springman and Ribbongirl ALTs of one another would be very awkward because of this.
Correct me if I am wrong, but doesn't Male and Female Byleth have different idle stances/taunts/victory poses even though they are just costumes? I would prefer just one single character, but I could see a situation in which it is a 4 in 1 character yet even though they are Alts they still have these details that make them uniqueTo explain my point even further: think about Lucina and Dark Pit. One is a literal clone of Pit but still has different taunts and victory screens. It wouldn't really make sense for multiple ARMS characters to share the same taunts or victory screens:
There is only one taunt that is slightly different and the idle animation differs only slightly in that Female Byleth holds her sword at a more downward angle. The victory poses are the exact same.Correct me if I am wrong, but doesn't Male and Female Byleth have different idle stances/taunts/victory poses even though they are just costumes?
I’m pretty sure the only animation differencesAnd Richter, unlike Daisy, has a lot of animation differences anyway.
https://www.youtube.com/watch?v=F4Y_0snVhEUThere is only one taunt that is slightly different and the idle animation differs only slightly in that Female Byleth holds her sword at a more downward angle. The victory poses are the exact same.
Oh gosh I hope he wouldn't do that. That would look so wrong on everyone but Springman.I, for one, see the point you're trying to make. It's understandable, but rides heavily on the assumption that Sakurai is going to care that deeply about minute differences in idle animations/stances when he could just as easily give them the same "boxing stance" with the typical gloves up, rocking on their toes stance (think Fox/Little Mac's mini-hop kind of idle animation). He could easily go either way, but I think the larger question is which option he'll think better represents ARMS. Granted, the generic stance wouldn't capture individual personality as well but the "Hero treatment" would allow for more popular options to be playable as opposed to the singular pick which could be relatively bland if we end up with Springman by himself. In the words of Watto from Star Wars episode 1 (the grungy junk dealer on Tatooine), "We'll let fate decide..."
While the differences aren't major, there ARE differences in the victory animations:There is only one taunt that is slightly different and the idle animation differs only slightly in that Female Byleth holds her sword at a more downward angle. The victory poses are the exact same.
But, that's the point, the ARMS characters don't just have slight differences between each other. Ribbongirl and Springman aren't gender swaps of each other: they move different, they have different special abilities, different victory screens, different stances and crouches, etc.Correct me if I am wrong, but doesn't Male and Female Byleth have different idle stances/taunts/victory poses even though they are just costumes? I would prefer just one single character, but I could see a situation in which it is a 4 in 1 character yet even though they are Alts they still have these details that make them unique
I get what you're saying on animations. What I'm saying is that animations DON'T matter. Your argument is based around what's already in Smash with Samus and Dark Samus while mine is the fact the very idea of Dark Samus being an echo of Samus is asinine in canon, which your arguing somehow matters for ARMs when it didn't for Metroid.You're not understanding. Let me explain it differently:
Note the different animations.
Now watch this video:
Note the different animations, stances, etc. Making Springman and Ribbongirl ALTs of one another would be very awkward because of this.
But here's the thing...I get what you're saying on animations. What I'm saying is that animations DON'T matter. Your argument is based around what's already in Smash with Samus and Dark Samus while mine is the fact the very idea of Dark Samus being an echo of Samus is asinine in canon, which your arguing somehow matters for ARMs when it didn't for Metroid.
Waluigi being an echo of Ryu makes more sense than Dark Samus being an echo of Samus. Making all 15 ARMs fighters fight identically in Smash is STILL less absurd than making Dark Samus and Samus fight identically. That animations would somehow be a roadblock for Sakurai to apply artistic license here when he's done it a million times before is imo nonsense.
I agree that it wouldn't be ideal, but I'd rather have a generic idle animation and get to play as Min Min, Ninjara, Ribbon Girl AND Springman than a hyper-accurate Springman by himself. It honestly wouldn't ruin my whole experience just because Ribbon Girl doesn't wink flirtatiously at the camera when I'm not actively fighting with her.Oh gosh I hope he wouldn't do that. That would look so wrong on everyone but Springman.
For as much as I get on Sega's ass for various things they've been getting a lot better at ACTUALLY USING THEIR IP's, or atleast letting someone else do stuff with it.Guys, this game was JUST revealed at IGN's Summer Games 2020 stream. Alex MF KIDD in Miracle World DX (coming to ALL consoles).
First off I want to say that although Dark Meta Knight literally is a mirror copy from Meta Knight, he has enough unique features that differentiate him from Meta Knight as is showed with his moveset in Kirby Super Star Allies.But here's the thing...
-Dark Samus is still a totally different character slot.
-Dark Samus still has different animations than Samus, including taunts and victory screens.
What people are proposing for ARMS ALTS is the same principle that has only been applied to echoes at this point. Again, if they thought there were enough differences between Pit and Dark Pit to make them totally seperate, why would they cram four characters of different heights, body proportions, idle animations, and even fighting styles into one character? This is further supported by how characters like Dark Link and Dark Metaknight are simple ALTs because Dark Pit is more than just a mirror of Pit and Dark Samus is basically the Metroid Prime in a "human" form.
So you'd rather not have them at all? A hollow victory is better than no victory if you want Min Min and end up with Springman. That's how I see it anyway, cuz you're not getting multiple ARMS characters in Smash Ult unless they come in a "pack" character of some kind. That's just the truth.Having four ARMS characters being alts like hero is a hollow victory to those who want those characters in. Yeah the character you want is in smash, but they lost the uniqueness from the game in the process. Animations and abilities would just be universal, which is not how ARMS or any fighting game is. It would be like if when Ryu got in, he had Chun li, guile, and dalsim alts.
You can blame the Pikmin for that one. They're a major part of the focus, as they're called Pikmin & [Captain] in Japan.Personally I think the ARMS characters being alts would be weird. Min Min and the others using Spring Man’s personality would be very odd, unless they wanna say “they’re trying to be like him” or something I guess, idk.
But I won’t put it past them, I guess; Alph and Olimar have their own personalities, and Alph could’ve been an echo or semi-clone with Rock Pikmin, yet Alph is just half of Olimar’s alts and neither of them have taunts based on movements from their games (though I guess the taunts still make sense for Olimar?), they don’t have their voices or anything, and Alph doesn’t even blink unless attacked and it’s weird.